12 or 13 years old. Our classroom had a little play area where there was an NES, and a Vectrex. The teacher had a little Apple 2 or something. Well then he got the Amiga 500, Blood Money, and Shadow of the Beast. I do not remember EVER being blown away by something like that before. I had a little 386 at home.....hahahahahahaha
I did finish this game (only once) in 1 player mode, and project X also, which was not too easy either. Anyway, I'm still proud of these achievments, years and years later...
Thank you so much for this. I was playing this game on my Amiga 2000 when I was 4. So many good memories. This was back when games where crazy difficult and only the most devoted players made it to the end. It is amazing how much of this game still lies dormant in my memory even after 16 years..
Hi there, Blood money has such a cool soundtrack, i was wondering if you had it in a decent quality mp3 that i could have? Please contact me at tobycirulis@gmail.com
@Sinekyre14 DMA design where not Swedish It is a Scottish based Developer..there might of been a swede in ther group but the creator and designer was by the same guy that brought us GTA,Lemmings and now APB..DMA Design is now Rockstar North and we all know them
don't attack me when i say this since its my opinion, but this is one of the best games ever made and I'm serious, the music is masterpiece, the Graphics were amazing for its time, the gameplay was simple but enjoyable. I loved every moment of it when I played it as a kid.
I agree. Very fun to play with a friend. Impossible without the cheats XD. I find that the music is awesome but gets old after the 20 minutes it takes to beat the game. Its better to enable the SFX and listen to the gun fire.
fuzzywzhe: Hmmm...I purchased this game just as I did almost every Psygnosis game between 1988-1990, and I loved all of them. Even if the gameplay was mediocre, the graphics and animation was like watching a demo, so it was worth it.
Take it from someone who actually does read physics books on a regular basis (see my youtube channel), it's good for the mind both to challenge one's reflexes and also practice memorizing enemy attack waves. A video gaming tradition since Galaga or before.
I think just the opposite, when I hear the ST version, seemed too simple in any sense, but the AIGA version is much better, better job and fx, even creates a great air of mystery.
Greetings all of you, join the group I made on Facebook called Amiga Nostalagi, AMIGA NEVER DIES, The game Bloodmoney, I loved the tune and I played it alot, I LIKE THE GAME, and was a great fan of Psygnosis whom also made Shadow of the Beast, The time og Amiga was just the Greatést time of my life, I programmed demos, games, and much more on my Amiga 500 wich I still have, and I plugged it in this weekend, I just moved right back to 1989s.. Wish I could stay there...
Really?! It was hard but very fun and featured some of the best animation and music for an arcade shooter until Psygnosis released Agony! Why do you hate it so much? Too hard for ya?!
The mark of a good video game is when you always feel that you got killed because YOU screwed up.
This game was so difficult that it was impossible to *not* get killed.
Beyond that, I found it entirely monotonous and it never felt rewarding to get through a level. Just shooting enemies that moved in a preprogrammed fashion.
It was boring as a result.
Quick reflexes never helped, you had to memorize the levels. May as well read a physics book
Your argument against Blood Money is valid. Once the effect of the nice graphics, SFX wears off the downside of the game is horribily monotonous in game music. The game really is like all other types of it's kind for it's day: just blow up a bunch of preprogrammed baddies that would still move in the same way if you weren't there, skill doesn't win the game, memorize the path does. When you break it down to it's basic elements, it really ain't that fun. Okay.....
well, it was an amiga game. what did you expect? i was 8 yrs old, when i played that game, so memorizing the paths were just the right thing to train my memory ;-)
I used have this game on the Atari ST, but it always looked better on the Amiga. Who would have thought DMA (Doesn't Mean Anything) Design games would go on to create Lemmings and then later stsrt the GTA games.
This was the 1 Amiga game i felt i never conquered even in 2 player mode this was the toughest and funnest games of it's time. Thanks for putting it up though i wish you had put it on unedited...cutting out your deaths? or editing for time? I think the 1st.
It would have taken maybe 20 videos to put it all in here unedited. The levels are incredibly long, and very hard. I simply dont have time to finish them all..
Besides there's a lot of repeating graphics, you get to see most of it in this video. Enjoy.
oh my god ive wasted so much of my life on computer games. this one kicked ass i remember me an a mate would play it over at his. music was ace on this one.
This is a good game but one thing i remember about it that kind of sucked was the fact that you had to choose between having either sound effects or music while you were playing..too bad you couldn't have both.
