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From: HDstarcraft
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  • Can't you auto cast the exit command?

  • i can understand link to worm in hatchery, link from hatchery to worm, link from afar worm to minerals -but how is it set that workers get back to worm after gathering resources??

  • @eilstrider was possible not anymore patched

  • HD sounds like Blizshouter. Not saying it's boring. OK, maybe he does sound bored. Cool trick! I believe that zerg would easily be the most powerful race if nydus were used more often. I remember one early game between Dimaga ang TLO where Dimaga won by attacking all bases thru nydus worms.

  • @f0rzen probably a similar way that a single celled organism can turn into an elephant

  • i cant get it to work :/ ?...

  • @JKL331 All you have to do to build it is have it in sight of one of your units then you can build in the area of sight

  • I hate the nydus canal, its too loud when it pop up. Zerg are supposed to be Sneaky . terrain or protoss sneaky drop = no loud sound as like the nydus canal.

  • @klickkzam totally agree, ghosts summoning nukes on your base should also be sneaky, that warning is ruining the game ;]

  • @klickkzam I agree too, even though I'm a protoss player I can always prepare for a worm drop when I hear the sound

  • @klickkzam Remember that unit that zerg already has a million of? Oh right, it's the overlord whose drops are just as quiet as terran/toss.

  • @afcmango need to upgrade it a thousand times unlike toss

  • why HD sounds different between the old videos and new videos?

  • @jinnysam22 he got a new mic a bit ago

  • Would this maybe be better for say, getting extra gas at your disposal early? The trouble with Zerg is how many geysers you have at your disposal. Im sure when you're starting to get your muta flock out having six drones off minerals getting you extra gas (again, from your opponents' handy expansions?) could make an awful lot of difference, and at least rival having the expansion up. You can build a worm and an extractor without creep, too, and relatively quickly.

  • I'd like to see a strategy that involves ninja nydus mining out your opponents expansions before he can take them xD

    aggressive mining for the win! it's a new take on economy harass =D

    Like mine out his third and take all the other bases close to him to starve him out more easily =3

  • This is an awesome trick, but it's unfortunately very micro-intensive mining.

  • Coooooooooooool

  • Really this is kinda kool but, whats the point?

  • Nice Trick but rarely saw Zerg players use this/

  • They patched this.

  • @Crezth lol

  • that's so fucking useless. why not just build a hatch

  • @pkeybank

    he just explained it you idiot

    dont have fear of getting your expo attacked and losing your hatcheries/drones

  • @pkeybank A) you might have rocks in the way and B) it cost 100/100 to make a nydus and save your drones. It costs 1600 to set up a fully mining base with hatches. If you set up a fully mining base then you could lose the drones and the hatch, That's 1100 on drones alone lost on a normal base. It's more cost efficient to use this trick if you can use it properly since you'll be able to save most of the drones with it.

  • @boredwan A hatchery doesn't go down to three stimmed marines in a couple of seconds though. If you slip once and still have your drones out when this happens, well...

  • @Black665 but when the hatchery does go down, where will the drones go other than into tanks and marines?

  • I feel bad for the nydus worm...having to swallow, and vomit drones the entire game, or till it dies.

  • the worm can get to land and islands same thing i tried it 

  • that's so cool trick dude, keep up the good videos man...

  • This is cool, but it takes extra micro, and isn't even efficient, plus nydus worms cost more than hatcheries (hatchery is 300 mins, nydus is 100/100 but gas mines 3 times slower than mins, so it is like 300 minerals, making a nydus cost 400 mins, and more than a hatchery.)

    But, I could see how the nydus worm could save zerg from losing to harass, a base snipe, or allow them to get in a better position faster, if they put it near the mineral patches.

  • @AJ4710 but with a normal base you'd be more likely to lose all the drones. This could save all the drones. The drones have a net cost of 1100 minerals. You don't need to waste larva and minerals on re-making drones. Zerg is all about the larva dude.

  • @boredwan yeah, that is basically what I was saying with the second paragraph.

  • When someone says, "Eeew they are gross!" You say, "Naw, they adorable." That is what true zerg fans say :3

  • I want to see a pro do this but i imagine it would be incredibly difficult :(

  • how bout you just... build the hatchery???

