Shame, since it seems like it's fairly easy to set everything up. I think the single player animations are in there, but at that level of coding and whatnot you might as well just be doing stuff with the World at War modtools :P
@SgtPadrino Fair point. I think the reason I'm so captivated by this at the moment is because I never knew this whole tool existed until about 2 weeks back. I also like the ease of use after you get used to the interface.
I messed around with the NIS tools a while back - it seemed like you could do a lot of complex stuff with a fairly small amount of work. Think it's powerful enough to drive character centered pieces?
@SgtPadrino Possibly, it depends on the animation aspect of it. I know COH contains a lot of animations that they used in the single player campaign, but creating your own is something I'm not sure how to do, or if it's even possible.
Shame, since it seems like it's fairly easy to set everything up. I think the single player animations are in there, but at that level of coding and whatnot you might as well just be doing stuff with the World at War modtools :P
SgtPadrino 1 year ago
@SgtPadrino Fair point. I think the reason I'm so captivated by this at the moment is because I never knew this whole tool existed until about 2 weeks back. I also like the ease of use after you get used to the interface.
mozzaman 1 year ago
I messed around with the NIS tools a while back - it seemed like you could do a lot of complex stuff with a fairly small amount of work. Think it's powerful enough to drive character centered pieces?
Oh, and great looking stuff :)
SgtPadrino 1 year ago
@SgtPadrino Possibly, it depends on the animation aspect of it. I know COH contains a lot of animations that they used in the single player campaign, but creating your own is something I'm not sure how to do, or if it's even possible.
mozzaman 1 year ago