Ey its me again : p i spam your vids with questions. Just quicky. Did you record in editor or ingame? If ingame did you go into the game for every single camera angle or set it up as a sequence that swapped camera's
@azzafrrr I believe for this video I recorded most of the footage 'in-game' in order to get maximum graphic potential from the engine (antialiasing and the like which cannot be adjusted in the editor.) As far as each scene goes, they are almost always broken into their own individual parts as it becomes incredibly difficult to synchronize specific events and cues through multiple sequences during just one take. Also, I don't mind answering questions at all so keep them coming if you have more.
1: When they go from one animation to the next how do they do it so smoothly? Like when they run through doorwar and crouch. Or did you find one animation for the whole thing?
2: I actually dont know how to make an AI shoot and kill another AI unless i just let them go shooting on their own. Mind telling me how? It seems like it would be basic but i cant find how anywhere haha
1. Those characters are actual Archetype Entities. It's incredibly difficult, like you say, to create smoothly flowing animations using animation objects. I found it easier to just use flowgraph commands to make them do what I want.
2. The guy that you see get shot in the tower isn't killed by another AI. Through the use of particle effects and flowgraph commands, you can make it appear as if they are.
@strata88 Yeah i originally did flowgraph command for AI. But like just say i tell them to run to that point and then crouch and look behind. They'd run there and pause for half a second and then quickly crouch and it just looks dodgey.
So what command do you use to make them die? Is it possible to make them die like with force as if an explosion landed behind them?
@azzafrrr Hmm... to make them die with force I would try placing an Explosion entity behind them and just executing that at the right time. I think that should work, never tried it though. Also, you could try using animation objects for the same effect but that could prove somewhat difficult...
Totally, f*cking, awesome. Go ask for a job at Crytek, as, a... Level Designer.
You would totally do it awesome! Maybe, maybe the worst thing that could happen is that you only do teasers and trailers, but come on, do it!!! I love your videos, man! Subscribe, plus RATE 5 STARS!!!
Hes right you should ask for a job at Crytek. That was a demand not a statement!!! Ask for a job at Crytek or I will crush you!!! Go fill out the form!!! They need you! The worst thing that could happen is that they only contract you to make trailers for them. Do it now!!!
Strata, you must work in Crytek!! All your videos are just epic. Crytek needs you! ;)
3x8duzz 2 weeks ago
great music choice
3x8duzz 1 month ago
I want your skill in ambients :( O_o!!! Amazing.
RedhotIta1 10 months ago
Ey its me again : p i spam your vids with questions. Just quicky. Did you record in editor or ingame? If ingame did you go into the game for every single camera angle or set it up as a sequence that swapped camera's
azzafrrr 1 year ago
@azzafrrr I believe for this video I recorded most of the footage 'in-game' in order to get maximum graphic potential from the engine (antialiasing and the like which cannot be adjusted in the editor.) As far as each scene goes, they are almost always broken into their own individual parts as it becomes incredibly difficult to synchronize specific events and cues through multiple sequences during just one take. Also, I don't mind answering questions at all so keep them coming if you have more.
strata88 1 year ago
It took you how long to make this video ?
MatakCry 1 year ago
@MatakCry I think about 2 weeks... hard to remember it was so long ago.
strata88 1 year ago
Ok fair enough. Appreciate the reply. Most people dont answer after their vids are up.
Ill tell yu when my episodes come out... if ever.
azzafrrr 1 year ago
amazing movie. Couple of questions.
1: When they go from one animation to the next how do they do it so smoothly? Like when they run through doorwar and crouch. Or did you find one animation for the whole thing?
2: I actually dont know how to make an AI shoot and kill another AI unless i just let them go shooting on their own. Mind telling me how? It seems like it would be basic but i cant find how anywhere haha
azzafrrr 1 year ago
@azzafrrr In response to your questions...
1. Those characters are actual Archetype Entities. It's incredibly difficult, like you say, to create smoothly flowing animations using animation objects. I found it easier to just use flowgraph commands to make them do what I want.
2. The guy that you see get shot in the tower isn't killed by another AI. Through the use of particle effects and flowgraph commands, you can make it appear as if they are.
strata88 1 year ago
@strata88 Yeah i originally did flowgraph command for AI. But like just say i tell them to run to that point and then crouch and look behind. They'd run there and pause for half a second and then quickly crouch and it just looks dodgey.
So what command do you use to make them die? Is it possible to make them die like with force as if an explosion landed behind them?
azzafrrr 1 year ago
@azzafrrr Hmm... to make them die with force I would try placing an Explosion entity behind them and just executing that at the right time. I think that should work, never tried it though. Also, you could try using animation objects for the same effect but that could prove somewhat difficult...
strata88 1 year ago
3:04 - 3:22 i jizzed
RiceNinja93 1 year ago
how do u use sandbox editor
boom3100 1 year ago
if this your job then you are a fuckin genius
CSIlluminati 1 year ago
did you do the animations yourself?
buddysmithburg 1 year ago
no, used all of the provided in-game animations
strata88 1 year ago
3:00 was epic
Aegoram 2 years ago
Ultra cool : )
5/5
MMA3013 2 years ago 2
I totally agree with the rest of the postings. YOUR VIDS ARE OUTSTANDING!
Come on, show Crytek these vids and they will definitely give you a job, I mean, these are the best (fan) Crysis vids I've ever seen!!!! :)
EPIC! + 5***
Hanfgurkenhasser 2 years ago
Totally, f*cking, awesome. Go ask for a job at Crytek, as, a... Level Designer.
You would totally do it awesome! Maybe, maybe the worst thing that could happen is that you only do teasers and trailers, but come on, do it!!! I love your videos, man! Subscribe, plus RATE 5 STARS!!!
RickRay9 2 years ago 2
Coool vid!
MadComputerScientist 2 years ago
nice! you realy shoult work for crytek, because I LOVE THIS FUCKING SUPER GAMES!!!!!!!!!
5********
gunnargumpertTAS 2 years ago 2
Go and ask Crytek if they will employ you for level Design.
Jord472K9 2 years ago 2
Maybe I should...I would definitely love working for them.
strata88 2 years ago
Pleeees Do some tutorials for your subscribers :)
Jord472K9 2 years ago 2
A video tutorial might be worth doing...
But for the time being, if you have any specific questions you'd like to have answered feel free to PM me
strata88 2 years ago
Hes right you should ask for a job at Crytek. That was a demand not a statement!!! Ask for a job at Crytek or I will crush you!!! Go fill out the form!!! They need you! The worst thing that could happen is that they only contract you to make trailers for them. Do it now!!!
DrPersonman 2 years ago 2
@strata88 so basicly thats a no?
LamsasukeMedia 1 year ago
We want more of these videos
seano12 2 years ago
last scene --> amazing graphic!
YinYinSaka 2 years ago
looks AWESOME!!!!! 5/5
+favourite
haacki47 2 years ago
awesome ;)
dortmunder014 2 years ago
well done men,after the crysis 2 unofficial trailer,this is awesome
upvideo9 2 years ago
This was actually my first video and was made before the Crysis 2 Trailer
strata88 2 years ago
DO you use scripted sequences and stuff?
doctormoobbc 2 years ago
holy crap O_o
jackoneill45 2 years ago
nice :)
but Where a sea of blood?
pdemon33 2 years ago
Plain awesome :D
dempere02 2 years ago