Added: 5 months ago
From: WolfireGames
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  • 1:36

    Brown rabbit: Hey! Finnally caught up with you...

    Dark Brown rabbit: I'm sorry for it.

    Brown rabbit: For wha-

    Dark Brown rabbit: DROPKICK!

  • i could just listen to you talk all day

  • ...and verily, co-op was born this day.

  • Is there gonna be a console port? Maybe? Please?

  • Sometimes you sound like WoodysGamertag.

  • 1:36 orgasmic

  • Dude, I've watched every video since Alpha 104. Every one just keeps getting better and better. And now multiplayer? As soon as I find my wallet, I'm buying a pre order copy of Overgrowth.

  • I want this so much..

  • If you've ever played zone of the Enders the camera for multiplayer was a bit strange.

    There was only one Camera and it would follow the first player, if the two players got near each other the camera would flip to a more cinematic view, and when the players separated again the camera would switch over to the second player. You could switch the camera back and forth by getting close then backing away again.

  • Any chance of adding sliding in this game? Like when you land a jump on a hillside you keep your momentum and slide down, maybe one hand supporting you on the ground behind you? Would look nicer than running down steep-ish hills. Would also look cool to jump from the slide and start beating up other bunnies.

  • Will I be able to edit all the objects in the levels (e.g. add and remove enemies and structure) because if it will be editable when released, it would be the most ridiculously awesome game evar! Thumbs up for sandbox military ninja bunneh ragdoll physics sexy graphics game with editable levels :)

  • @TheAstroSteve Since the developers are so gung-ho about modding I think it very likely they will add a sandbox mode which lets you load/edit/create maps in much the same way the alpha maps currently work. (to clarify if you don't haven't preordered, in the alpha you can already do everything you described without exiting the game or anything like that)

  • I wish blood was released from punches and kicks. For example if i punch a rabbit in its nose i would expext a little bit of blood do drip out.

  • This game makes my dick hard....

  • 0:32 oh snap yo, da police outside

  • 360 gamepad ftw

  • if you add multiplayer you should add a animation+particle to spit on dead foe's bodies :P

  • Rosen is the fucking Da Vinci of gaming

  • Console controls are better for 3rd person games

  • yo this dude works fast

  • that ambulance in the video, it was me having a heart attack from the last video.

  • finally a local multiplayer,sandbox,stage edit,rag-doll physics game please add split screen if you do i will buy this game for sure no matter how long it takes and i will do what ever it takes as long as its not a sin and i will buy 4 wired xbox 360 controllers since i grew up around xbox stuff can you please make it ten bucks plea$e

  • owned at the end

  • Why are the graphics so sexy?

  • @VonSicem oh you know.

  • Oh man if this game really has local multiplayer or online I'd say... "BEST FIGHTING GAME CROSS SANDBOX EVER!"

    I'm gonna buy this.

  • afeter watching this it made me want it relly bad

  • Where is the demo!?!

  • @jordansfood1

    The beta is available on the website, its about 30 dollars if you pre-order it.

    Great work so far and cool new updates with features that make sense every week!

  • Such a fantastic combat system, and to think this was only made by one person!

    This man should be win an award

  • I've only watched a few of these, but from what I've seen, the combat system is becoming incredibly robust. With a system like that in conjunction with incredible physics, I won't even care if there's a story or not. This can seriously turn into one of the best 3rd person fighting/stealth/action games. I would love to see just a huge amount of challenges, much like Metal Gear Solid VR Missions. Maybe that's just me.

  • Is there a point to this game? Any links? Not a bunny breeding sim, I hope!

  • sexiest indie game ever.

  • that looks fucking awesome

  • You are insane, dude

  • Why don't you have a publisher yet?! Or some Steam thing?

    This game is going to be amazing!

  • I think when you get killed, the camera should lock on to the enemy that killed you, before the level resets.

  • Sold.

  • This week I decided to take a break from revolutionizing the way NPCs detect the player using sight so that I could focus on turning the entire animation world on its head. Also, blood now behaves like the actual thing, rather than a decal to slap on a damaged character.

  • 1:34 This is how it's done.

  • LOL I love the way he says twitter at the end, cracks me up everytime!

  • wow :D this is AMAZING! you guys are my heroes

  • 1:33 FATALITY!

  • yea, shared screen only works in either 2d side scrolling games or games like the Lego (insert copyrighted franchise here)'s

  • Anyone notice the ambulance passing by at 0:35 ?

  • love your voice

  • they look like rabbit

  • @jimmy41607 -facepalm- Obviously..

  • What is this it looks great? is it out on consoles? what type of game is it? looks like a rabbit matrix haha whens it out? cheers

  • Rosen. What do you program in? I'm guessing C++ or something along those lines. It's incredible how much you can program in one to a few weeks, and I just want to know what programming you are mainly doing.

  • Splitscreen would be awesome for this game! i can imagine how me and my friend(s) are fighting together / each other on 1 screen. that would be so much fun!

  • wtf is this

  • if you get the split screen i will have to buy it. so yeah do it.

