Added: 2 years ago
From: DeanoProductionsTM
Views: 3,120
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  • What is up with all you people using the "Track level" camera? What happened to the seated camera?

    Anyways, awesome coaster. Sorry bout the gripe.

  • @waffle652 Thanks. I probably choose that camera angle for the POV because smooth track could be seen well and there is less carraige to obstruct the view. But it was a long time ago I did it.

  • @DeanoProductionsTM That's the reason i was thinking. But i've always through seeing the car added to the immersion. No fun watching a sim of a coaster from a position that's not possible for a rider.

    And yes, this is a great coaster.

  • whats the songs name??

  • @ad56ful Sorry, I can't remember the name :(

  • It's good, but it shouldn't be a woodie.

  • Why can't people use No Limits normally, constructing coasters by hand?

  • @MrJonathanChen Because real engineers built coasters not by hands but with FVD programs such as Newton². :)

  • a bit dissapointing, compared to some of your other creations... but good still :)

    7/10 :P

  • is this an Intamin woodie?

  • where did your video file get saved to?

  • I didn't like how you rotated the frames after the 1st hill, but both sections had pumps in them.

  • bearing in mind it is a woodie...

  • That has nothing to do w/ the quality of the NL work, only real-life bumpiness.

  • yes it does, he could have purposely added the bumps to make it realistic...

  • really nice! Good work 5* look my newest coaster Mini Blaster :D

  • What was that weird effect on one of the banking? It turned upside down!

  • Another awesome one! WTG!

  • I would totally ride that!! 5/5

  • Thanks :D

  • not bad for a practice ride. 4/5

  • Thanks :)

  • OUCH, everything but the Newton part was well, not very good. It was somewhat smooth, but the trim brake was obivously the newton transition. And you transition into the MCBR was jerky.

  • Well, the trim was added after there was a red g spike on that hill so i just made 2 segments straight and made them into brake segements.

    Thanks for commenting :P

  • Hardly! This was very good. If anything the Newton part was a bit too snappy.

    This was a great coaster Dean, you banked the first turn funnily but that wasn't too much of a problem. It was really nice otherwise.

  • i really dont get what newton is...

  • Newton is a programme outside of No Limits that constructs the track by the builder inputting the G' they want the rideer to expirience at a point in the ride. Galerazirwind's basic tutorial of Newton is good, you could watch that to find out what it is. :P

  • That was cool and smooth. But the part at the top of the second big hill with the brakes, when the camera thing turned that like, made me dizzy. =]

  • lol and thanks :)

  • overall i think the layout was great and a majority of the track was very smooth, but i think a few banking transitions in general could be fixed up. but otherwise great job! 5/5

  • Thank you :) I'm still improving with my transitions. :P

  • Thats great dude. A bit too fast but awosme!

  • hmmm i wonder why...

    SPEED monster maybe?

  • Lol thanks :p

  • arn't you going to handsmooth it anymore?

  • Well i hand smoothed parts. Newton doesnt smooth it, it builds it once the builder enters the g forces they want etc...

  • Ohh i see ^^ can't wait untill nolimits 2, it says it has one of those built in!

  • What are the advantages of using Newton vs handsmoothing it yourself?

  • If you use Newton correctly, you don't have to worry about smoothing it.

  • hey jawharp!

  • better :)

    did you use the smooth tool at all?

  • Erm yea, 60. :P

    and Thanks

  • that was quick to upload another coaster, looks good though.

  • Thanks :)

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