At least this was on the pc and there was a way to backup saves and recover from crashes with rebooting the whole machine. The xbox version hard locked about as often as you describe, loved to corrupt saves, and the sound would do awful things all the time. So as bad as the PC version is, the console one was worse. Btw the inventory was confusingly tedious with a controller as well.
I was only 14 when DX2 came out and hadn't played the first Deus Ex. To me, IW was the most revolutionary and amazing game ever, I could do ANYTHING. I would play it all the time to work out the way to break it the most, I would take the credits from one person to do something and then do the complete opposite to get credits from another person, then I'd kill them all. I was playing it on the Xbox and I still remember making the game freeze up because I had too many dead people in 1 place.
I have to agree with you pylo01, it's a great retrospective and he's nailed a lot of the problems perfectly but he seems to have just fallen short in terms of analysing the strength of narrative, story and theme. His take on the endings really highlights this.
"Narrative has never been one of the Deus Ex's strong suits..."
Are you fucking kidding me? Compared to every other damn shooter ever made that just has you kill various incarnations of Nazis and/or monster-zombie-aliens, Deus Ex's (the original one) story has pretty good twists, multidimensional characters/factions and actually confronts you with some moral choices without the stupid morality-o-meter.
On top of that it blends the gameplay, setting and story perfectly.
I'd love if you would do one of these about Legacy of Kain: Defiance. You reference it as being another bad holiday title, but I loved the shit out of it.
I agree with so much of this- it is such a shame that Spector and his team were only able to complete this clunky sequel before the property was removed from their hands.
Also, thanks for making these videos! I can you put a lot of thought and work into these, and I truly hope they get the popularity they deserve. Your work is appreciated.
At least this was on the pc and there was a way to backup saves and recover from crashes with rebooting the whole machine. The xbox version hard locked about as often as you describe, loved to corrupt saves, and the sound would do awful things all the time. So as bad as the PC version is, the console one was worse. Btw the inventory was confusingly tedious with a controller as well.
r3g3d17 3 weeks ago
Also, yeah, there was a fourth ending where you sided with the Omar and forced everyone to become cyborgs like them.
MooffinMan 3 weeks ago
I was only 14 when DX2 came out and hadn't played the first Deus Ex. To me, IW was the most revolutionary and amazing game ever, I could do ANYTHING. I would play it all the time to work out the way to break it the most, I would take the credits from one person to do something and then do the complete opposite to get credits from another person, then I'd kill them all. I was playing it on the Xbox and I still remember making the game freeze up because I had too many dead people in 1 place.
MooffinMan 3 weeks ago
Everybody, even the makers, pretend this game never happened.
smek2 1 month ago 2
I have to agree with you pylo01, it's a great retrospective and he's nailed a lot of the problems perfectly but he seems to have just fallen short in terms of analysing the strength of narrative, story and theme. His take on the endings really highlights this.
VyLinvail 1 month ago
You can also choose to kill all three faction heads, for a fallout-esque wasteland style ending.
McWipp 1 month ago
"This interface was clearly designed for a controller"
And?
McWipp 1 month ago
@McWipp And, controllers suck for most kinds of games. Seriously, playing a FPS with a XBox controller? How lame is THAT?
smek2 1 month ago 2
"Narrative has never been one of the Deus Ex's strong suits..."
Are you fucking kidding me? Compared to every other damn shooter ever made that just has you kill various incarnations of Nazis and/or monster-zombie-aliens, Deus Ex's (the original one) story has pretty good twists, multidimensional characters/factions and actually confronts you with some moral choices without the stupid morality-o-meter.
On top of that it blends the gameplay, setting and story perfectly.
Pylo01 1 month ago 2
I'd love if you would do one of these about Legacy of Kain: Defiance. You reference it as being another bad holiday title, but I loved the shit out of it.
richertai 1 month ago
JC DENTON was here!!! LoL!
windmark8040 1 month ago in playlist More videos from Campster
Did the security verification points mask a loading screen?
TheDamped 1 month ago in playlist Errant Signal
What a shame.
masterplusmargarita 2 months ago
Keep these videos up, they're fantastic!
tectful 2 months ago
Yeah this game was a major disappointment, such a shame.
HeroicStudi0s 2 months ago
I agree with so much of this- it is such a shame that Spector and his team were only able to complete this clunky sequel before the property was removed from their hands.
Also, thanks for making these videos! I can you put a lot of thought and work into these, and I truly hope they get the popularity they deserve. Your work is appreciated.
spl33nsoft 2 months ago