@rishabhrajan Because I said so. You mean is there some underlying mathematical reason? Not really, that particular number just seemed to do a good job of selecting between consonants and vowels. Although you bring up a good point, which is that that number is not independent of the DSP vector size, so if you had a different number of samples per vector you'd have to change 8 to something larger or smaller, depending.
@dude837 Thanks for the explanation. I am also wondering how is it that counting the number of times the audio crosses the zero point helps detect that noise-like timbre? Wouldn't that happen anyway?
@jeriklesh1 Thanks, dude. Pitch detection is tricky. Plus, there are already lots of great Max objects for doing pitch detection. fiddle~ is the canonical example, and I'm sure you could find lots of other good examples at maxobjects (dot) com
I was wondering if i could trouble you for some max help. I have a project due that is all about creating interactive max patches and i think a vocoder, but attached to a mic instead of an sfplay object, would be great but its not simple to do. If you have the time to help that would be amazing :)
@swedishgirl96 Hey man, yeah I'm going to be much too busy to be of any help, but what you're trying to do shouldn't be that hard. Just use an adc~ object instead of an sfplay. If you want to get really fancy you can replace the sawtooth wave part with another adc~ that takes guitar input. That can be a pretty sweet effect.
why specifically 8 for the zerox ?
rishabhrajan 1 month ago
@rishabhrajan Because I said so. You mean is there some underlying mathematical reason? Not really, that particular number just seemed to do a good job of selecting between consonants and vowels. Although you bring up a good point, which is that that number is not independent of the DSP vector size, so if you had a different number of samples per vector you'd have to change 8 to something larger or smaller, depending.
dude837 1 month ago
@dude837 Thanks for the explanation. I am also wondering how is it that counting the number of times the audio crosses the zero point helps detect that noise-like timbre? Wouldn't that happen anyway?
rishabhrajan 1 month ago
the link is dead, can anyone upload the file again?
wrestla1990 1 month ago
Absolutely top notch tutorial mate, thanks so much
mazza333 1 month ago
Hi Sam! You're so cool, so quick and really up to the point!!! THX a LOT
what about a pitch detector with fft..?
God bless
jeri
jeriklesh1 3 months ago
@jeriklesh1 Thanks, dude. Pitch detection is tricky. Plus, there are already lots of great Max objects for doing pitch detection. fiddle~ is the canonical example, and I'm sure you could find lots of other good examples at maxobjects (dot) com
dude837 3 months ago
Thats cool :) Yeah sounds easy enough im just learning max msp in my music course so im only a newbie
thanks for the help
swedishgirl96 4 months ago
I was wondering if i could trouble you for some max help. I have a project due that is all about creating interactive max patches and i think a vocoder, but attached to a mic instead of an sfplay object, would be great but its not simple to do. If you have the time to help that would be amazing :)
Great Video
swedishgirl96 4 months ago
@swedishgirl96 Hey man, yeah I'm going to be much too busy to be of any help, but what you're trying to do shouldn't be that hard. Just use an adc~ object instead of an sfplay. If you want to get really fancy you can replace the sawtooth wave part with another adc~ that takes guitar input. That can be a pretty sweet effect.
dude837 4 months ago
Brilliant!
belmontjam 5 months ago
totally great! thanks heaps for this! :)
viktoriaRUS 5 months ago
KILL
TheWisdomCube 10 months ago
3:49 buttsecks.mov ;)
JoelisRich 1 year ago 4
@JoelisRich Is it more embarrassing that I have that on my desktop, or that you've seen the word so many times that it jumped out at you like that?
dude837 1 year ago
@dude837 its true, my smut spotting abilities are superhuman, but I am not ASShamed of them ;D
JoelisRich 1 year ago
@dude837 regardless, thanks for the tutorial, it's awesome advice!
jit3k 10 months ago
@dude837 that you have it on your desktop!
withmynamelast 9 months ago
@JoelisRich BRUCEPHALUS, LOL!
rah23dragon 1 month ago
Thanks for the explanation. This was very helpfull. Could you perhaps tell us something about the phase vocoder using max?
MikRoelf 1 year ago
Nicely explained.....good job
ronnie9253 1 year ago