Added: 2 years ago
From: mari1234mari
Views: 2,107
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  • My friend, which software did you use?

  • When you compute intersections, do you first make polygonal model and then intersect with its polygons or you compute intersection directly with fractal set?

  • @cesky1

    I doubt very much that there is any poly at all in this. I've done something quite similar in a pixelshader, and it's a lot simpler to directly raytrace with the formula, than produce a mesh beforehand. (Which would require something like a highly dense marching cubes algo to catch all that detail, which is barely practical.)

  • Good vertex demo;]

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