modelling is much more about skill than animation or rendering is. 3DSmax and Maya may have tools to help smooth out animations, and tools to automatically make a scene look photo-realistic, but modeling is almost entirely up to the artist. with the most limited tool-set, it is only slightly more difficult to make a great model than it would be using a state of the art tool set.
It's 100% anim8or. I think I put the tags so it would show up to anyone looking at general 3D stuff. but I can't remember, I posted the video a long time ago.
No, I haven't ever taken any 3D animation or 3D modeling classes.
good question, I think you're the first person to ask about it. they aren't actual models. they are transperancy maps of the 3D soldier models i made. i placed these transperancy maps on a multi-polygonal plane, and then used morph targets to distort the plane to make it seem as if body parts were moving. from there it was a matter of copying and pasting to make an army of them.
their shadows were created in the same manner, but laid flat on the ground
haha, well it's only incredible considering i made everything myself (except for music). looked at in any other light, i think its not really that great. hahaha
Hey, ruf? Do you still have any slip of an artifact about your fur/ hair method? Every search I make always turn up the same teaser and nothing informative.
lmao take that you alien ive never heard of!!lol great work with anim8or....and to answer some ppls questions i think he used box modeling to make the hands so realistic!nice work :P
because the affect would be ruined once you saw that the explosion was just going through the ground. you see the same problem with many trans map based explosions in fps games.
Very nice, shows that anim8or does have a lot of potential! Me and a small team are working on a short probably about the same length but on a different theme, anyway nice work and keep it up :)!
very good!
shapeworkstudios1 1 year ago
lol guess what was recommended for me after i watched this... literally grass blowing in the wind! rofl!
landmine21 2 years ago
Amazing everythying, especially animation! All I can say is that the voice actors sound bored or depressed.
davdud101 2 years ago
Is this done in 3ds max? How did you do the lips?
Marienixza 2 years ago
I REALLY want a vacine for that cold! lol
neogoo123 2 years ago
2:05 awesome part lol nice ideas that parts kinda like the matrix lol
Gamerzzz28 2 years ago
i'm watching video again
Tazy50s2ndbackup 2 years ago
nice animation ever.
gopatas 2 years ago
WOW!! one of the best anim8or movies ever!!!
megaman0121 2 years ago
lol that was mad. I i like shot 2.10. Now that was awsome!
P.S Really good models
jamesarky101 2 years ago
isn't the starting soundtrack from the medal of honour : heroes 2
19BlackLord91 3 years ago
I believe it might be. MP3D did the background music.
rufsketch1 3 years ago
Great work! The invading pathogens are really scary looking. Keep up the good work!
mbunds 3 years ago
seriously that jump-shot was amazing man : o
cruchotadi 3 years ago
This looks like its been created with 3ds max or Maya!!!!!!!!!!!!!!!!! seriously im not even sarcastic!
Tazy50s2ndbackup 3 years ago
haha, I'll have to disagree with you on that. but i'll take the compliment. thanks :).
rufsketch1 3 years ago
i'm serious it looks like a game made with with those. i can't even make those models and animations even with 3ds max or Maya!!! not even Blender
Tazy50s2ndbackup 3 years ago
modelling is much more about skill than animation or rendering is. 3DSmax and Maya may have tools to help smooth out animations, and tools to automatically make a scene look photo-realistic, but modeling is almost entirely up to the artist. with the most limited tool-set, it is only slightly more difficult to make a great model than it would be using a state of the art tool set.
rufsketch1 3 years ago
Cool i always wondered why people won't use free animatino programs for movies or games.
Tazy50s2ndbackup 3 years ago
did you use Anim8or for the whole thing?
Because in the tags it says things like Autodesk, Maya, 3ds max.
Just random tags or did you really use a little bit of them?
If you just used anim8or for the whole animations then you are really really really really good!
And do you take classes or practice?
Tazy50s2ndbackup 3 years ago
It's 100% anim8or. I think I put the tags so it would show up to anyone looking at general 3D stuff. but I can't remember, I posted the video a long time ago.
No, I haven't ever taken any 3D animation or 3D modeling classes.
rufsketch1 3 years ago
Wow! how long did u practice?
Tazy50s2ndbackup 3 years ago
I would, but I don't think anyone would ever make use of it.
rufsketch1 3 years ago
Just a question, In the begining, did you animate all the people that were running towards the enemy one by one? if not, how did you do it?
StinkyCheeser 3 years ago
good question, I think you're the first person to ask about it. they aren't actual models. they are transperancy maps of the 3D soldier models i made. i placed these transperancy maps on a multi-polygonal plane, and then used morph targets to distort the plane to make it seem as if body parts were moving. from there it was a matter of copying and pasting to make an army of them.
their shadows were created in the same manner, but laid flat on the ground
rufsketch1 3 years ago
you should post a tutorial.
