I really like nintendo, video games for me are the nintendo because of its originality, but I confess I do not like this artistic direction of the past Zelda games, over-Gothic art, or game art and colorful too doubtful, lack of animations and intervals between each temple, Scenarios overly polluted, lack of dramatic angles because they are emphasizing the history, I wish Nintendo had the guts to do something of the pattern of this demo, which unfortunately was abandoned.
wowowowow you made the sound for this? awesome man it fits perfectly and the video looks really nice i wish they could make a fight like this in legend of zelda, not so many accesories but more sword fighting
I tried it with music, and decided it was better without. The problem is that just plugging in music doesn't work. You'd need genuine underscore, following the beats of the film. For instance, heavy action music feels out of place when Link and Ganondorf disengage and take a short rest, but the tense, quieter music that would be appropriate for that section wouldn't work in the fight sections.
I really like nintendo, video games for me are the nintendo because of its originality, but I confess I do not like this artistic direction of the past Zelda games, over-Gothic art, or game art and colorful too doubtful, lack of animations and intervals between each temple, Scenarios overly polluted, lack of dramatic angles because they are emphasizing the history, I wish Nintendo had the guts to do something of the pattern of this demo, which unfortunately was abandoned.
juliosccc 1 year ago
Anyone notice the SSBM sounds?
VideoViewer9002 1 year ago
this swordfight needs to return in skyward sword, assuming ganondorf is actually in it...
diahard88 1 year ago
Link has the sheild from MM?
Chaoswave92 2 years ago
@Chaoswave92 yes
Tailikku1 1 year ago
wowowowow you made the sound for this? awesome man it fits perfectly and the video looks really nice i wish they could make a fight like this in legend of zelda, not so many accesories but more sword fighting
randomdudley 2 years ago
can't wait till it comes out lmao XD
HeshamUchia 2 years ago
I think this is gonna beat Duke Nukem Forever record of longest development
DNF takes 12 years STILL NO RELEASE!
This is gonna take to 2000NEVER
enterprise0709 2 years ago
Man you did a great job it actually seems like they are fighting!
gamerwhosucks 3 years ago
This demo is still amazing, even to this day.
ausar02 3 years ago
why didn't they make this zelda?
ausar02 3 years ago 2
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Because Nintendo sucks.
DakotaDevil 3 years ago
no... becuase Nintendo wanted to create the beautiful and stylised game that was wind waker... this demo followed on to influence twilight princess.
DIGItalColourMedia 3 years ago 5
Excellent, now I finally know where the fuck they got that sword from in SSBM hahaha.
Man I wish this was a real game...
DiSNiGkAROB 3 years ago 4
nice! very cool. It's too bad they couldn't have
had a fight like this in Ocarina of Time...; )
foxpilot64 3 years ago
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Cool, but would have been better with music. 4 stars.
Hollywise23 3 years ago
I tried it with music, and decided it was better without. The problem is that just plugging in music doesn't work. You'd need genuine underscore, following the beats of the film. For instance, heavy action music feels out of place when Link and Ganondorf disengage and take a short rest, but the tense, quieter music that would be appropriate for that section wouldn't work in the fight sections.
ibookworm 3 years ago
Hey, don't need to give explanation to someone that doesn't deserve it =P. Good video!
emmiranda 3 years ago