12 or 13 years old. Our classroom had a little play area where there was an NES, and a Vectrex. The teacher had a little Apple 2 or something. Well then he got the Amiga 500, Blood Money, and Shadow of the Beast. I do not remember EVER being blown away by something like that before. I had a little 386 at home.....hahahahahahaha
So advanced for it's time. Jesus Christ.
doomie77 5 months ago
I LOVE IT. I PLAYED THIS GAME ALONG TIME AGO BUT I NEVER HAD IT. THIS GAME IS LIKE XENON AND R-TYPE BUT THERE ARE NO SOUND EFFECTS.
3KNOCKS 8 months ago
I did finish this game (only once) in 1 player mode, and project X also, which was not too easy either. Anyway, I'm still proud of these achievments, years and years later...
lokhan 8 months ago
Thank you so much for this. I was playing this game on my Amiga 2000 when I was 4. So many good memories. This was back when games where crazy difficult and only the most devoted players made it to the end. It is amazing how much of this game still lies dormant in my memory even after 16 years..
JackBauer1991 11 months ago
This game rocked!!!1
103littlebastard 1 year ago
This is one game where the ST version actually seems better.
meowmmmmm 1 year ago
One of the only games I remember as a kid that I could NOT beat, so freaking hard.
CK8652 1 year ago
Hi there, Blood money has such a cool soundtrack, i was wondering if you had it in a decent quality mp3 that i could have? Please contact me at tobycirulis@gmail.com
thanks
stoopah 1 year ago
music is fucking awesome
ludoboommonster 1 year ago
This comment has received too many negative votes show
The developers were swedish.
This was back when jews weren't dominating the gaming industry. The golden years..
Sinekyre14 1 year ago
@Sinekyre14 DMA design where not Swedish It is a Scottish based Developer..there might of been a swede in ther group but the creator and designer was by the same guy that brought us GTA,Lemmings and now APB..DMA Design is now Rockstar North and we all know them
andycats 1 year ago
@Sinekyre14 Judaism isn't popular in Japan though...
satansam 1 year ago
@Sinekyre14 they left in some funny messages for the crackers too
DaKewlJamal 1 year ago
@DaKewlJamal what funny messages did they leave in for crackers?
T3RRABYT3 1 year ago
Thank you so much for uploading this! I haven't played this game in years. It really brings back memories. Thanks again.
StarlessTerrace 2 years ago
best music ever
kudlatykid 2 years ago
Psygnosis made beautiful games for the amiga.
Montymole21 2 years ago
I always found this game average at best. There were far better games on the Amiga such as Speedball 2, The Chaos Engine, Cannon Fodder, Nitro...
DingKong 2 years ago
is that red face at the end the final boss? kinda disappointing if it is
rivalbeats 2 years ago
awesome upload!! i loved it so much!
5 stars!
hairstyleriioohhh 2 years ago
don't attack me when i say this since its my opinion, but this is one of the best games ever made and I'm serious, the music is masterpiece, the Graphics were amazing for its time, the gameplay was simple but enjoyable. I loved every moment of it when I played it as a kid.
xInsaneGamersx 2 years ago 2
I agree. Very fun to play with a friend. Impossible without the cheats XD. I find that the music is awesome but gets old after the 20 minutes it takes to beat the game. Its better to enable the SFX and listen to the gun fire.
TasuLife 2 years ago
fuzzywzhe: Hmmm...I purchased this game just as I did almost every Psygnosis game between 1988-1990, and I loved all of them. Even if the gameplay was mediocre, the graphics and animation was like watching a demo, so it was worth it.
Take it from someone who actually does read physics books on a regular basis (see my youtube channel), it's good for the mind both to challenge one's reflexes and also practice memorizing enemy attack waves. A video gaming tradition since Galaga or before.
KrionyX 2 years ago
pathetic music compared to the atari st version
LUNAPOLICE 3 years ago
I think just the opposite, when I hear the ST version, seemed too simple in any sense, but the AIGA version is much better, better job and fx, even creates a great air of mystery.
LizardLESL 2 years ago
Greetings all of you, join the group I made on Facebook called Amiga Nostalagi, AMIGA NEVER DIES, The game Bloodmoney, I loved the tune and I played it alot, I LIKE THE GAME, and was a great fan of Psygnosis whom also made Shadow of the Beast, The time og Amiga was just the Greatést time of my life, I programmed demos, games, and much more on my Amiga 500 wich I still have, and I plugged it in this weekend, I just moved right back to 1989s.. Wish I could stay there...
hhaawwkkee 3 years ago
very difficult, but nice musics/sound Fx...
