Added: 1 year ago
From: MiiLegendary
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  • hey can I use logmein hamachi as the ip?

  • when i start the client the console says "no module named socket" and the same with the server!

  • @lucaaki have you installed python 2.6.6? that should do the trick, if not you should google the socket plugin but i don't think i had to do that.. hope this helps

  • @MiiLegendary ok thanks i guess i dont have it i will google it

  • Thank you for putting a link XD

  • i did not understand how to do it please make a tut

  • @Sw3nssoN i already made a first part. check my vids :p

  • Did you make the gun? Tutorial? 

  • @NickManify22

    yes i made every bit of this game :)

    do you want a tutorial about modelling or making a game?

    i'm working on a series of tutorials about making a game (check my discription) for modelling i'd suggest to search on youtube because there are a lot people better at it than me.

  • @MiiLegendary it'd be cool if you made a tutorial on making the animations of a weapon like reloading, shooting, and maybe aiming your sights down :D

  • @MiiLegendary how did you make it multiplayer

  • @HKS134

    i set up a network connection between the 2 pc's and i send info like location, speed and rotation and let the files process that info. The idea is quite simple.

  • @MiiLegendary lemme get this straight, you made a message actuator to the model thingy??

  • do use any coding to make this multiplayer?

  • @cakeezz yes alot =)

    i'm making a tutorial for these type of games (check link in the discription for part 1)

    for one of my fps projects i used 10 pages of scripts :p

    grtz

  • @vxMExv

    i'll make a tutorial in a week or 2 :p

    i allready made one about FPS games (check my vids)

  • @myblendzone one player can run a client and a server

    for better results and less lag you could use a seperate computer to run the server

    i also made a version where one player's blendfile contains the server and the other is the client

  • does this work as a runtime? it would be cool if it did

  • @JAKEWWWWWWWWWWWWWWWW

    yes but you have to make a new one every time you change the IP

    a good hint is to use hamachi and put in that IP.

    that solved me alot of router problems

  • @MiiLegendary could a text box come when you start the sever/client and you put in the ip to set the sever or log in? i've made a text box that saves the text to a proptey and the ip in the script is set to whatever the proptey is

  • @JAKEWWWWWWWWWWWWWWWW

    ofcourse that would be possible. i'd like to see that, i will include it in my tutorial

    (i'll give you the credit ofcourse).

    you could save g.serverIP=g.obj["OBserverip"]­.serverip for example and then in the startup script i'll change the code in g.serverIP. i had that idea before, but i didn't know how i would do it.

    hope to hear from you grtz

  • @MiiLegendary yeah my text box works with a keyboard senser set to 'all keys' and 'LogToggle' is set to a boolean proptey (if it's true it puts whatever the user types in the prop, if it's false nothing happens)target is set to the proprey u want to record the text you type. getting the text to display you can find on tutorialsforblender3d website hope this helps thx (PS if JAKEWWWWWWWWWWWWWWWW is to long just use supakid13) =D

  • COOl how do you do it?????

  • Nice video :)

    One question:

    How can you change the speed of the mouse for looking around when you do the game?

  • @MrJus1995 i didn't put in the option. you could ask the player to give a kind of sensitivity and store it for example in "g.sens"

    then when you start the script you ask your PC te value of "g.sens" and use it in the script instead of the constant number i put in now.

    hope this answers your question grtz

  • @MiiLegendary Yea this helped me a lot. Thanks :)

  • Tutorial plz :D

  • I have a Working Hand for blender... i anyone wants it message me on youtube and i wil get back to you in between 0-3 days

  • Use Unity for advanced terrain and textures. Import models and scripts. Also, after effects and physics are very easy.

  • tutorial please

  • doesnt work,, the server, when i run it, doesnt respond and the games dont interact with eachother, please fix

  • @jordannw2010

    have you changed the IP in the connect script of the clienttemplates to your IP?

    the server doesn't respond untill 2 clients signed in (you can see who joined the game in the checkbox

    else there's "waiting for 2 clients"

  • @MiiLegendary yes i changed the ip, and the clients still dont respond, please make a tutorial on how to make a game from scratch, so that we could make a racing game, or shooting game, or whatever we turn it into! :)

  • @PyroTec21

    just check my template. in the clienttemplate there's a script called "MouseLook"

    to make it work, you can find an explaining video on youtube if you type "Mouselook blender"

    hope this helps =)

  • hi i rly like your script's, so i where wondering if i cold use them on some of my own projekts? and if it is ok whit u guys that i making some changes in them, to fit my own projekts. Ofc i keep the credits on all of them

  • @esonx3

    well as long as you'ld like to reffer to "MiiLegendary" it's fine by me ^^

    i'm glad it helped you =)

  • did you setup the networking or was it a template

    

  • @sumofsumstuff

    i set it up myself using the basic commands i found with google

    why? =)

  • @MiiLegendary just wondering i was working on a 2 player game with my friend

  • you need to pay for make the server?

