And this is why the realism arguments of a lot of "Gundam should be realistic" or "Aw, Super Robots suck because they ain't realistic enough" FAIL (Despite falling in a very different category of entertainment, I find their F^(%!#@ arguments to fall in similar contexts as the arguments towards having Realism as a goal)
Well, look at kirby's epic yarn. they focused so much on making it look awesome, that it received a lot of bad cred on not spending enough time on the gameplay and the fact that it had almost nothing to do with any other kirby game other that some familiar faces.
I wonder how real the games can be. Someone I know said that he saw a PC with HD which had better graffics than the real world and I was like WTF are you talking about? Can you understand how stupid that sounds?
No one's debating whether she is hot. People of color, especially women, are marginalized enough in Movies/Video Games/Everything, they don't need to be insulted further with this nativeblackface bullshit. MOVIEBOB needed to point that out how racist it was.
Realism mods are what made the Stalker game (you know, another dirty and gritty FPS) into the most fun single player experience for me. It's atmospheric, immersive and masochistically hard. The game is about surviving under extreme conditions.
As much as I like psychedelic mindfuck in my games, I like the other side of the coin too.
Nintendo's always been good at choosing an art direction, like Pikmin or Donkey Kong. They choose to make their games with cartoon style graphics because they develop cartoon style games
Also, regardless of how deatailed a character model, things that we don't see in real life such as robots and aliens will always look like cartoons. No matter what. That's not an insult, and hopefully game designers and filmmakers will ultimately embrace this. Unfortunately, that's not how consumerism works and we'll be forced to cringe through highly detailed cg cartoons that can render the subtlest of emotion but be full of nothing but bad references and fart jokes.
I just now see what you are saying, Bob. I'm finding higher resolutions and more polygons just create to much visual noise and makes things seem more visually incoherent. Xbox and Gamecube graphics impressed me because of how they managed to still have the art shine through the limited hardware. That's a less impressive feat nowadays, but it's still prevalent in haves like Mass Effect and Bioshock, where the focus was more than just photorealism but good art design.
This is true in cod 4 shoot throw a wall or door where theirs a enemy behind it they die, good right?
WRONG
the door has no hole
and i cant open the door only my teammates can. also how am i meant to take this "war" seirously when if i get hit by a bullet A i recover a minute after and B I just got shot. i would not be still holdng a fucking gun.
This comment has received too many negative votesshow
Dude this guy just needs to get the pingas out of his nose and realize the age of video games now isn't for the same people it was back then. FPS are boss and lame ass motion controls are just a fad and nintendo is on the down slope. You can kinda tell if you look at where they've been heading since the end of the 64 era.
question: Why was it that this show wasn't used on the Escapist, I know you have your know thoughts now as a show, and you aren't called movie bob for nothing, but why not this show? Is it because of Extra Credits is doing (and no offense) a better job so you figure not to let the fans think your a copy cat. If so I understand and I will keep enjoying this. Oh yeah and guys, its a game, if I wanted realism, I would just live life.
@Tenkagethewise Its because they dont have enough money to pay him 3 times a week for different shows :D, plus even bob has acknowledged the fact that extra credits is superior to his show on gaming
@Smownage you notice that TF2 doesn't look realistic yet it's an incredibly successful online FPS, out of the miriads of fps games. Realism was cool and all back when gaming was young but gaming has flip flopped so that the games that stick out aren't realistic.
TF2 dev team knew that with all the fun elements they wanted to include, realism wouldn't have worked. so they just made it unrealistic and it's my fave fps!
I sorta felt the same way about Grand Theft Auto 4. In a game that strives for 'go anywhere, do anything' why wasn't I able to just talk to people on the street by pressing a button, like I can in almost every game ever created? Now, I know that having said characters say typical NPC stuff like "Press start to access the menu" wouldn't jive with realism either but at least GTA 4 would've included a way to communicate with non-important characters without getting arrested.
Like Chris Redfield in Resident Evil 5 can kill a man by punching him in the ass. Least he can break doors.
This reminds me of the overkill reality in Modern Warfare 2, yet the storyline has Russia invading and destroying Washington D.C. and a nuke being dropped on the city knocking a satellite out of the sky with the EMP.
@isakelo Yeah but.... Just count how many of these imaginative games there are compared to the onslaught of puke brown FPS (BTW i hate FPS with the exception o valve games) He didn't say there aren't any other styles, except back then this creativity was the RULE and not the EXCEPTION!!
@Terryracoon hey, wasnt it the game overthinker himself that introduced many of us to Sturgeons law? yeah ofcource most FPSs are shiet, most of EVERYTHING is shiet!
But what about making sci-fi or fantasy look more realistic like something along the lines of Mass Effect 2 or, Sonic '06. (Yes, I've heard how terrible Sonic '06 is, but you have to admit that the graphics looked really good.)
I as going to ad something until I saw you mention it at the end of the video, sometimes I do like realism, some of my favorite games of recent years are the Persona and the Yakuza series, arguably they're some of the least realistic games, the former includes hidden worlds and the latter you punch tigers in the face, but because they present themselves in a realistic world it becomes easier for me to believe the crazy things it has.
Too true, I was playin fallout 3 today and I was stopped by a small metal fense because I dident have the key..... I had 80 FUKING NUKES on me and I cant blow up, or atleast jump a fucking fence....... WTF!!!!
overthinker you hit the target on the over saturated market of realistic graphics im glad nintendo went a another way than everyone else,i like my 360 but i love my wii
Realism killed GTA4 for me. San Andreas was about having fun. GTA4 was milking that realism gimmick a bit too much.
