@viperx152 There should be an option for "English Cockpit" in the game settings. Find any check box or whatever that has "English" next to it and you should be good to go.
@commandosolo2009 While in the default bank-indicator mode, press "o" (as in oscar) to activate the schval optical system. When you want to deactivate the Schval and return to the default bank indicator mode, press the backspace key. Pressing this will also reset weapons systems to default. If you had rockets set, ready-to-go, pressing the reset will deactivate the missile launch systems. The only weapon immune to this is the cannon. You'll get it when you try it out a few times.
I found this tutorial incredibly informative. You did a fantastic job in summing up the countermeasures system and talking about it in a way that was easily understood. In addition, I wanted to point out that you spoke very well too. It really was a great job. Thank you for this.
Yeah, I've got a few ideas for the summer, including another large-scale tutorial like "Insertions and Extractions." Until then, these are much easier and quicker to make.
Very informative video and funny. thanks for your time.
GuTTs1975 7 months ago
lol @ do do do do...
commandosolo2009 1 year ago
IR missiles are sneaky cunts, u dont get any alert they're coming at you, you have to be alert there launched.
minerofblood 1 year ago
Hello how may I activate an English cockpit as displayed in this video? My current cockpit is in Russian
viperx152 1 year ago
@viperx152 There should be an option for "English Cockpit" in the game settings. Find any check box or whatever that has "English" next to it and you should be good to go.
xdragon5 1 year ago
@xdragon5 how do you switch the shkval to bank indicator and back to electro-optical? love your vids man
commandosolo2009 1 year ago
@commandosolo2009 While in the default bank-indicator mode, press "o" (as in oscar) to activate the schval optical system. When you want to deactivate the Schval and return to the default bank indicator mode, press the backspace key. Pressing this will also reset weapons systems to default. If you had rockets set, ready-to-go, pressing the reset will deactivate the missile launch systems. The only weapon immune to this is the cannon. You'll get it when you try it out a few times.
xdragon5 1 year ago
@commandosolo2009 thanks!
commandosolo2009 1 year ago
@xdragon5 I meant at you!
commandosolo2009 1 year ago
i like you hahah.. death star laser energy. i like your straight ahead teaching method... watered down and to the point
Kopihucky 1 year ago
doo doo doo doo.... doo doo doo doo.... :D
Tome4kkkk 1 year ago 6
please tell my, online??
gijmaji1 2 years ago
almost every button is simulated
miksulder 2 years ago
thanks buddy for uploading these, saves me a couple hours reading that 500 page manual!
maydayfire 2 years ago 6
I found this tutorial incredibly informative. You did a fantastic job in summing up the countermeasures system and talking about it in a way that was easily understood. In addition, I wanted to point out that you spoke very well too. It really was a great job. Thank you for this.
Corsair8X 2 years ago 4
Do more project reality vids xD please? xD By the way. Is this game online?
Nemensis321 2 years ago
Yeah, I've got a few ideas for the summer, including another large-scale tutorial like "Insertions and Extractions." Until then, these are much easier and quicker to make.
xdragon5 2 years ago
Ah sweet. Well If you ever need a player or some help. I'll be happy to help PR is such a awesome game.
Nemensis321 2 years ago