Added: 2 months ago
From: fixme12
Views: 2,825
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (2)

Sign In or Sign Up now to post a comment!
  • no it's still not possible, collisions are not working as it should be! collisions also not working when you start with animations. the request of all this, is to have such kind of pose system. that if we build poses for the genesis base mesh, we can have poses for all genesis morphs without hands or legs that move inside the mesh. fingers that turn automaticlly around arm or leg (like with ragdoll setup)

  • Wait. I thought that it was already possible. Isn't it just a matter of setting collision the Genesis figure to its self, in a feed back loop.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more