Realism helped in Call of Duty 4 a ton for me. Those graphics made crawling through the underbrush in a gillie suit pulsepounding. Half Life mixes real and fantasy perfectly as well.
my biggest probkem with realism is... hmm. i'll just give an example. COD you die and then what's this? respawn clock? awesome! i hope thats what happens when i die in real life... :)
Oh and if you're worried about games looking real but not being realistic Just wait until Heavy Rain. I'm looking forward to it but I'm sure there will be some things in there that aren't real at all even if they look it. There's your uncanny valley.
Oh Summer Glau you were great in both Firefly and Terminator: the Sarah Connor chronicles but both series were cut down before they had a chance to really take off. either by a network assuming that no one was watching it or by the same network calling it the best new show on TV and then after the season ends on a great cliffhanger to decide it's too expensive to keep making yet shows that are special effects heavy like Stargate SG1 can last ten seasons(it was good too) is total bullshit to me.
I think I prefer realism / fantastic realism as an artistic style in videogames, but I completely agree that companies trying to make all their games look realistic (even when it conflicts with the style of gameplay) is a terrible current trend. It just doesn't work for all games, and the full palette of styles should be considered when making a game. Another great vid btw.
I have to correct you on one point moviebob. Realism in videogames have always been more incline with western technology rather than the japanese do. It is the driving force of development of hardware and software, secondary would be the gameplay. Which is in contrast to what the Japanese use it for. As we know Japanese use videogames as one part entertainment and one part training system for the mind.
Although I agree on some points I have to say that some games do benefit themselves from realistic settings. Uncharted and MGS4 for example wouldnt be the same if they had cartoonish graphics or fantasy settings. They have a lot of sience ficition elements but the fact that theyre grounded in reality makes you believe it could happen. Getting rid of realism is not the answer. Yes, we are aproaching to the uncanny valley but thats just a stepping stone for graphics to become pelaseantly realistic
This reminds me about something I read about with comics. David Mazzucchelli, of Batman Year One, said that the more realistic you make a superhero, the more obvious the absurd portions of the genre come to light. The more realistic they become, the less realistic they truly are.
Remember in The Legend of Zelda, when you used a key to open a door, you'd lose that key? I never really thought about it until recently, but, why can't you use it over and over? I guess the keys disappear with the doors or something. It's like the Game Overthinker said, there's not much room to wonder about this stuff when this is something that obviously isn't real.
I agree, "realism" sucks, i love fantasy because we can't have it in real life. Yes, dinosaurs are dead and that's why Jurassic Park kicked so much ass, but in games and movies they can be. And as for the uncanny valley, i hate their logic so much; such as you described breaking down a wooden door
I can dig realism in games were it fits, but there are other games that would be better off by being less realistic.
Me and my buds picked up Marvel UA2 last week, and we just kind of shrugged off the game. Yeah, it looked good, but we all felt the XMen Legends games had it right in using the cel-shaded comic style.
MUA2 isn't bad, but that comic look in XML added tons to the look.
That's one of the biggest issues. Reality is something people want to escape, so when realism is a goal for games, then everybody can only play real stuff. Sometimes I like the cartoony stuff for something interesting and new. But if I'm playing a World War 2 game, then yes plenty of realism please. But if I'm fighting dinosaurs in the future, it can be something totally different.
@roffles64 he did, I'll agree with clerks 2....sort of, it did show that that era of dante and randell's life (and I guess kevin smiths too) is over, but its not a bad thing, the whole end scene is great
I 100% agree moviebob. I knotted my head through out this video let a bobble head. I have always argue with my gamer jock classmates that super realist graphics in video games is not all that it is crack up to be. I love the Breath of Fire series (Why hasn't there been another game since Dragon Quarter. That game was awesome IMHO.) because my main character can turn into a fucking dragon..... That doesn't happen in the real world.
good ranting, Bob! =) I see your point, and I agree with you, but hopefully, all the Realism obsession is nothing but a fad... a loooooong fad :P but like everything that's in one day, and out the next, it eventually tires off, and things cool down a bit =) for ex, WWII shooters only come out once or twice each month these days! hooray! LOL :D
and yup, maybe there's light down the tunnel, with all the recent "motion control" fad... which I personally hate, but it's all a matter of taste! ;)
I just want to thank you for this episode, MovieBob. It really, really made me think. While I'd often noticed how wooden doors and wooden walls and other things you could bust apart/through in the REAL world are often impassable objects in VIDEO GAMES despite LOOKING real -- I never really formulated these thoughts into a monologue or even a minor point in a journal entry.
Now, wouldn't that be interesting if, one day, someone releases a game with fully-destructible terrain? It could happen.
My God Movie Bob - You have never been so right sir. Reality Bites doesn't hold up at all. In fact, this makes me question everything our generation lauded.
I wholeheartedly agree. This realism trend takes me out of the game too. I just fell in love with you,
This is why I like nintendo, they do not stride on realism, they stride on originality and actual fun, not how many hours you log in online or crap like that.
I agree. Developers could stand to use more different and interesting art styles in games in this day and age. And if they do use realism, at least make it make sense. (Not being able to burn a wooden door down sounds like a pretty crappy scenario.) Team Fortress 2 is a step in the right direction for FPS games with it's unrealistically-built characters, I will admit.
I agree. Too many developers try to imitate the real world in every which possible way and they kinda forgot that we don't really want that to it's full extent. Yes realism is cool but we don't want realism in every game that ever releases.
no its not the developers fault its OUR fault that games are realistic because majority of people want a game to look realistic and what do the developers want they want to sell their game so give whats in highest demand it'll only change when evryone gets sick of realism and when graphics keep getting better i dont think they will change anytime soon
So your problem is that games "look real" but aren't real... even though your problem is reality, not things that look like reality? Are you seriously telling me you can't separate the two out unless the game looks like a fucking cartoon?
So what if the GAME that RESEMBLES reality (but isn't) still plays like a GAME? IT'S A FUCKING GAME! Get over it!