StinkyCheeser 3 years ago
...Where'd you go?
masterpiraka 3 years ago
I'm right here.
rufsketch1 3 years ago
:0
WTFOMGBBQ!!!
Heh... Haven't seen you anywhere in...forever...
masterpiraka 3 years ago
haha, sorry. I've been up to stuff. You'll probably seem more from me in a month or so.
rufsketch1 3 years ago
1:27-1:39... "yay, we're going to war!" "im so happy i could skip all the way there!" :P
DonDevesso 3 years ago
hahahahaha.
rufsketch1 3 years ago
credits at the end, LOL!
picaticatara 3 years ago
you are artist you are the best that is incredible how much work! Very cool ! Nice job !
metobe19 3 years ago
haha, well it's only incredible considering i made everything myself (except for music). looked at in any other light, i think its not really that great. hahaha
rufsketch1 3 years ago
nice, but how do i make the bone in the middle of two legs?? im a beginner :P
MT934 3 years ago
HAHA everything is done by Eron hahaha Wow he must hade a hard time haha
roytron 4 years ago
yeah it was pretty difficult. most of the work was done on old school computers with no graphics card :(.
rufsketch1 3 years ago
nice
monsimand 4 years ago
nicw hwat program you use
monsimand 4 years ago
anim8or.
rufsketch1 4 years ago
please, can you tell what's the first song??
Arthurein 3 years ago
how did you make those disease monster things? could you please tell me.
vidEOkid12345 4 years ago
I box modeled them.
rufsketch1 4 years ago
what is box modeling?
vidEOkid12345 4 years ago
hey, vid....Theres a wonderful invention called google out there, I think it can really help you...
masterpiraka 3 years ago
Hey, ruf? Do you still have any slip of an artifact about your fur/ hair method? Every search I make always turn up the same teaser and nothing informative.
masterpiraka 4 years ago
I'll post one in the general forum soon. it seems there wont be any more issues of dotan8.
rufsketch1 4 years ago
thanks.
masterpiraka 4 years ago
So uh, how's THAT goin'? lol
masterpiraka 4 years ago
lmao take that you alien ive never heard of!!lol great work with anim8or....and to answer some ppls questions i think he used box modeling to make the hands so realistic!nice work :P
hellstudios 4 years ago
actually, i used cylinder modeling >_<.
rufsketch1 4 years ago
that must have taken ages to make!
vidEOkid12345 4 years ago
about 2 months on and off.
rufsketch1 4 years ago
wow!
vidEOkid12345 4 years ago
they were hand modeled polygon by polygon. no shortcuts were used.
rufsketch1 4 years ago
hi can u show me how to make the figures so lifelike plz cheerz, click on my name and you can see how crap mine are
baller274 4 years ago
just gotta know your proportions i guess :\.
rufsketch1 4 years ago
very nice, I'm working on a movie right now in Anim8or too, I have the same question ... how you made that explosion ? , good job.
ggvidales 4 years ago
the explosion was made using morph targets and transperancy maps placed on the surface of a sphere.
each transparency map was morphed to rotate as the sphere was enlarged.
rufsketch1 4 years ago
Alright ! thank you !
ggvidales 4 years ago
I know this is late, but why didn't you just rotate and enlarge the sphere itself?
masterpiraka 4 years ago
because the affect would be ruined once you saw that the explosion was just going through the ground. you see the same problem with many trans map based explosions in fps games.
rufsketch1 4 years ago
Very nice, shows that anim8or does have a lot of potential! Me and a small team are working on a short probably about the same length but on a different theme, anyway nice work and keep it up :)!
Andy1008 4 years ago
Nice work realy well planed.
"Really Cool"
Naboreye 4 years ago
clever.
ShadowexXIIII 4 years ago
lol "3 millimeters" This is awsome.
masterpiraka 4 years ago
cool the better anim8or movie i had ever seem
polopolo32 4 years ago
Cool
AQ2Make 4 years ago
very cool
robman817 4 years ago
not bad.
Gocrazyhockey 4 years ago
damn that was realy good dosnt evern look like anim8or models oh yea check my aniation i made in anim8or too.
hitman0023 5 years ago
This inspired me to make one of my own!
TrojanXV 5 years ago
that was realy good with anim8or
hippobeings 5 years ago
this is one of the best pieces of animation ive seen with anim8or. gr8 job!! dont stop animating.
YOUNGSAMMIE 5 years ago
very good, its hard to make Really fluid animations in anim8or, but i think u wer able to do them very well :)
megapheesh 5 years ago
lol! i love the idea, bit the movement isnt so good in place ;)
ScumWut 5 years ago
awesome but just a little blochy, but good!
hihiman 5 years ago
that was cool, i wihs i knew how to make 3d animation
seniormonkeychill 5 years ago
that was pretty good
osokari2 5 years ago
cool!
kolshadow 5 years ago