Added: 4 years ago
From: multimediaman256
Views: 11,418
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  • @GTModified I couldn't agree more! This is why I'm working on some motion blur experiments in OpenGL. See goo . gl / 0dnI7

  • I knew how they worked because you can see it happen on some cars on the freeway sometimes...... It just seems weird that it does that......

  • looks like a wheel from LFS

  • 0:21 i thought i stopped xD

  • can you make a tutorial?

  • a tutorial for what exactly? this is simply an object that slowly increases rotation speed using key framing.

  • way too many racing games (particularly racing sims) lose part of their realism because they dont use the motion blur effect on wheels an tires well or at all. tis a shame

  • there is a constant (assuming youtube kept the original video intact) 30 frames per second framerate in this video.

    The wheel is merely starting from a stop, at the beginning of the video, and over a course of 30 seconds, the wheel accelerates to a rate of roughly 87.583mph. (actual speed may be off very slightly, as I only took the change in rotation from frame 899 to frame 900 to figure out the speed.)

  • How many frames for each tire rotation may I ask?

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