This is a NITPICK not an actual point. In fact, let's go ahead and change your name to the Nintendo Nitpicker. Honesty is a good thing. :D
I mean, blasting away endless alien hoardes can be rationalized but having to find the red key... THAT'S the hurdle? At what point does this even come up as the immersion-destroying moment? Is it before or after you destroy that giant brain in a glass jar?
Do you get confused by movies that star real actors (as opposed to CGI) when they're clearly not doing the things YOU would do in realistic situations or do you watch nothing but cartoons?
Agreed 100% Bob. I think that "ART" should be what game designers should shoot for. Take warcraft, world of warcraft. Unrealistic as hell, and yet people get captivated by the artwork.
I look at the artwork in old school games and think how clever it all is, and realize that many games today don't have that.
Sometimes though it really helps, like in Mass Effect having cinema style conversation animation, or fallout 3 to make you actually believe it's the real world, etc.
You're awesome, amazing outlook on the industry. I share your thoughts. Take a look into FPSs next, I'd love to see your opinion on them but judging by this video I think I might already know. Looking forward to seeing more by you soon!
i guess the thing about it is is that i don't love realism or like it at all i more love plausible fantasy. for example, could batman's cape actually let him glide? further study concludes no, but it you didn't know that it wouldn't seem that ridiculous. same thing with falling 100 meters and landing in water and living. realistic? hell no. but plausible in a meld of fantasy and reality? yes.
Reality sucks and the majority of games out there are geared towards realism. A shame that's the case but big corporations make lots of money through these types of games and we can't do jack about it.
xD Thanks Bob, as much as I love your videos and ScrewAttack, I hate having to go to ScrewAttack thinking "Cmon Bob, make a video dammit!"
As for this video, AMEN BROTHER MOVIEBOB!!! I don't like today's games as much as the ones of years past. As for the whole Tatsunoko vs Capcom announcement, I think I was the 2nd person to put that on your channel :D
so will you be releasing on both Screw Attack and Youtube now? Honestly I think that'd be for hte best since SA's video player has a tendency to have the video go twice as fast as the audio for some strange reason. And it only seems to happen with your vids. It's weird.
It sucks how people need to dull their argument by adding thinks like it being their personal preference. If you are one of the people who think that realism is one of the greatest things about games now a days then you are 95% likely to be one of the people who are late to the game and don't deserve an opinion till you turn off war sim number 38 and play some games that mean something. Saying that realism is ruining the gaming industry is true because it is based on logic and evidence.
Reality Bites was god awful. I saw it once last year randomly on TV and at the end I honestly didn't like any of the characters or dislike any of them for the right reasons. The two main characters were such wretched people they deserved to end up together. Ugh.
This is why I get annoyed when people complain about Borderland's change in art direction. It's stylish and brilliant but they complain because it doesn't look like Standard Space Shooter #3.
Graphics are eye candy. It's sells much easier on the market than a 16bit game. Maybe one day players would be able to kick down doors but currently, if you look at programming, there's just way too many aspects of the real world to capture in a game. You can kick down a door, shoot it, blow it up, whatever. You'd have to program an entire universe to capture every real world because each video game is its own universe. In this case, each game has its own laws of physics where doors dont blow up
Clerks 2 has it's issues. The "dance" scene is foolish, and the attempt to "top" the corpse-humping from #1 is lame. But the genuine understanding of what actually informs a psyche like Randall's coupled with what strikes me as tremendous honesty on Smith's part about himself and his work (i.e. Dante's grow-up-but-as-what dilema) FLOORED me. The go-kart scene and everything post-jail are as true of their maker and generation as Annie Hall was of it's. The final shot DESTROYS me to this day.
You spelled seriously with a 'J'. Uhh...
thenikkumanchan 6 hours ago in playlist More videos from moviebob
THANK YOU! Someone who also hates realism! I WANT MY GAMES TO HAVE RAINBOW COLOURS DAMMIT
Lollipop708 1 week ago
I know that I'm late, but nice vid....as usual.
thinker900 1 month ago
O_O Legend!
Mattteus 1 month ago
Wait a minute... Game Overthinker.
GAME OVER-thinker!
BRICKS HAVE BEEN SHAT!
Treblaine 2 months ago 2
And this is why the realism arguments of a lot of "Gundam should be realistic" or "Aw, Super Robots suck because they ain't realistic enough" FAIL (Despite falling in a very different category of entertainment, I find their F^(%!#@ arguments to fall in similar contexts as the arguments towards having Realism as a goal)
AUGundam 3 months ago
Comment removed
imperialcrypt 3 months ago
I think realism worked fucking beautifully in Mirror's Edge.
ZLFaurora 4 months ago
@ZLFaurora That's because it worked as a tool for the game rather than being the goal of that game.
AUGundam 3 months ago
Well, look at kirby's epic yarn. they focused so much on making it look awesome, that it received a lot of bad cred on not spending enough time on the gameplay and the fact that it had almost nothing to do with any other kirby game other that some familiar faces.
Rankerquat 5 months ago
I wonder how real the games can be. Someone I know said that he saw a PC with HD which had better graffics than the real world and I was like WTF are you talking about? Can you understand how stupid that sounds?
M3rtyville 6 months ago
I like being reminded why I enjoy your videos bob.
skellytinhood 7 months ago
So the overthinker did it before extra credits.
SocksMacguffin 7 months ago
Resident Evil 5 rocked, Shevas fucking hot in that costume
FrankWest125 7 months ago
@FrankWest125
No one's debating whether she is hot. People of color, especially women, are marginalized enough in Movies/Video Games/Everything, they don't need to be insulted further with this nativeblackface bullshit. MOVIEBOB needed to point that out how racist it was.
likecrunchyness 7 months ago
@likecrunchyness Man your dumb, quit trolling.