  • @sanfelipe007 no no

    one of both player's PC works as a server just by starting the server.blend

  • @MiiLegendary ooooooook i don't know how to make a server you will make a tutorial??

  • Um its going to be an online game hoppefully come to life , go check DarkVisionGaming to see what we do , but this will be my personnal

  • hey dude , im currently on a game and i would like someonne to set up a conectivity , maybe you could help?

  • @nnjox well i'm working on a game myself but you'll have to wait untill i make the tutorial

    you could use the templates in the description but if you need more help i'ld like to help

    what kind of game is it?

  • everytime i try to play it (and i did put in my ip right) it says that the socket is missing. help please.

  • @nixodemus1

    it's the module think.. do you have python 2.6 installed seperately on your pc?

    blender tells you every time at the startup (check the DOS-like window)

    if the IP is wrong it would jkeep searching so that's not the problem, it says litteraly you don't have the python socket module installed :)

    hope this helped ^^

  • Where ist the Connect script in the Clienttemplate```???? o.o

  • @T3chnoBas3FM

    it's there on the right (in the scripts-area) under Connect i guess

  • have you ever considered making a tutorial on how to do this on our own? My games have great graphics, are fast, and are really fun to play...but playing any game alone gets boring really really fast.

    ps...please do a tutorial...:3

  • @petcarlson

    i did but that's a lot of work :p

    you could download the template if you'ld like to see how i did it ^^

    if there come more asks like you i may consider xd

  • can u please tell me how this works or make a tutorial on how to make an online fps. i want to develop my own and this games is not working when i try to play online

  • @munkylad545

    the template should work if you use the right IP

  • very good work!

  • LOL! is your friend the bullet?? hhhahahaha

  • oh that makes perfect sence lol. but i cant move because the template you uploaded doesnt let you walk around or shoot. it just turns camera with gun. if thats how you wanted to upload it can you please upload one moving or maby teach me how to move. do you have aim messenger so i dont goto keep commenting :P

  • @Entraboba

    i got msn cous i live in europe

    it's matthivdp@hotmail.com

    try this: change IP in 127.0.0.1

    then you automatically connect with your own pc and you bypass the firewall ^^

    make sure you got python 2.6 installed and if it works this way, you should set blender and python as an exeption for your firewall

  • sorry for asking alot dude. ok i did what you said and the server said waiting for 2 clients. i opened up both clients and set them both to the same ip thats on my computer. i start em both. but when i go on top view and i move my guys arms both the bottom yellow square things look like they move at the same time i move my guys arms so idk what to do

  • @Entraboba

    you shouldn't look at the server but only watch the 2 clients.

    also don't change your camera view

    you'll see when you move around on 1 client and then you press the wondows button on your keyboard and switch to the other client, that the other player is right there in the same orientation

    according to the client/server that's currently active (on the foreground) the inputs go in there.

    hope this helps ^^

  • @Entraboba

    also just change the IP and save the file so you don't have to change it every time :p

  • Comment removed

  • hey man youve been a huge help for me like thanks so much. just goto ask you one thing about playing multiplayer online part. i typed in my ip address as it said and i opened 2 clients and 2 servers of yours on my comp. but i still dont see the other guy when theyre both connected

  • @Entraboba

    you only need 1 server

    else you won't connect to the same server ^^

    try it out, you'll see

    you can walk around and see eachother moving =)

  • is that free software??

  • @zsakker yes it is, this is blender, you can download it from blender.org

  • @zsakker but you have to build the game from the ground up :p

    there are nu modules so i'd advice unity or something else for making a more-easy-to-make game :p

  • Hey mate, I got a problem. Iam programming a mini- multiplayer game, just for testing. The Server is running on localhost. Another computer has the client and trys to connect to the pc with the server (via IP), but the data never arrives the server :(

  • @xninjasFTWx

    uuhm did you listen for clients with the server?

    also make sure you save the data of the client/server and bind when you connect

    to receive somthing you can use .send and .receive

    i don't like that i use datagrams (wich can fail) you just need to stay repeating to try to receive something every time so you make sure you can't miss it

    i'll upload a template in a couple of dayz

    srry it took so long to answer

  • @MiiLegendary I have solved the problem, and it works fine on my local network. If I want to do this with a friend(over the internet), no data arrives on both sides. I think The Router-Firewalls are blocking everything that I /my friend is trying to send

