Added: 4 years ago
From: Sinekyre14
Views: 9,614
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (46)

Sign In or Sign Up now to post a comment!
  • 12 or 13 years old. Our classroom had a little play area where there was an NES, and a Vectrex. The teacher had a little Apple 2 or something. Well then he got the Amiga 500, Blood Money, and Shadow of the Beast. I do not remember EVER being blown away by something like that before. I had a little 386 at home.....hahahahahahaha

    So advanced for it's time. Jesus Christ.

  • I LOVE IT. I PLAYED THIS GAME ALONG TIME AGO BUT I NEVER HAD IT. THIS GAME IS LIKE XENON AND R-TYPE BUT THERE ARE NO SOUND EFFECTS.

  • I did finish this game (only once) in 1 player mode, and project X also, which was not too easy either. Anyway, I'm still proud of these achievments, years and years later...

  • Thank you so much for this. I was playing this game on my Amiga 2000 when I was 4. So many good memories. This was back when games where crazy difficult and only the most devoted players made it to the end. It is amazing how much of this game still lies dormant in my memory even after 16 years..

  • This game rocked!!!1

  • This is one game where the ST version actually seems better.

  • One of the only games I remember as a kid that I could NOT beat, so freaking hard.

  • Hi there, Blood money has such a cool soundtrack, i was wondering if you had it in a decent quality mp3 that i could have? Please contact me at tobycirulis@gmail.com

    thanks

  • music is fucking awesome

  • @Sinekyre14 DMA design where not Swedish It is a Scottish based Developer..there might of been a swede in ther group but the creator and designer was by the same guy that brought us GTA,Lemmings and now APB..DMA Design is now Rockstar North and we all know them 

  • @Sinekyre14 Judaism isn't popular in Japan though...

  • @Sinekyre14 they left in some funny messages for the crackers too

    

  • @DaKewlJamal what funny messages did they leave in for crackers?

  • Thank you so much for uploading this! I haven't played this game in years. It really brings back memories. Thanks again.

  • best music ever

  • Psygnosis made beautiful games for the amiga.

  • I always found this game average at best. There were far better games on the Amiga such as Speedball 2, The Chaos Engine, Cannon Fodder, Nitro...

  • is that red face at the end the final boss? kinda disappointing if it is

  • awesome upload!! i loved it so much!

    5 stars!

  • don't attack me when i say this since its my opinion, but this is one of the best games ever made and I'm serious, the music is masterpiece, the Graphics were amazing for its time, the gameplay was simple but enjoyable. I loved every moment of it when I played it as a kid.

  • I agree. Very fun to play with a friend. Impossible without the cheats XD. I find that the music is awesome but gets old after the 20 minutes it takes to beat the game. Its better to enable the SFX and listen to the gun fire.

  • fuzzywzhe: Hmmm...I purchased this game just as I did almost every Psygnosis game between 1988-1990, and I loved all of them. Even if the gameplay was mediocre, the graphics and animation was like watching a demo, so it was worth it.

    Take it from someone who actually does read physics books on a regular basis (see my youtube channel), it's good for the mind both to challenge one's reflexes and also practice memorizing enemy attack waves. A video gaming tradition since Galaga or before.

  • pathetic music compared to the atari st version

  • I think just the opposite, when I hear the ST version, seemed too simple in any sense, but the AIGA version is much better, better job and fx, even creates a great air of mystery.

  • Greetings all of you, join the group I made on Facebook called Amiga Nostalagi, AMIGA NEVER DIES, The game Bloodmoney, I loved the tune and I played it alot, I LIKE THE GAME, and was a great fan of Psygnosis whom also made Shadow of the Beast, The time og Amiga was just the Greatést time of my life, I programmed demos, games, and much more on my Amiga 500 wich I still have, and I plugged it in this weekend, I just moved right back to 1989s.. Wish I could stay there...

  • very difficult, but nice musics/sound Fx...