FrankWest125 6 months ago
Realism mods are what made the Stalker game (you know, another dirty and gritty FPS) into the most fun single player experience for me. It's atmospheric, immersive and masochistically hard. The game is about surviving under extreme conditions.
As much as I like psychedelic mindfuck in my games, I like the other side of the coin too.
CvijaFaQ 8 months ago
lol- GI joe sucked
SinSynn 9 months ago
I love the flameflower
freezman13 9 months ago
quest for glory easily rapes all other games ever made
fact
billythepenguin 9 months ago
me playing gta4:
HAHA HOLY SHIT THIS IS AWESOME! I'MMA CRASH THIS HELECOPTER INTO THE POLICE STATION AND BLOW IT UP!
*helicopter bounces off and blows up on the street below*
i think i'm gonna go play super mario world 2.
Ayomide345 9 months ago
The real world has LOTS of fetch quests!
theLEGOdude2000 10 months ago
Nintendo's always been good at choosing an art direction, like Pikmin or Donkey Kong. They choose to make their games with cartoon style graphics because they develop cartoon style games
DemonClaw83 11 months ago
Also, regardless of how deatailed a character model, things that we don't see in real life such as robots and aliens will always look like cartoons. No matter what. That's not an insult, and hopefully game designers and filmmakers will ultimately embrace this. Unfortunately, that's not how consumerism works and we'll be forced to cringe through highly detailed cg cartoons that can render the subtlest of emotion but be full of nothing but bad references and fart jokes.
wickerspin1119 11 months ago
I just now see what you are saying, Bob. I'm finding higher resolutions and more polygons just create to much visual noise and makes things seem more visually incoherent. Xbox and Gamecube graphics impressed me because of how they managed to still have the art shine through the limited hardware. That's a less impressive feat nowadays, but it's still prevalent in haves like Mass Effect and Bioshock, where the focus was more than just photorealism but good art design.
wickerspin1119 11 months ago
This has been flagged as spam show
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LavelleZielinski 11 months ago
This is true in cod 4 shoot throw a wall or door where theirs a enemy behind it they die, good right?
WRONG
the door has no hole
and i cant open the door only my teammates can. also how am i meant to take this "war" seirously when if i get hit by a bullet A i recover a minute after and B I just got shot. i would not be still holdng a fucking gun.
waffleriddle 11 months ago
This comment has received too many negative votes show
Dude this guy just needs to get the pingas out of his nose and realize the age of video games now isn't for the same people it was back then. FPS are boss and lame ass motion controls are just a fad and nintendo is on the down slope. You can kinda tell if you look at where they've been heading since the end of the 64 era.
kurama14890 11 months ago
PAPER MARIO AT 7:45!
NerdyLiberal 1 year ago
"It's drab. It's dingy. Quality control is a fucking joke. A-cups are far too prevalent. Nobody can fly and all the dinosaurs are dead."
That may be one of the most brilliant lines I've ever heard on youtube.
TenDropChris 1 year ago 69
2:47 Here, here
Hooray4J 1 year ago
@moviebob
Why are bitching about this? Just go find that red key!
REPTiLE4LPH4 1 year ago
Hes completely right, anime is having the same problem D:
Raxer21 1 year ago
question: Why was it that this show wasn't used on the Escapist, I know you have your know thoughts now as a show, and you aren't called movie bob for nothing, but why not this show? Is it because of Extra Credits is doing (and no offense) a better job so you figure not to let the fans think your a copy cat. If so I understand and I will keep enjoying this. Oh yeah and guys, its a game, if I wanted realism, I would just live life.
Tenkagethewise 1 year ago
@Tenkagethewise Its because they dont have enough money to pay him 3 times a week for different shows :D, plus even bob has acknowledged the fact that extra credits is superior to his show on gaming
Raxer21 1 year ago
lol "A cups are far too prevalent, nobody can fly" hahahaha
MobiusCoin 1 year ago
Woah. This video was uploaded on September 11th. Significance?
Sidnoea 1 year ago
life is a prison, the only way out is video games.
don't take it serious.
MrHippobu 1 year ago
haha but
Daghead 1 year ago
The Incurrate photo always kills me.
Entamrik 1 year ago
Amen! If you can't pull it ALL off, just don't fucking pretend to.
Game developers gotta start getting it.
MDealer 1 year ago
6:52 - It does if you're Scott Pilgrim :)
NULLcHiLD27 1 year ago 3
@Smownage you notice that TF2 doesn't look realistic yet it's an incredibly successful online FPS, out of the miriads of fps games. Realism was cool and all back when gaming was young but gaming has flip flopped so that the games that stick out aren't realistic.
unusuallynormal231 1 year ago
TF2 dev team knew that with all the fun elements they wanted to include, realism wouldn't have worked. so they just made it unrealistic and it's my fave fps!
Smownage 1 year ago
GI Joe not suck like Transformers? hahahaha. irony.... time loves it!
ErgoProxy1234 1 year ago
I sorta felt the same way about Grand Theft Auto 4. In a game that strives for 'go anywhere, do anything' why wasn't I able to just talk to people on the street by pressing a button, like I can in almost every game ever created? Now, I know that having said characters say typical NPC stuff like "Press start to access the menu" wouldn't jive with realism either but at least GTA 4 would've included a way to communicate with non-important characters without getting arrested.
toiletmunger 1 year ago
the tranformers movie dont suck
zaku96 1 year ago
thank Valve for Team Fortress 2.
willyolio 1 year ago 2
Why are you making a big deal about the door! Just go get the red key!!!
REPTiLE4LPH4 1 year ago
Okami. That's what we need. More Okami, we can see it's painted! If we need an exorcism key, I'll grab one. I'll accept my bombs don't work!
