Awesome! But is it possible to modify the weight of the movement, similar to the way After Effects does with its puppeteer tool? I get a sense that the pin is adding a large weight to keep it still? Can you make a "dampener" or "spring" to create a different reaction? Or a "friction lock"?
Will it highlight the body part i've selected? Also can i lock onto a selection and drag from anywhere? One frustration i usually have is that clicking to drag will instead select another body part...
Agreed. Active Pose tool and this demonstration of IK only shows you pinning parts in 3d space. It does not, however, demonstrate pinning parts to positions relative to other 3d objects or parts of the same model.
Did this not make the shipping v4? I can only see the Universal tool in Pose Animate mode
asciistudiosuk 8 months ago
now i just need a code
zachford111 9 months ago
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i got daz studio 4 for free on sale just now
xakashi12123 9 months ago
VERY COOL! Cant Wait to try this out!
TheJoktan 10 months ago
is the rendering engine going to be as powerful as carrara??? that would be the tops
OddPieceLady 10 months ago
cant wait
Chudakov77 1 year ago
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only Inverse kinematics without forward kinmatics, circular kinematics & auxillary effectors is still useless to build fast & easy animations!
fixme12 1 year ago
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fixme12 1 year ago
Best improvement to DAZ Studio to come in a long time!!! Excellent!!!
SimonWM2000 2 years ago 3
Now your cooking with Gas Guys,lets kick posers ass again eh
3DDodger 2 years ago
Awesome! But is it possible to modify the weight of the movement, similar to the way After Effects does with its puppeteer tool? I get a sense that the pin is adding a large weight to keep it still? Can you make a "dampener" or "spring" to create a different reaction? Or a "friction lock"?
Will it highlight the body part i've selected? Also can i lock onto a selection and drag from anywhere? One frustration i usually have is that clicking to drag will instead select another body part...
longhairedartist 2 years ago
FINALLY!
fitzerg 2 years ago
Excuse me, but I don't get very well the difference between the Inverse Kinematics implementation in DAZ Studio and the Active Pose Tool...
MCMXC3 2 years ago
Agreed. Active Pose tool and this demonstration of IK only shows you pinning parts in 3d space. It does not, however, demonstrate pinning parts to positions relative to other 3d objects or parts of the same model.
cupidlsu 2 years ago
WOW this is AWESOME!! thanks DAZ!!
themightythor1212 2 years ago
this is a great improvement indeed!
hellracer0 2 years ago