Added: 5 years ago
From: IanMonstre
Views: 30,945
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  • There is a mistake in the script shown. it should be llGetLocalRot() not llSetLocalRot(). Changing this made it work for me.

  • I've trying it but when i do it for postion it goes away

  • ctrl key and mousewheel or + key on keyboard to make video larger to view script

  • i cant read the script and the website is unaviable

  • can't you just put it in a comment, becase your website is down. it is close to unreadable, and it doesn't work such as i can see.

  • this is a great tutorial! for those who don't understand it, you need more patients and practice! you probably don't even know what you're doing in the first place

  • dude i dont get u can u add me so u can tell me in personal my name is nickkillian421 whitesong

  • not bad for someone trying to understand the basics so thanks for the upload ^.^

  • script doesnt work :(

  • ok. can you just like type out that script down there? i mean come on. and i cant even find the video on slbuilding dotcom, so dont even tell me to download a better quality video from there.

  • Wow if I knew programming language that would have been really useful. Please just tell me where to get a door script that actually works and works when you link the door to the house. Hell man, how about writing one and making it available for us builders who are not scripters?

  • i want a 1 prim door without a hinge

  • I can't turn the door now, nor move my house because the doors open in diagonal. Fucking scripting. can't they just add a "door" option?!?

  • And a carve option instead of having to learn how to model and waste prims and shit.

  • what did you writ on the script??

  • wow...this did not help not one single bit

  • that did t help at all i still dont know what the script is

  • this is all a blurr, i need to see what you are writing in the script

  • very nice

  • I posted a video reply with the code from this script. Check it out.

  • Looks useful -- but it needed a close-up of the script so it was readable.

  • Never seen any being built in Second Life, pretty amazing. I wasn't sure if you actually in the game at the time or if you were in an external editor. I was quite fascinated by the script editor, looked like Java or Visual Basic. Can't believe it's that easy to create worlds. Great work. Keep 'em coming' :)

  • What was the script? I couldnt get it.

  • Thank you, Ian! You're a lifesaver!

  • yeah what if your door has more than one prim? I have a door made up of about 7 Prims how do you get that to work or can you?

  • what do I put if I want a script for a gun?

  • damn this is cool I am going to check out more lol.

  • Take a look at the resources section on dub dub dub dot slbuilding dot com

    Obviously replacing "dub" with "w" and "dot" with "." in the URL. Youtube doesn't seem to let you post URLs in the comments of videos

  • Ive been looking up this game it looks great! cna u give me some ideas on how hard is it and how do u learn all of this scripting? and making stuff?

  • Not really if you're using this method, which is a bit of a simple way of performing an offset rotation but it easier to understand than the alternative.

    The alternative - if you're interested - involves multiplying the offset from centre of the door by the rotation amount then adding the centre position to the result, and passing this value as a parameter to the llSetPos command.

    There's an example on the second life forums, try searching for "offset rotations"

  • Can you link the doorway and other objects to the door/hinge in a way so that the open/close function still works?

  • These tuts are fantastic- please keep them coming

  • Download a better quality version of this video plus source code from slbuilding dotcom

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