ATetrisBlock 1 year ago
I really want to know where the "hardcore gamer" picture comes from
ihatelife14529 1 year ago
@ihatelife14529
Check out a much beloved but mostly forgotten movie from 1984 titled "Revenge of the Nerds".
It's one of those "Defining Movies of the 80's".
TheDastard 1 year ago
Sonic the Hedgehog 2006 is the ultimate video game example of the uncanny valley.
EdmacZ 1 year ago
Some of your shit IS REALLY fucking childish, some of it is alright.
nintendofanboy31 1 year ago
Like Chris Redfield in Resident Evil 5 can kill a man by punching him in the ass. Least he can break doors.
This reminds me of the overkill reality in Modern Warfare 2, yet the storyline has Russia invading and destroying Washington D.C. and a nuke being dropped on the city knocking a satellite out of the sky with the EMP.
Rexco33 1 year ago
Clerks 2 is better than Chasing Amy? That's complete bullshit.
PastorOfMuppets23 1 year ago
Too late, GI Joe sucked.
Although Sienna Miller looks great in tight leather though.
snake2006 1 year ago
thats why realistic games with destructive environments are the way forward e.g. red faction: guerrilla
tubemonkey2000 1 year ago
2:00 - 3:00 i COMPLETLY agree!!! i dont like realalistic games that much, i mostly like fantasy games.
Gang3rs 1 year ago
Oh guess he was pissed from gi joe then........cause it did suck
Warpedpixel051 1 year ago
there is still lots of styles!
abstraction/surrealism - And Yet It Moves
hand drawn - Machinarium
satire - Stalin vs Martians
caricature - Team Fortress 2
painting style - Braid
isakelo 1 year ago
@isakelo Yeah but.... Just count how many of these imaginative games there are compared to the onslaught of puke brown FPS (BTW i hate FPS with the exception o valve games) He didn't say there aren't any other styles, except back then this creativity was the RULE and not the EXCEPTION!!
Terryracoon 1 year ago
@Terryracoon hey, wasnt it the game overthinker himself that introduced many of us to Sturgeons law? yeah ofcource most FPSs are shiet, most of EVERYTHING is shiet!
isakelo 1 year ago
But what about making sci-fi or fantasy look more realistic like something along the lines of Mass Effect 2 or, Sonic '06. (Yes, I've heard how terrible Sonic '06 is, but you have to admit that the graphics looked really good.)
CrazyCheeseMagee 1 year ago
@CrazyCheeseMagee I think that's what he was getting at when he mentioned Bioshock, how realism is good when it makes non-real things seem real.
Anyway, good stuff, Bob, hoping for more on Screwattack soon.
Bre2nan 1 year ago
I as going to ad something until I saw you mention it at the end of the video, sometimes I do like realism, some of my favorite games of recent years are the Persona and the Yakuza series, arguably they're some of the least realistic games, the former includes hidden worlds and the latter you punch tigers in the face, but because they present themselves in a realistic world it becomes easier for me to believe the crazy things it has.
TheBlackCloakedMan 1 year ago
P.S.: I did stare at my turned off tv at midnight after playing Persona 4, it's that immersive.
TheBlackCloakedMan 1 year ago
@TheBlackCloakedMan I know. I should have watched the entire video before commenting.
CrazyCheeseMagee 1 year ago
I don't dig realism in my games either.
Rubberman202 1 year ago
Tatsunoko VS Capcom is FUCKING AWESOME, especially when you can get it from Zavvi for £17!
MrTTar 2 years ago
dinosaurs are dead? So you've never seen a living pigeon? That's funny, because I see them every day.
I geuss I live in the city of infinite dinosaur zombies.
Woah... that sounds really cool.
egdeltur666 2 years ago 2
You should draw up some concept art and sell it to a development company. Because I would totally play that.
papabungle 1 year ago
The gi joe movie was good but I didn't see the show
Kokujolong 2 years ago
Too true, I was playin fallout 3 today and I was stopped by a small metal fense because I dident have the key..... I had 80 FUKING NUKES on me and I cant blow up, or atleast jump a fucking fence....... WTF!!!!
GrayEyesWorld 2 years ago
2:34-2:56 i second that
the freaking casual gamers think that realistic games are the best cuz THEY ARE REALISTIC
heck, if i wanted something realistic i would live real life itself but since real life sucks i play videogames
satsugekibukouken 2 years ago
A-Cups=TOO PREVALENT.
h3adcrabbio 2 years ago
overthinker you hit the target on the over saturated market of realistic graphics im glad nintendo went a another way than everyone else,i like my 360 but i love my wii
mtganimemiikefan 2 years ago
I'd love to play a game that played like this, multiple solutions even though you were told to FIND A KEY.
Claredeth 2 years ago
"A-cups r far too prevalent" HAHAHAHAHAHA
videoshirt 2 years ago 2
i thought clerks2 was terrible on every level
videoshirt 2 years ago
Dude stick to reality your basically apart of it.
DBZmaster0123 2 years ago
Your views in this video remind me of the things Chris Crawford has said in regards to bringing realism into games.
PimblyCharles 2 years ago
It also known as the Joan Rivers effect
hatjobmon 2 years ago 3
HAHAHA I laughed so hard at that
Lunarvx22 2 years ago
lol gears of war realistic
crustymethaddict 2 years ago
I love how Viewtiful Joe is in the Tatsunoko VS Capcom game. I'm gonna give the game a serious look.
ninjawraith17 2 years ago
maybe mario is touched inappropriately and thats why he makes that face?
SuperJak225 2 years ago
Realism killed GTA4 for me. San Andreas was about having fun. GTA4 was milking that realism gimmick a bit too much.
Realism helped in Call of Duty 4 a ton for me. Those graphics made crawling through the underbrush in a gillie suit pulsepounding. Half Life mixes real and fantasy perfectly as well.
