Added: 2 years ago
From: insectduel
Views: 2,749
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  • I see what you did there...

  • See now, I could SWEAR you entered Rockman 1. That most certainly doesn't look like Rockman 1 to me. :B

  • Lol I Didnt Know It Only Takes 2 Hits To Kill Metal Man W/ C, Cutter LMAO!

  • Bubble Man: "I'm Bubble Man, and I got something to s-"

    BOOM!!

    Mega Man: "DEAD."

  • If you ever develop a hacking tool for this game, can I have it?

  • Yes. But I have no idea how Sega coding ASM works so it might take a long time to code everything.

  • Incredible.

    Could you possibly do Rockman 1 weapons vs Rockman 3 bosses, Rockman 2 weapons vs 1 bosses... and the rest of the variations?

    If not, could you tell me how did you do this? I'm assuming you changed some pointers.

    Also, holy crap!! Quickman fell incredibly fast to the Fire Arm!!

  • I could but nah, I have other things posted. I didn't exactly hack it yet but found some Game Genie codes at the Mechanical Maniacs site. I just need to know how is converted into a Rom address format.

  • Crash part sped up due to repetition. Too good.

  • I love how the weaknesses make sense. I think a mix and match feature was planned but the game was rushed. Too bad. And the US didnt get in on a cartridge either. What a waste....

  • @sakorixx I could see it now. Air Man is weak to Super Arm, Flash Man is weak to Thunder Beam, Quick Man is weak to Fire Storm, Heat Man is weak to Ice Slasher, Bubble Man is weak to Rolling Cutters, Wood Man is weak to Fire Storm and Hyper Bomb, Metal Man is weak to Rolling Cutters. Crash Man has to be weak to Super Arm like Air Man is. WOW! I jizzed when I saw this = Air Man and Crash Man's weakness.

  • Interesting!

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