  • @xninjasFTWx

    did you change both IP's in the clienttemplates to the IP of the player who also runs the server? (only one of both)

    elseway i will have to check the problem and make a guide for it also :p

    make sure you have both python installed

    you could try to set blender, python 2.6 and the files themselves as exeptions and run them as administrators (in vista)

    for me and my friend it only works if he joins in the game first and so he becomes player 1

  • @MiiLegendary I dont use your template, I write my own server and client and compile these via py2exe into an executable, so my firend doesnt need python installed. And btw I have found the mistake :D, I used the LAN IP instead of the WAN IP, so it was impossible to send data to each other :D. Sorry for that :P

  • @xninjasFTWx wie hast du das gemacht mit pyexe???

  • @T3chnoBas3FM Py2exe ist eine Erweiterung für Python mit der man Python skripts in Windows-programme konvertieren kann. Man braucht also für die kompilierten programme kein installiertes Python.

    Ich habe den Server und den Clienten in .exe umgewandelt, dass mein Freund sie auch ohne Python benutzen kann ;)

  • @xninjasFTWx wie kann ich den das genau machen?will z.B. ein jump and run als online spiel machen?muss ich dafür mit phyton programmieren können?oder nicht?oder wie komme ich kostenlos an dei scripts?

  • @Proelium1995

    could you translate it in english please, my deutch isn't very good.

  • @MiiLegendary ok i want to make a online game with blender.firts of all make a game, afterwards i need a server.furthermore,i do not know how to make out of my jump and run a mutlyplayer jump and run, which you could play with some people...so my question is do i need phyton for this or do i need another thing than "save as runtime"????pls do you know any tutorials i can german,englisch and i have 4 years latin.

  • @Proelium1995 you definitely need python. it makes you able to send and receive information about other people's controls, like jumping, position, velocity, hp,..

    the "save as runtime" function is just for show. you can play the game from within blender itself, but as a runtime people don't need blender installed on their pc to run the game.

    sockets and internet data transport isn't something you learn in 2 secs.

    i will make a tutorial for a 2 player's game.

  • @MiiLegendary that would be very good i guess.will that a tutorial for online or for lan??? because i have no server.can i use my super gamer laptop(i7 quadcore+6gbram+2gb Nvidia geforce GT540M with 2 gb grafic) to make a server?i willl seee in your tutorial i guess....

  • @Proelium1995 it's not a server like a playstation, xbox, steam or gamespy server.

    it's more like a module that receives information an sends it to other persons who are connected with the module. it's quite easy to create in python. if i haven't made the tutorial in about a month, please contact me.

    i may be having lack of motivation ( lol )

    grtz

  • can you make a multiplayer game with one keyboard?

  • @Racoonsrule411

    you mean splitscreen?

    off course you only need a script wich displays 2 cameraviews on your screen.

    the controls you can set then to your preference

  • very nice, could you maybe just tell me a basic guide to how you did this and if not thats ok, and also is it just 1v1 or will it expand?

  • @DJscratchnsniff91111

    it will definitely expand :)

    we'll see how it goes with networking

    4vs4 is our goal

    and later CTF

    what do you want to know? maybe i'll make a guide in the summer vacations

    offcource i won't telle everything as we want to become the first playable multiplayer and i found almost everything on my own

    for basic MouseLook and internet scripts you only need google ^^

  • @MiiLegendary i just want to know how to make it online so me and my friend can play my games when we aren't at each others house, I'm makeing like a mirrors edge sniper game.and want too make it multiplayer.

  • @MiiLegendary i just want to know how to make it online so me and my friend can play my games when we aren't at each others house, I'm makeing like a mirrors edge sniper game.and want too make it multiplayer.

  • @DJscratchnsniff91111

    i use socket system to send the locations, orientation and vectorial speed(to make it smoother) to each client

    and the clients send the buttons pressed and the orientation of the player.

    the shots are registered seperately and sent to the server.

    it's quite much but start with learning the socket system and the datagrams

  • as the one playing the friend id like to add this is an ONLINE multiplayer

    ps the big jumps are a fun gameplay addition, we are prob gonna make a couple o classes and one of those will be the big jump or ninja class.

  • @madsticky

    you shouldn't spoil all the classified ideas!!

  • @MiiLegendary

    I only spoiled one :p

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