    Used to play it on Atari ST.

    It was soo kool to play 2Players...in co-op.

  • Hmm, a lot of apparent R-Type influences in the first level: the organic floor/ceiling stuff, and the circling orbs.

  • I still fucking hate this game 15 years later.

  • lol

  • Really?! It was hard but very fun and featured some of the best animation and music for an arcade shooter until Psygnosis released Agony! Why do you hate it so much? Too hard for ya?!

  • > Why do you hate it so much? Too hard for ya?!

    The mark of a good video game is when you always feel that you got killed because YOU screwed up.

    This game was so difficult that it was impossible to *not* get killed.

    Beyond that, I found it entirely monotonous and it never felt rewarding to get through a level. Just shooting enemies that moved in a preprogrammed fashion.

    It was boring as a result.

    Quick reflexes never helped, you had to memorize the levels. May as well read a physics book

  • Your argument against Blood Money is valid. Once the effect of the nice graphics, SFX wears off the downside of the game is horribily monotonous in game music. The game really is like all other types of it's kind for it's day: just blow up a bunch of preprogrammed baddies that would still move in the same way if you weren't there, skill doesn't win the game, memorize the path does. When you break it down to it's basic elements, it really ain't that fun. Okay.....

  • > Your argument against Blood Money is valid.

    > Once the effect of the nice graphics, SFX

    > wears off the downside of the game is

    > horribily monotonous in game music.

    The XBox 360 has 3 PPC cores at 3.2Ghz, with 2 HW threads on it, and can achieve speeds of up to 15 GB/s to memory via the CPU.

    The PS3 has 10 cell controllers, and an PPC running the whole shebang at 3.2 Ghz

    The Wii runs at 783 MEGA Hz

    And is kicking everybody's ASS. Graphics don't make the game. Gameplay makes the game.

  • you read too much books about video games, this is just gameplay from another era, this is how it was working in those days.

    gameplay as evolved you're right but we're talking about nostalgia here :)

  • > you read too much books about video games, this is just

    > gameplay from another era

    Look, I had this game, on my Amiga.

    Some good games frmo that era. Test Drive II was good. Battlechess was cool. Another World was fun. Giana Sisters was good.

    Speedball I, and II was very good. They are still very playable today.

    Drip! was good - I might even clone that.

    But I hated Blood Money. The gameplay was terrible. The game was just really hard, and to play it, you had to memorize the levels

  • well, it was an amiga game. what did you expect? i was 8 yrs old, when i played that game, so memorizing the paths were just the right thing to train my memory ;-)

  • Haven't seen this game for years; hadn't realised how similar it was to the coin-op Mr Heli.

  • I used have this game on the Atari ST, but it always looked better on the Amiga. Who would have thought DMA (Doesn't Mean Anything) Design games would go on to create Lemmings and then later stsrt the GTA games.

  • This was the 1 Amiga game i felt i never conquered even in 2 player mode this was the toughest and funnest games of it's time. Thanks for putting it up though i wish you had put it on unedited...cutting out your deaths? or editing for time? I think the 1st.

    Peace

    Brett

  • It would have taken maybe 20 videos to put it all in here unedited. The levels are incredibly long, and very hard. I simply dont have time to finish them all..

    Besides there's a lot of repeating graphics, you get to see most of it in this video. Enjoy.

  • oh my god ive wasted so much of my life on computer games. this one kicked ass i remember me an a mate would play it over at his. music was ace on this one.

  • This game is CRAZY hard..

  • the days of proper gaming rather than the realism obsessed rubbish of today

  • awsome game but super hard! music is very good, have always loved this game

  • This is a good game but one thing i remember about it that kind of sucked was the fact that you had to choose between having either sound effects or music while you were playing..too bad you couldn't have both.

  • Same here, it was one of my favorite games at the time.

  • I f*cking LOVED this game, the music was awesome! I had it on the Amiga 500 about 20 years ago!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more