  • @gattler that's too simple, pros use unnecessarily elaborate and complex schemes to win and look epic doin it :3

  • @Yurpzee they should make it fully automatic :) would be very nice to have :)

  • you could sneak high yield expansions

    or everybase. really cool

  • OMG, best video I have seen so far! I will try this out right away in hopes that there were no fixes... That is a very sneaky and tactical way to play zerg. :) And for the rest of you, I would just suggest maybe a little shift work in your macro. ;)

  • lol idk how I could get anything else done if I had to remember to do that constantly

  • is this still usable? how come no one uses it?

  • @NssOssPtm cuz no one is pro enough

  • lol at all the people answering the floating island question with a 'get vision' type answer

  • so does this still work?

  • only problem i c is that zerg use hach's for units so why not just spend 300 minerals on hach hotkey hatch 2 nydes then walla like u have 3 hatches in bace that are all minning?

  • @JKL331, Obviously, they create a WORMHOLE.

    Todays kids ... does nobody read Stephen Hawking anymore?

  • does no one get JKL331's joke?

    what he means is how does the nydus worm dig to the flying island through the space

  • @biaxid3nt while I'm not sure what mentioning physics does for your argument, I do see now that I read the original comment wrong

  • Lol, that worm's gonna die of overworking XD.

  • scoobiesmackies@gmx.de

    pls add me on lockerz >FWB<... thx

  • that zerg thing were the drone go through like the telaport thing can you still do that?

  • they should make insane and very hard computers do stuff like this

  • My apm is around 90-100, and i dont think that is enough for this strategy

  • How do worms get to floating islands?

  • @JKL331 Or on sky scrapers. 

  • @JKL331 I've never really put that to thought. LMAO.

  • @OmfgBogsy the nydus network can send a worm to anywere that the person has vision

  • @XxXFirexXxFlyXxX

    Didn't seem to get the joke he JK said, but ok. xD

  • @JKL331 overlords...

  • @bubblingbeeble do you not get physics? he said how does a worm get to a "FLOATING" island...

  • @JKL331 by sending an overlord to the island ;)

  • @JKL331 use overseers to get visoin i would think am only bronze

  • @JKL331 overlord then u can summon it

  • @JKL331

    wormholes :O ?

  • @JKL331 It kinda sounds like a corn joke

  • @JKL331 Use an overlord or other flying unit as a spotter for the placement.

  • @MrBananaslug4 he was making a joke... worms have to be connected somehow... head to tail..... if its a floating island, u would obviously see the body of the worm... but u don't...

  • @JKL331 a Space Wormhole. 

  • @flippppurple LOL

  • @JKL331 dont worry about it

  • @JKL331 as long as you have vision(overlord) you can put a nydus there

  • @JKL331 they first get from the hive into the earth, then when they have to get to the floating island, they use their ""new stolen, unknown protoss warp technology"" and get to that island...

  • @JKL331 overlord

  • @JKL331 nydus worms are actually star trek style transporters.

  • @JKL331 worm holes obviously.

  • @JKL331 Ventral sacs, Then fly a drone to the island with an overlord/seer

  • @JKL331 its not floating if you see the map

  • @JKL331 it's a trick the worm has a twin brother in the island

  • @JKL331 well with a overlord ...

    

  • @JKL331 they dig below it

  • @JKL331 omg wow i haven't thought of that

  • @JKL331 they can move through space dah

  • @JKL331 overlord

    

  • @JKL331 Floating islands? dumbass..

  • @JKL331 dunno how things were back then, but now an overlord is all that's needed

  • @JKL331 whats worse than finding a worm in your apple?

  • @nniicckk66006600 finding half a worm in your apple after taking a bite

  • @bioburn no, the Holocaust

  • @JKL331 Zerg god working mysterious ways..

  • portable hatchery

  • having to keep pressing that buttons to move drones around is a pain .... but it is a good tip. good for protecting and transporting drones too

  • imagine the amp needed for doing this effectively for harvesting minerals from 4 different areas

  • @TheGimarr Exactly 15 APM based on Husky's 16 second guesstimation.