Mongoose007 2 years ago 34
@Mongoose007
Half life's immersion hardly has anything to do with graphics, I think it's like "here's a lab, you work here, world explodes. good luck"
Invisibrah 8 months ago
my biggest probkem with realism is... hmm. i'll just give an example. COD you die and then what's this? respawn clock? awesome! i hope thats what happens when i die in real life... :)
loafofbread300 2 years ago
You see, the game was infused with a little bit of jesus. =3
Shmuklidooha 2 years ago
Would it be better if you died in COD, the game disc would crack and you couldn't play it again?
Unless you bought the game again.
rmf99 2 years ago
@loafofbread300
if you're buddhist it will ( i apoligize if I offend anyone)
coolgeek35 2 years ago
Tatsunoka vs Capcom looks freakin awesome!! So glad it's comin out here. Another great video by the way..
kingfrenchfrie 2 years ago
Hey buddy, I give A cups an A+.
Jorph 2 years ago 6
Oh and if you're worried about games looking real but not being realistic Just wait until Heavy Rain. I'm looking forward to it but I'm sure there will be some things in there that aren't real at all even if they look it. There's your uncanny valley.
ryan489 2 years ago
Oh Summer Glau you were great in both Firefly and Terminator: the Sarah Connor chronicles but both series were cut down before they had a chance to really take off. either by a network assuming that no one was watching it or by the same network calling it the best new show on TV and then after the season ends on a great cliffhanger to decide it's too expensive to keep making yet shows that are special effects heavy like Stargate SG1 can last ten seasons(it was good too) is total bullshit to me.
ryan489 2 years ago
I think I prefer realism / fantastic realism as an artistic style in videogames, but I completely agree that companies trying to make all their games look realistic (even when it conflicts with the style of gameplay) is a terrible current trend. It just doesn't work for all games, and the full palette of styles should be considered when making a game. Another great vid btw.
theredkatana 2 years ago
I love this guy's movie reviews, i love his style, i love his ballsy opinionated attitutude.
But recently I've massively been feeling that he just hasn't played enough games. Genuinely, I think he's played too few genres.
like... find the red key? when's the last time I ever saw that one pulled, doom 2?
in fact, I just can't remember playing a game where I had to eventually go through a wooden door but needed to wait for something arbitrary.
on the other hand i'm picky about what I buy.
Nuka5 2 years ago
Hey dont you noticed that although Bob is a nintendo fanboy, I never heard of him talked about the new and good things coming from nintendo systems.
I never heard of him praising Muramasa Blade, or Talk about the Blob, or Scribblenauts.
brtx692 2 years ago
I have to correct you on one point moviebob. Realism in videogames have always been more incline with western technology rather than the japanese do. It is the driving force of development of hardware and software, secondary would be the gameplay. Which is in contrast to what the Japanese use it for. As we know Japanese use videogames as one part entertainment and one part training system for the mind.
brtx692 2 years ago
Although I agree on some points I have to say that some games do benefit themselves from realistic settings. Uncharted and MGS4 for example wouldnt be the same if they had cartoonish graphics or fantasy settings. They have a lot of sience ficition elements but the fact that theyre grounded in reality makes you believe it could happen. Getting rid of realism is not the answer. Yes, we are aproaching to the uncanny valley but thats just a stepping stone for graphics to become pelaseantly realistic
avrajam 2 years ago
What program do you use to make these movies?
lowbudgetltd 2 years ago
playstation I?
Ayomide345 2 years ago
So, how about that Desert Bus game in Penn & Teller's Smoke and Mirrors?
MOST REALISTIC GAME EVER
THEmuteKi 2 years ago
This reminds me about something I read about with comics. David Mazzucchelli, of Batman Year One, said that the more realistic you make a superhero, the more obvious the absurd portions of the genre come to light. The more realistic they become, the less realistic they truly are.
whiteandornerdy 2 years ago
HOLY CRAP, I've been making this point myself for SO LONG.
YES. YES. YES. Making games merely LOOK more realistic can cause SEVERE issues of dissonance when things turn out to be unrealistic.
I rather enjoyed the sprites of Final Fantasy VI. But I hated the "box" hands on Final Fantasy VII characters, for example.
GlennMagusHarvey 2 years ago
Remember in The Legend of Zelda, when you used a key to open a door, you'd lose that key? I never really thought about it until recently, but, why can't you use it over and over? I guess the keys disappear with the doors or something. It's like the Game Overthinker said, there's not much room to wonder about this stuff when this is something that obviously isn't real.
Rubberman202 2 years ago
couldn't agree more
mdeathnotronic 2 years ago
I agree, "realism" sucks, i love fantasy because we can't have it in real life. Yes, dinosaurs are dead and that's why Jurassic Park kicked so much ass, but in games and movies they can be. And as for the uncanny valley, i hate their logic so much; such as you described breaking down a wooden door
emojesus2021 2 years ago
I can dig realism in games were it fits, but there are other games that would be better off by being less realistic.
Me and my buds picked up Marvel UA2 last week, and we just kind of shrugged off the game. Yeah, it looked good, but we all felt the XMen Legends games had it right in using the cel-shaded comic style.
MUA2 isn't bad, but that comic look in XML added tons to the look.
Basically, find what fits, and work off it.
Chroenix 2 years ago
January 26, 2010
Tatsunoko vs. Capcom, FTW
Ragnarokstorymaker 2 years ago 5
Thank God, the one on ScrewAttack had messed up audio, at least for me.
Rubberman202 2 years ago
Yes I had similar issues with the video on screw attack, though all I had to do was try playing it later, it worked fine on my second try.
fartmaster962000 2 years ago
Really? Maybe I should try watching it there again sometime.
Rubberman202 2 years ago
I am SO going to use this next time someone complains about how lame Champions Online is because it looks like a comic book....
