ya no problem , i just play around and make it work ok on Ati card Too
but this Direct x matirials it's really good , we spent decates to render our projects and this don it in the real time , but it's very complix to understand or to write this shaders but learning the Dx9 is so lovley thing that i'd love to learning some day
i know about real time that some programes cabable ot make but i didn't thought that 3dsmax can make see your sence in real time , how to install it or how to use it becase i'm littele shorte in expireince in this side of real time and render
You have to create all your shaders in UT3 to use them in UT3. You'll need to create materials for all your models, particles, etc. The UT3 material editor is very advanced, can use hundreds of nodes, animated textures, etc. and it's even easier to use than the 3DS Max one.
plz tell me how you turn shadows and bump map on in viewport
death4999 1 year ago
Can't blame it if the screen recorder
can't capture fast enough. And it depends
on your screen resolution. To capture entire
screen for this video is not an easy task for
the display hardwares especially full screen.
imprezaver4 2 years ago
woot why its so laggy
club4ghz 2 years ago
w0w that was great man good job ;)
AlboGameR 2 years ago
ya no problem , i just play around and make it work ok on Ati card Too
but this Direct x matirials it's really good , we spent decates to render our projects and this don it in the real time , but it's very complix to understand or to write this shaders but learning the Dx9 is so lovley thing that i'd love to learning some day
midoo9008 2 years ago
i know about real time that some programes cabable ot make but i didn't thought that 3dsmax can make see your sence in real time , how to install it or how to use it becase i'm littele shorte in expireince in this side of real time and render
midoo9008 2 years ago
just curious...is it slower because of the screen capture software or it´s how it actually runs at the viewport? thanks...great stuff!
stopato 3 years ago
Dude,have you grabbed the max scene?It is downloadable and run pretty smothly at my gtx280.
MicNeal80 3 years ago
that looks amazing. how would one go about getting the ShaderFX shaders into say UT3?
Rikimaru03 3 years ago
You have to create all your shaders in UT3 to use them in UT3. You'll need to create materials for all your models, particles, etc. The UT3 material editor is very advanced, can use hundreds of nodes, animated textures, etc. and it's even easier to use than the 3DS Max one.
iSOBigD 2 years ago
Thanks for update!
MicNeal80 3 years ago
Great job man!
danteprojetos 3 years ago