  • I think this video shows the start of something, i feel like from here on its going to go really fast.

  • @anguskahn22 well its been going quit fast for a single programer ^^ or i think he's the only one

  • @tibertruth

    definitely, i just mean this shows the start of multiplayer/camera controls/lockon/controller support(maybe that leads to console versions)

  • Do not give to much controller support. Please I beg of you to allow for the game to read windows drivers for keyboard. I use a device called the Epoc which allows me ti use my computer with out keyboard or mouse but there are no input settings on the device. I use my thoughts to play games now and some games with drivers for controllers are looking for input when there is no input to this device there is only keyboard and mouse emulation

  • If I got drop kicked like that I'd suck my thumb too...

  • I would only buy it if it has splitcreen ! :D woot

  • >.>

  • What the fuuuck is this?

  • Can't stop clicking 1:36

  • Get a linux alpha up and running already!

  • Awesome...

  • was kinda funny when he drop kicked

  • ...how can a company of 6 people make a game that looks a thousand times better then ANYTHING out on the market? I mean Jesus...this game...Jesus.

  • This game may only be in alpha but it looks better than half the mainstream games that have been coming out.

  • Split screen multiplayer?

    YEEEEEEEEEEEEEEEEEEEEEEEEEEEEE­EEEEAH.

  • 8D has anyone seen PS3's Journey?

    They could re-make that in overgrowth!

  • i hope that this version will work

  • if those weren't bunnies many people would buy this... something like ninjas

  • @uberiballo Lugaru taught me that bunnies are awesome fighters.

  • @uberiballo if they werent bunny's it would also be less interesting and loss its strange and original charm.

  • @uberiballo This is for a sequel for lugaru, -.- not an starting game. lugaru is an bunny-fighting game too

  • @uberiballo it'd be just like all the other generic ninja games <:-/ Nice to see something different for a change.

  • Just sayin, but you guys are absolute programming gods.

  • JESUS FUCKING CHRIST

    HD KUNG FU FIGHTING RABBITS.

    Next Humble Bundle please? PLEASE?

  • @ForeverWiked you realise there's a humble bundle going on RIGHT NOW, right?

  • Multiplayer???

    It will be more than fantastic!

  • My alpha isnt working, its giving me a graphics card not supported or something like that....

  • @Landofjello That means your graphics card isn't supported, any questions?

  • $29.95 lol no

  • @thisfeelinginmybutt Get out of here, quickly.

  • @Aratrok1 i'm not made of money buddy, make it $10

  • I cannot wait for this to be a full fledged game.

    Totally pre-ordering

  • youtube comments.

  • Co-op??? :DDD

  • This should be released for the PSN and Xbox Live then.

  • Looking so great keep up all the amazing work.

  • Something I'd like to see is set areas where the enemies don't care if you're in them. So for example, guards may not care that you're around unless you're trespassing in the area they're meant to be guarding. Or prison guards being happy to stare at prisoners as long as they're within their cells, and not making a run for it. Just a quick idea which may help achieve various kinds of missions.

  • @lemming77 good idea but the forums might be a better place to put it. ^.^

  • 1:36 AWESOME!

  • YEAAAAAAAAAAAAAAAAAAAAAAAAAHHH­HH!!!! MULTYPLAYER-MODE!!!!

  • lol wtf ninja rabbits

  • 1:35 EPIC WIN

  • This game looks awesome, lol.

  • I would like to see an option, for a sort of Super Smah Bros. style multiplayer camera. So the camera tries to stay put, keep all players in focus, and only rotate around the players, if strictly necessary.

    4 player pvp with three/four controllers and maybe one guy using mouse/keyboard? Please :D

  • Local multiplayer/split-screen would be a definite factor in buying this, since for me, Lugaru is so difficult even on easy that I feel that this game would be impossible on my own. I'd like to practice against a human rather than an AI, and see what the difference is. Would make it a lot easier to practice, as well.

  • It seems to me that the real miracle here isn't how quickly Rosen can program, but how nonchalant he is about it.

    "Over the past few days I added an automatic camera, controller support, and local multiplayer, but, you know, whatever."

  • @MagFlare This made my day!

  • @fulfination Shit, now I have to find MagFlare's comment, and then people will have to find your comment...

  • @TheDarthNefarian " It seems to me that the real miracle here isn't how quickly Rosen can program, but how nonchalant he is about it.

    "Over the past few days I added an automatic camera, controller support, and local multiplayer, but, you know, whatever." " - MagFlare

    Sorry, never thought I'd get on "Top Comments". I know how shitty it is to go back and search for the reply's original post. Youtube should change their commenting system to a more bloggish one.

  • congratz to 150 lölöllölölölöl

  • i pre ordered this bad ass, how / am i able to play a BETA or something?

  • @thanger2 It gives you Instructions right after you Buy it on how.

  • @Caeviens hm, in my e-mail box it says:

    Thanks for preordering Overgrowth!

    Your early contribution is critical to our success - this payment will allow us to go on more coffee runs and greatly improve our productivity!