OnyxLeo 2 years ago
That's one of the biggest issues. Reality is something people want to escape, so when realism is a goal for games, then everybody can only play real stuff. Sometimes I like the cartoony stuff for something interesting and new. But if I'm playing a World War 2 game, then yes plenty of realism please. But if I'm fighting dinosaurs in the future, it can be something totally different.
Spongeman25 2 years ago
What about Battlefield: Bad Company? Blow crap up.
EBHughsThe1st 2 years ago
...Did he just say Clerks 2 and Zack and Miri were "intelligent" and "insightful"?
roffles64 2 years ago 21
The director.
EBHughsThe1st 2 years ago
in their own way yes they are
mdeathnotronic 2 years ago
@roffles64 well all kevin smith flims were if you pay attention to them
Akirose001 1 year ago
@roffles64 Did you watch those movies?
dx619hey 1 year ago
I wouldn't have commented if I hadn't of seen them.
roffles64 1 year ago
@roffles64 he did, I'll agree with clerks 2....sort of, it did show that that era of dante and randell's life (and I guess kevin smiths too) is over, but its not a bad thing, the whole end scene is great
DrNaviii 1 year ago
I 100% agree moviebob. I knotted my head through out this video let a bobble head. I have always argue with my gamer jock classmates that super realist graphics in video games is not all that it is crack up to be. I love the Breath of Fire series (Why hasn't there been another game since Dragon Quarter. That game was awesome IMHO.) because my main character can turn into a fucking dragon..... That doesn't happen in the real world.
Quagaars123 2 years ago
he uncanny valley is so true...look at all the hate people direct at bad CGI in movies.
hiruu 2 years ago
good ranting, Bob! =) I see your point, and I agree with you, but hopefully, all the Realism obsession is nothing but a fad... a loooooong fad :P but like everything that's in one day, and out the next, it eventually tires off, and things cool down a bit =) for ex, WWII shooters only come out once or twice each month these days! hooray! LOL :D
and yup, maybe there's light down the tunnel, with all the recent "motion control" fad... which I personally hate, but it's all a matter of taste! ;)
karatasuka 2 years ago
Reality sucks, thats what vodka is for.
abortedjesus 2 years ago 4
...and all the dinosaurs are dead!
mas92 2 years ago
if i was a woman, i wold make sex with you. A lot of my friends (girls) would like it.
SuperFeffy 2 years ago
Real life dosent have fetch quest? You've never been a janitor.
lfgpst 2 years ago 2
I just want to thank you for this episode, MovieBob. It really, really made me think. While I'd often noticed how wooden doors and wooden walls and other things you could bust apart/through in the REAL world are often impassable objects in VIDEO GAMES despite LOOKING real -- I never really formulated these thoughts into a monologue or even a minor point in a journal entry.
Now, wouldn't that be interesting if, one day, someone releases a game with fully-destructible terrain? It could happen.
JosephCollins 2 years ago
and it probaly will
joshman94 2 years ago
N'Gai Croal is awesome.
Don't mess with the dreds next time.
Kilination 2 years ago
My God Movie Bob - You have never been so right sir. Reality Bites doesn't hold up at all. In fact, this makes me question everything our generation lauded.
I wholeheartedly agree. This realism trend takes me out of the game too. I just fell in love with you,
thegaminggoose 2 years ago
Mortal Kombat is realistic?
Doom2Guy 2 years ago
This is why I like nintendo, they do not stride on realism, they stride on originality and actual fun, not how many hours you log in online or crap like that.
Joshslick 2 years ago 3
I agree. Developers could stand to use more different and interesting art styles in games in this day and age. And if they do use realism, at least make it make sense. (Not being able to burn a wooden door down sounds like a pretty crappy scenario.) Team Fortress 2 is a step in the right direction for FPS games with it's unrealistically-built characters, I will admit.
RedSalamander 2 years ago
Two most recent = two best episodes.
And I've been saying this for a while: 3D has it's place, but it doesn't have to be the freaking rule.
But we're screwed. They care about money. New+exciting sells.
2.5 games look weird (when they try to be 2D) and barely sell,
and 2D games just don't sell. The current public looks at a 2D game and says "that'll suck".
Limits encourage creativity (Genesis/SNES + previous)
I use my handhelds + 2D consoles more than my 3D consoles for obvious reasons.
bleachedmud 2 years ago 3
I agree. Too many developers try to imitate the real world in every which possible way and they kinda forgot that we don't really want that to it's full extent. Yes realism is cool but we don't want realism in every game that ever releases.
MedicalMidget 2 years ago 2
no its not the developers fault its OUR fault that games are realistic because majority of people want a game to look realistic and what do the developers want they want to sell their game so give whats in highest demand it'll only change when evryone gets sick of realism and when graphics keep getting better i dont think they will change anytime soon
joshman94 2 years ago 4
Wait a second, you thought the Mummy was a good film?! It was ok, not great.
dm121984 2 years ago
A cups rule
DMitsukirules 2 years ago
So your problem is that games "look real" but aren't real... even though your problem is reality, not things that look like reality? Are you seriously telling me you can't separate the two out unless the game looks like a fucking cartoon?
So what if the GAME that RESEMBLES reality (but isn't) still plays like a GAME? IT'S A FUCKING GAME! Get over it!
This is a NITPICK not an actual point. In fact, let's go ahead and change your name to the Nintendo Nitpicker. Honesty is a good thing. :D
OuroborosChoked 2 years ago
I mean, blasting away endless alien hoardes can be rationalized but having to find the red key... THAT'S the hurdle? At what point does this even come up as the immersion-destroying moment? Is it before or after you destroy that giant brain in a glass jar?
Do you get confused by movies that star real actors (as opposed to CGI) when they're clearly not doing the things YOU would do in realistic situations or do you watch nothing but cartoons?
