fragvid
6:10
Added: 2 months ago
From: everamzah
Views: 232
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  • i like your vibrate setting, can you pm them to me, so i can tweak them ;[[

  • @SkeptikalHD there are three settings: Force, Distance, and Time. i believe for this video, force is half (0.5), distance is 200 (default 800) and time is 50ms, though it may be 100ms. i change these settings too often to say for sure.

  • How'd you get the hit vibrate?

  • @JS3QL the vibration is controlled with cg_vibrate* commands. (cg_vibrate 1 to turn on vibration.) once vibration is enabled you can send wolfcamql a 'vibrate' command and it will shake. the effect i am using (scripts/q3mme.fx) is triggering 'vibrate' at different events... mostly weapon impacts (only?)....

    cg_fxfile scripts/q3mme.fx

    fxload

    make sure the do the fxload command while a map is loaded otherwise it will say 'command not found'. gl

  • i like!

  • @Epsssssss thx ur nice

  • Another great video, Kitty has 2 sock accounts.

  • @VoVaKissCam wats a sock account?

  • @everamzah it is a 2nd account, or more...like some have 20 or more differnt youtube id's = sock account

  • @VoVaKissCam sock account really, Do you even know me lol i have 2 damn quake accounts kittencorex and shinydiskokitty thats it so back off :)) and really was this worth a frag video lmao

  • @kittencoreex it's not really a fragvid. i had just discovered the /fragforward command and this video is the result of that command run over a number of CA demos from one evening (hence the same ppl)... i just happened to name it 'fragvid'.

    was it worth it? absolutely yes.

  • Lol do you have something against Fullm3t4l, KittenCorex, and BadMonTing?

    P.S. I didn't dislike.

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