How about creating a 3D reflection of an existing image that you didn't model yourself? For example, how would you create a reflection of an image of a cylinder standing on a surface? Because the cylinder touches the surface at a curve, simply mirroring the image wouldn't work. Any suggestions?
@fastgs1 Hey, sorry about the slow response, I've been slammed with school. I worked on it a little, but found that the 3d cylinder reflection can be simple with solid color objects, but very difficult with objects that have graphics on them and have perspective. Transparent objects are even trickier because you also have to match up the perspective of the other side of the object.
What I found was that you have to re-create a lot of the image in order to truly make it look accurate. Vid tmrw.
Good question, in the video I adjusted the perspective at 2:20, that's what that is. just mess around with the numbers until it looks right and that should be all.
Maybe you set your "Color Mode" to Grayscale when you first created your document in Photoshop.
FIX: on the top menu bar click Image > Mode > and select anything other than grayscale depending on the output medium, RGB for screens, CMYK for print.
or
you could go back to 8:10 and hopefully notice something you missed, maybe a minor step like changing the "Blend Mode."
How about creating a 3D reflection of an existing image that you didn't model yourself? For example, how would you create a reflection of an image of a cylinder standing on a surface? Because the cylinder touches the surface at a curve, simply mirroring the image wouldn't work. Any suggestions?
fastgs1 1 year ago
@fastgs1
Great question, I believe I can do that, let me work on it and I'll get back to you in a bit.
PilleDigital 1 year ago
@PilleDigital Hey thanks!
fastgs1 1 year ago
@PilleDigital Hey Phille, thanks for the response. Any ideas on the cylinder reflection yet?
fastgs1 1 year ago
@fastgs1 Hey, sorry about the slow response, I've been slammed with school. I worked on it a little, but found that the 3d cylinder reflection can be simple with solid color objects, but very difficult with objects that have graphics on them and have perspective. Transparent objects are even trickier because you also have to match up the perspective of the other side of the object.
What I found was that you have to re-create a lot of the image in order to truly make it look accurate. Vid tmrw.
PilleDigital 1 year ago
@fastgs1
Hey, check out the new video I posted that addresses this. find it at my channel, enjoy!
PilleDigital 1 year ago
What about making 3d text with a vanishing point? I haven't figured that out yet. Anyway, keep up the good work!
KUSHbeatz 1 year ago
@KUSHbeatz
Good question, in the video I adjusted the perspective at 2:20, that's what that is. just mess around with the numbers until it looks right and that should be all.
PilleDigital 1 year ago
@PilleDigital ok thanks alot. keep posting new tutorials.
KUSHbeatz 1 year ago
wats the effect on your voice????? did u mean that??
lyrical7777777 1 year ago
@lyrical7777777
Haha, no, it's the result of a bad mic settings.
PilleDigital 1 year ago
i could do ecerything exept to chenge the color in photoshop. do u know a reason ?
if u can, please hlep. i will be very grateful
christianhenriod 2 years ago
Maybe you set your "Color Mode" to Grayscale when you first created your document in Photoshop.
FIX: on the top menu bar click Image > Mode > and select anything other than grayscale depending on the output medium, RGB for screens, CMYK for print.
or
you could go back to 8:10 and hopefully notice something you missed, maybe a minor step like changing the "Blend Mode."
Thanks for watching! good luck!
PilleDigital 2 years ago
thank
christianhenriod 2 years ago
thanks! You're the only one out there with a tutorial for this!
btfogelberg 2 years ago
you bet!
In fact I have a new version which I'll be recording and posting in a day or two that will save a lot of time. So stay tuned.
PilleDigital 2 years ago
not bad 3h?
ZyxArTix 2 years ago