OuroborosChoked 2 years ago
Ya know, you're right, Ouroboros. He is really *overthinking* this issue...
-_-
GruntLogic 2 years ago
Thanks for giving Ngia his props when it was due. And please continue to make these videos.
stickyjoe131 2 years ago
Agreed 100% Bob. I think that "ART" should be what game designers should shoot for. Take warcraft, world of warcraft. Unrealistic as hell, and yet people get captivated by the artwork.
I look at the artwork in old school games and think how clever it all is, and realize that many games today don't have that.
Sometimes though it really helps, like in Mass Effect having cinema style conversation animation, or fallout 3 to make you actually believe it's the real world, etc.
Sarevok12778 2 years ago
and with tacsinoco vs capcom (hope spellt right) is getting new charictors for the us version
Retrozombie4 2 years ago
It's tatsunoko.
^^
Aiarashi 2 years ago
fps sure sucks man wll except from half-life series that is.
24oscar24 2 years ago
Please continue to post your vids on Youtube.
DudleyDawg 2 years ago
Can you still upload your videos here? SA's player is horrendous.
zxadvent19 2 years ago
You're awesome, amazing outlook on the industry. I share your thoughts. Take a look into FPSs next, I'd love to see your opinion on them but judging by this video I think I might already know. Looking forward to seeing more by you soon!
tonycoculuzzi 2 years ago
i guess the thing about it is is that i don't love realism or like it at all i more love plausible fantasy. for example, could batman's cape actually let him glide? further study concludes no, but it you didn't know that it wouldn't seem that ridiculous. same thing with falling 100 meters and landing in water and living. realistic? hell no. but plausible in a meld of fantasy and reality? yes.
Augustus4FlyingIsles 2 years ago
Reality sucks and the majority of games out there are geared towards realism. A shame that's the case but big corporations make lots of money through these types of games and we can't do jack about it.
defsoul69 2 years ago
i gotta tell you bob, you're probably the greatest game commentator to ever exist
pieperson1 2 years ago
xD Thanks Bob, as much as I love your videos and ScrewAttack, I hate having to go to ScrewAttack thinking "Cmon Bob, make a video dammit!"
As for this video, AMEN BROTHER MOVIEBOB!!! I don't like today's games as much as the ones of years past. As for the whole Tatsunoko vs Capcom announcement, I think I was the 2nd person to put that on your channel :D
cheetah672 2 years ago
Your bit from 2:30-3:00 made my day. Thank you.
Jamick98Geass 2 years ago
so will you be releasing on both Screw Attack and Youtube now? Honestly I think that'd be for hte best since SA's video player has a tendency to have the video go twice as fast as the audio for some strange reason. And it only seems to happen with your vids. It's weird.
Well, keep it up, Bob-o
Always a pleasure.
theGreenGoblin 2 years ago
bit of a nitpick here, but Dr. Light is American. Sure he was made in japan, but he's from america, in the game.
mavrickindigo 2 years ago
It sucks how people need to dull their argument by adding thinks like it being their personal preference. If you are one of the people who think that realism is one of the greatest things about games now a days then you are 95% likely to be one of the people who are late to the game and don't deserve an opinion till you turn off war sim number 38 and play some games that mean something. Saying that realism is ruining the gaming industry is true because it is based on logic and evidence.
dillon133 2 years ago 2
Reality Bites was god awful. I saw it once last year randomly on TV and at the end I honestly didn't like any of the characters or dislike any of them for the right reasons. The two main characters were such wretched people they deserved to end up together. Ugh.
Anyways, great video Bob.
ariwl1 2 years ago
nvm..it was on screwattack haha
NCExile 2 years ago
Where have I seen this episode before??
I'm sure it was by him..just....like the same ep
but earlier on
NCExile 2 years ago
This is why I get annoyed when people complain about Borderland's change in art direction. It's stylish and brilliant but they complain because it doesn't look like Standard Space Shooter #3.
defunctorganism 2 years ago 4
ya know what game doesn't have that high light thing u were talking about, half life 2
stewieisthelord 2 years ago
come to think of it i havent seen a door in crysis
hoptop77 2 years ago
Graphics are eye candy. It's sells much easier on the market than a 16bit game. Maybe one day players would be able to kick down doors but currently, if you look at programming, there's just way too many aspects of the real world to capture in a game. You can kick down a door, shoot it, blow it up, whatever. You'd have to program an entire universe to capture every real world because each video game is its own universe. In this case, each game has its own laws of physics where doors dont blow up
butterf1i 2 years ago
Reality "sucks" because is something that we see every day, and it gets boring, I guess.
Not that I hate reality, but for sure, I like videogames because it takes me to places that I can't see in the real world, it's just like the movies.
By the way, thanks for uploading this on Youtube, Bob. Still, I'm looking your new episodes at Screwattack.
Serpoo 2 years ago
clerks 2 was insightfull? Wow, are you stoned?
CTALONS 2 years ago
it was insightful if you were a lord of the rings fan
hoptop77 2 years ago
Clerks 2 has it's issues. The "dance" scene is foolish, and the attempt to "top" the corpse-humping from #1 is lame. But the genuine understanding of what actually informs a psyche like Randall's coupled with what strikes me as tremendous honesty on Smith's part about himself and his work (i.e. Dante's grow-up-but-as-what dilema) FLOORED me. The go-kart scene and everything post-jail are as true of their maker and generation as Annie Hall was of it's. The final shot DESTROYS me to this day.
moviebob 2 years ago
Wow that was a truly great vid
jugghead82 2 years ago
man, i love them videos, good stuff
DViAan 2 years ago
i thing i jizzed in my pants when he siad tinok vs capcom was coimng out :D lol
flame1234515 2 years ago
Life doesn't have fetch quests? Have you ever been shopping?<