Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (27)

Sign In or Sign Up now to post a comment!
  • You are one beautiful Guy i ever seen as programer :D

  • Game engines are a pain in the ass.

    I've tried others like Unity, DirectX Studio, GameStudio... the list goes on. The bottom line is that programming your own engine is the best way to go.

    If the engine is very fast and flexible, chances are you'll have to suffer from no documentation.

    Writing your own version of something that "acts" as an engine is way less gay than writing something gay like an engine, or using engines that bring not enough help.

    Write games raw.

    -Anti-Engine Team.

  • @GameEnginesAreGay Fuck yeah!

  • Man, I must say your hair looks really beautiful. It's so shiny and curly! How do you keep it that way?

  • Good work with the GUI, hope i get my lazy ass to finish mine soon :D

  • @Maxmetallika Thanks mate. OGL only :D

  • Hey man.

    Could you tell me please how do you draw the window and label texts in OpenGL?

    Thanks.

  • @bbgstb You need to draw them on your own.

  • A NEW VIDEO!!!! Wow. You are truly an inspiration!!!

  • @TheBatchGuy Thanks.

  • Very nice!

  • @snasebrase Thanks mate (:

  • DUDE YOU HAVEN'T MADE A VID IN FOREVER!

  • @eatcomics Yes I know mate. Sry for that... (=

  • yeah he is back !!! :D

    nice man !awesome work + progress of your work

  • @Animatixxking Indeed, I'm back (: Thanks!

  • omg finnaly new episode =) GJ man =)

  • @123ponco Zašto mi komentiraš na engleskom? Why? xD

  • @FrozenPixelStudio lol xD

  • @123ponco To je sve što imaš reći za svoju obranu?

  • @FrozenPixelStudio naviko sam pisat ne engleskom dok sam na netu lol xD

  • @123ponco Hehehe...aj dobro, isprika prihvaćena... ;)

  • Amazing job on your own windowing system. I'm curious how you actually specify what you want to appear on each window. Do you use text files that specify what appears? Do you have some form of visual interface for placing textboxes/checkboxes/sliders, etc? Well, onto part 2, maybe I'll find out =)

  • @HythlothCoder I'm not talking about codding part in my videos, but since you're curious. Everything is done with C++ through singleton class that serves as user interface. There are functions that allow creation/destruction of objects, once you create an object it will be in circulation until you destroy it. (System is updating every frame. ) You can modify the object as long as it exists. You can access any object through unique ID or pass a pointer/reference to it.

  • awesome xD! i cant wait till the new update :3

  • @TheMastaGlazy Thanks (: I'm glad that you like it =)

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more