hey not to be rude or stupid but i was like.... why not just use a round rock instead of a complicated canyon type rock to demostrate tarrain making, but this is more of a prop then the actual terrian
It's the method you need to watch rather then the end result per say. The main point was to do a fairly large object that wasn't too complicated (this had 'undercuts' and 'negative' shapes) rather than the typical terrain 'object', people do need a gentle push to make them think about what they're doing!. Doing that gets people to explore the possibilty of *not* using spheres.
@Quake3Bits you should not teach something that has no "something" ... please ... we all know it's "the way" that matters, but if you don't have a "goal", "the way" its pointless
Yes, it's an "object" but the method can be applied to anything terrain related really; I've just been doing some terrain tests using the same 'lofting' technique and it works very well.
14 parts of smaller and smaller length..
never getting anywhere..
fits my impression of blender
DanFrederiksen 1 year ago
*sigh* it's a shame you were only looking to confirm your pre-conceptions about Blender rather than look at what people are doing with it.
Quake3Bits 1 year ago
hey not to be rude or stupid but i was like.... why not just use a round rock instead of a complicated canyon type rock to demostrate tarrain making, but this is more of a prop then the actual terrian
dudethedreamer 5 years ago
It's the method you need to watch rather then the end result per say. The main point was to do a fairly large object that wasn't too complicated (this had 'undercuts' and 'negative' shapes) rather than the typical terrain 'object', people do need a gentle push to make them think about what they're doing!. Doing that gets people to explore the possibilty of *not* using spheres.
Quake3Bits 5 years ago
@Quake3Bits you should not teach something that has no "something" ... please ... we all know it's "the way" that matters, but if you don't have a "goal", "the way" its pointless
logicut 1 year ago
@logicut thanks for the comment. You'll be able to purchase content soon.
Quake3Bits 1 year ago
cont...
Yes, it's an "object" but the method can be applied to anything terrain related really; I've just been doing some terrain tests using the same 'lofting' technique and it works very well.
Quake3Bits 5 years ago