Used to play it on Atari ST.
It was soo kool to play 2Players...in co-op.
macdeath69 3 years ago
Hmm, a lot of apparent R-Type influences in the first level: the organic floor/ceiling stuff, and the circling orbs.
EdOscuro 3 years ago
I still fucking hate this game 15 years later.
fuzzywzhe 3 years ago
lol
dacepe 3 years ago
Really?! It was hard but very fun and featured some of the best animation and music for an arcade shooter until Psygnosis released Agony! Why do you hate it so much? Too hard for ya?!
Starhawk73 3 years ago
> Why do you hate it so much? Too hard for ya?!
The mark of a good video game is when you always feel that you got killed because YOU screwed up.
This game was so difficult that it was impossible to *not* get killed.
Beyond that, I found it entirely monotonous and it never felt rewarding to get through a level. Just shooting enemies that moved in a preprogrammed fashion.
It was boring as a result.
Quick reflexes never helped, you had to memorize the levels. May as well read a physics book
fuzzywzhe 3 years ago
Your argument against Blood Money is valid. Once the effect of the nice graphics, SFX wears off the downside of the game is horribily monotonous in game music. The game really is like all other types of it's kind for it's day: just blow up a bunch of preprogrammed baddies that would still move in the same way if you weren't there, skill doesn't win the game, memorize the path does. When you break it down to it's basic elements, it really ain't that fun. Okay.....
Starhawk73 3 years ago
> Your argument against Blood Money is valid.
> Once the effect of the nice graphics, SFX
> wears off the downside of the game is
> horribily monotonous in game music.
The XBox 360 has 3 PPC cores at 3.2Ghz, with 2 HW threads on it, and can achieve speeds of up to 15 GB/s to memory via the CPU.
The PS3 has 10 cell controllers, and an PPC running the whole shebang at 3.2 Ghz
The Wii runs at 783 MEGA Hz
And is kicking everybody's ASS. Graphics don't make the game. Gameplay makes the game.
fuzzywzhe 3 years ago
you read too much books about video games, this is just gameplay from another era, this is how it was working in those days.
gameplay as evolved you're right but we're talking about nostalgia here :)
leborico 3 years ago
> you read too much books about video games, this is just
> gameplay from another era
Look, I had this game, on my Amiga.
Some good games frmo that era. Test Drive II was good. Battlechess was cool. Another World was fun. Giana Sisters was good.
Speedball I, and II was very good. They are still very playable today.
Drip! was good - I might even clone that.
But I hated Blood Money. The gameplay was terrible. The game was just really hard, and to play it, you had to memorize the levels
fuzzywzhe 3 years ago
well, it was an amiga game. what did you expect? i was 8 yrs old, when i played that game, so memorizing the paths were just the right thing to train my memory ;-)
milan1200 2 years ago
Haven't seen this game for years; hadn't realised how similar it was to the coin-op Mr Heli.
Floppy27641 3 years ago
I used have this game on the Atari ST, but it always looked better on the Amiga. Who would have thought DMA (Doesn't Mean Anything) Design games would go on to create Lemmings and then later stsrt the GTA games.
TheKidDoc81 3 years ago
This was the 1 Amiga game i felt i never conquered even in 2 player mode this was the toughest and funnest games of it's time. Thanks for putting it up though i wish you had put it on unedited...cutting out your deaths? or editing for time? I think the 1st.
Peace
Brett
brettamickfilms 3 years ago
It would have taken maybe 20 videos to put it all in here unedited. The levels are incredibly long, and very hard. I simply dont have time to finish them all..
Besides there's a lot of repeating graphics, you get to see most of it in this video. Enjoy.
Sinekyre14 3 years ago
oh my god ive wasted so much of my life on computer games. this one kicked ass i remember me an a mate would play it over at his. music was ace on this one.
agentolshki 3 years ago
This game is CRAZY hard..
Sinekyre14 3 years ago
the days of proper gaming rather than the realism obsessed rubbish of today
josssmith 3 years ago
awsome game but super hard! music is very good, have always loved this game
CTOLLEY19 3 years ago
This is a good game but one thing i remember about it that kind of sucked was the fact that you had to choose between having either sound effects or music while you were playing..too bad you couldn't have both.
HelloFade2 4 years ago
Same here, it was one of my favorite games at the time.
MrLandale 4 years ago
I f*cking LOVED this game, the music was awesome! I had it on the Amiga 500 about 20 years ago!
Beltmark 4 years ago