Added: 3 years ago
From: Dragonmaw
Views: 18,030
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  • 22 People are trolls to the maker BLOCK THEM ALL

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  • Comment removed

  • wow... this just looks.... insanly easy owo

  • @OtakuCookin Trollin', eh.

  • Respond to this video...

     Wow..... I read the comments. People are noobs to bullet hell.

  • is this song by BILL COSBY?!

  • I will penetrate your territory!

  • how did you do that? how did you hack it show me plz

  • I KEEL U WITH MAI ENGRISH!!

  • 我覺得你們外國人真病態

    好好的原創音樂非要破壞掉它

    然後配上完全不搭的音樂

    你們真是有病

  • So i'm not he only one seeing that the bullets DID hit the ship D:

  • I put the game into debug. Read the video info for full information

  • @Dragonmaw if only mame would let you change the music on the games.

  • how do u fight him anyway ?

  • You have to fulfill certain, quite harsh, requirements, all without using continues. If you do, you enter loop 2, if you survive til the end, you fight Hibachi.

  • "The game has 7 areas, but area 7 is only accessible by entering 2nd loop. 2nd loop is accessible if: * The 1st loop is completed with 1 credit. * Loses at most 2 fighters (lives). * Depending on the fighter used, have a maximum hit count of at least the following: Type A: 270 hits Type B: 300 hits Type C: 330 hits * Score at least 50 million points at the end of the area 6. * Collect all 13 bees in four of the six areas."

    Info stolen from wikipedia.

  • Know that, I was the one who added the requirements to the article :)

    Took a while to find the exact ones.

  • Actually, first loop has 6 stages, second loop has six stages plus Hibachi-stage.

  • Don't forget to mention that in second-loop, every enemy you kill shoots bullets at you upon death.

  • is it just me or some of the bullets are disappearing? At 1:05 and 1:12.

  • If it's the winking out, it's because I destroyed the source of the bullets.

    Otherwise, there's two ways it disappears without winking. The first is because I'm in debug mode, so bullets that hit the ship simply disappear. The second is that older danmaku sometimes glitch and erase sprites from time to time.

  • I can't believe this video isn't flooded by youtube retards yelling "FAKE FAKE!"

  • It's such a niche video :P

    Although, interestingly enough, a lot of the views are coming from Japan.

  • @SigmaXVirus FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE

  • Some of these patterns I haven't seen before. What difficulty level is this set to?

  • Original, 2nd Loop

  • Funny. I fight this boss with those settings and it's a lot tamer.

  • Did you die? As this was a demo run, I hit the boss without dying once, thanks to debugging. DoDonPachi scales the difficulty of bosses based on how many times you have died, as well as how early your first death was. A lot of people kill themselves at the very beginning to make the game much easier.

    At least I think it's DoDonPachi. Either way, that's probably the discrepancy.

  • Ah now that I think about it, I did die pretty early, but said "Meh" as I was recording and finished the game anyways. I also started on the second loop since I was playing the Sega Saturn version.

    I posted videos of my whole play on here titled Derek plays DoDonPachi Part x (replace x with 1 to 5, 5 being the fight with Hibachi, 1 being levels 0 and 1 (Sega Saturn version has an extra level))

  • Music: The Avalanches - Frontier Psychiatrist

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