    So, what's next? Please visit this personal URL:

    This unique URL is just for you and will help you get into the secret preorder forum and let you know what to do now.

  • @Caeviens I got my alpha key and so, but where do i insert it?

  • @thanger2 On the Website.

  • I have a question. How difficult is it to implement air/wind into any game?

  • @Ryuuken24 Not too Hard. If you have a Physics Engine, its just a Randomised Push in a given Direction.

  • if this game would have online multiplayer i would buy it for sure

    right now it seems very fun but i am new to wolfire games so i dunno if i'd take it

  • @uchnsn It does have multiplayer

  • @dark0magic but not online ;)

  • Looks very good, but this engine and work deserves to be something like Morrowind, not just fight and run. It looks too good for simple "hit and run".

  • Looks very good, but this engine and work deserves to be something like Morrowind, not just fight and run. It looks too good for simple "hit and run".

  • I noticed that when you walk slowly the foot which is on the ground is moving in the walking direction although it should not really be moving.

  • Looking so good. Does anyone else find the procedural strafing animation looks a bit weird though? I think I liked the look of motion more before that was added

  • I heard sirens at 0:33

  • wow multiplayer would be awesome! Also, doesn't the current walking animation need a little more work? it looks a bit stiff with analog controller ;)

  • 404 likes? I feel like something bad is about to happen

  • AWWWWWYEAAAAAA!!!!!!!!!!!!

    'nuff said

  • what sound is that at 0:35 xD

  • Man, that clifftop battle sequence looks awesome!

  • Pretty bad ace! Keep up the awesome work.

  • The jump kick at the end was priceless. Awesome job, guys. Keep it up.

  • what about online multiplayer later in the alphas, maybe beta

  • 1:35 fuckin wrecked in the face

  • Could it work with a PS3 controller? I've gotten it to work for TF2 with an input converter so the computer thinks I'm using an xbox controller, but it's a pain in the ass.

  • I agree with the hyper CO-OP guy, put it in. This should be a standard for most games these days. Unless of course the game wouldn't benefit from it... I think Overgrowth would though.

  • SPLITSCREEEEEN!!!!!!

  • Splitscreen!!!! And I thought it couldn't get any more awesome... it did!

  • 150 weeks already...?

  • What is the specs of your PC OP?

  • camera so seams like it needs to look slightly down in it's neural position. also really looking forward to competitive options with multiplayer.

  • Omg co-op this just gets better and better

  • This is great, but you may want to alter the battle system. Why does every move cause a knockback/knockdown effect? If you want interactive battling, make more punches, kicks, ect. that don't cause your character to go fumbling towards the ground.

  • @Leonidus0 There's more to it than what you see in this video. There's older videos that show, imo, how GREAT the battle system is so far.

  • Multiplayer, yes....yes

  • How in the heck have you guys not found a major publisher for this yet?

  • @drunkmonkeykungfu Why would they want that? Their development is sustaining them currently.

  • 1:35 BWAHAHAH XD That kick to the face! That kind of camera scheme reminds me of the good ol' days of Sonic the Hedgehog 3 two player.

  • I just think they should have one MAJOR update where they include like what is now 20 alphas

  • I REALLY think you should change the flip animation. Mid air flipping with the ability to flip both back and forth without even touching the ground is just too unrealistic ( and yes, i know this is a game is based on humanoid kung fu rabbits) It would be great if you added something like ground based martial arts flips and acrobatic kicks!

  • 1:37 O_O EPIC!

  • mmorpg

  • I sense that this will come to PSN and XBLA.

    Which wouldn't be a bad idea.

  • @pielord4141 no...

  • @Fabodocious Why not?

    More money, more publicity and is not just confined to the PC.

  • cool i like furry games

  • @ShitboxXx360 Fuck off, faggot.

  • It would be nice to be able to cut of limbs

  • at around 40 seconds, was that a siren?

  • @JagermeisterDetox maybe, but i belive it's a wolf that howels?

  • nice vaporware

  • I dont know what im looking at.

  • YES please add co op

  • furrygame of the year.. still looks amazing as fuck.

  • @HiPaZeRo Would people please stop with the "ololol furry" claim?

    It's not a furrygame. It's an action game that happens to include rabbits.

    What you're saying is like saying that The Lion King is a furry movie.

    Or that the Mickey Mouse, Donald Duck and Goofy sketches are all furry sketches.

    Or that a large number of fairy tales are actually furry stories.

    Although I do agree with you on it looking amazing as fuck. And it plays so, too! You should really try it.

  • TBA 2016

  • COOOOOOOOOOOOP

  • Gamepad controls seem ideal for Overgrowth - analogue movement seems perfect for this game, and WSAD just doesn't do the combat engine much justice.

  • Did someone say...

    ...

    ...

    ...

    ...

    Co-op?

  • Nice update!

    I'm going to make an elevated "ring" style area so it can be used for two player battles. Is there an option to fix the camera in place at the side so that the whole ring area can be seen?

    I'm thinking 1v1 battles with maybe a few AI mixed in.. Or maybe Co-op battles VS the AI!!