  • scoobiesmackies@gmx.de

    pls add me on lockerz >FWB<... thx

  • scoobiesmackies@gmx.de

    pls add me on lockerz >FWB<... thx

  • I rather use the NC to build a Hatchery there so I don't have to macro the NC every mintue.

  • Seems to be dead for me, they keep trying to walk back to the base, they wont go back into the worm.

  • @Corbinhair You gotta shift-rally them to the minerals/hive and back to the worm/network, so they'll collect/drop and then get back into the Nydus.

    Select the Nydus Worm > hold shift > right click minerals > right click Nydus Worm > release shift > select Nydus Network > hold shift > right click Hive > right click Nydus Network > release shift > start the mining action.

  • does it still work?

  • i was no 300.000 waching that... woohoo

  • this is pathetic really.

  • @echosoundsnatural FUCK YOU

  • @aznbkilling ok I will draw: spending any amount of gas on a useless expand just to get the mins means u are clearly massing that very lame creature called "zerglings"(cause they came in pairs) with 3h or more in ur main.

  • now wouldn't things work out better if u just took the extra step and expanded?

  • @antiirony its hard to keep it up sometimes especialy when you cant get a drone out of your base... or you want to grab the high yeild fast

  • I can see this being useful late game when you have idle drones and you are waiting for that hatchery to be done. Just put it on the other side of the mineral patch and mine there while the hatchery is being built! See guys not completely useless xP

  • useless... too slow

  • this is useless

  • @shadowq8 indeed, as if the zerg dint have enough to macro manage...

  • awesome way to mine islands and stuff behind rocks i gotta try this

  • THATS COOL!!!!!

  • i can't wait to see what new units come out in HOTS ...FOR THE SWARM!!!!!!

  • @A4moondoggy but i think that we will make use of them only in the campaign mode... i don't think there will be any new units in multiplayer 

  • losing a hatchery is devastating,

    not having a hatchery to help produce things is more devastating imo :/

    but this would certainly be fun to steal a lot of high yield resources that should be contested without risking too much :D

  • that worm's getting penetrated all day lol. truth is though this is APM intensive as fuck. but in higher level play maybe it has some insanely sweet uses

  • damn....i'm just lucky i haven't come across zerg players that do this in the game or else i'd be fucked O_o

  • nice! this is getting added to my inject larva routine, so thats hotkeys 5-9 right there

  • How does the mining drones know to go back into the nydus worm?

  • @Jelensta when selecting the nydus worm and pressing for the rally point on the minerals u hold shift to give it the second rally move and then u klick on the nydus worm itself.. that will make the drones first go and mine and then load back in the nydus. and u do the same for the other nydus network but do it to the hatchery instead of minerals :)

  • EW WAY toio annoying

  • ANOTHER way you could just send drones and build a hatchery there :)

  • @altf4nubs I used this in a 4v4 where the opponent had every expo on patrol. So, I spawned a worm at the high and got like 1k minerals before getting destroyed 3 times

  • @altf4nubs the point was so that you don't have to risk losing a hatchery

  • id forget to do this along with spawning larvae

  • Fuck...this is too advanced for me LAWL

  • Lol whats diablo about xD?

  • cool trick! =D

  • nydus owns, i use it to win games agaist terren

  • ive tried this strategy in game and i have to say clicking every 6 seconds from both ends of the nedus worm for 20 minuts to deplete a field makes this strategy inafective beyond reckoning but i think the idea is interesting only if there was a way to make them go on their own, and no shift

    +d does not work

  • This was discussed on a stream I was watching the other night and as I understood it works out thats its just better to get overlord upgrades and ship the drones over there, nydus is just too expensive on gas. A smart player might also knows whats going on from hearing the nydus, once he realizes it didnt appear in his base. Overlord upgrades will give much better options are well, zerg using drops must be the most underused thing in the game.

  • Comment removed

  • an awesome trick, but way too much work for me lol, far too lazy

  • Imagine a 200+ apm pro doing this, that would be sick

  • @madchef Only koreans would do this.

  • this should be made auto, a zerg ability

  • @FreeeeS too rigged man, unfair for terran and toss

  • @TlMpossible all is fair in love and war :P

  • @TlMpossible lol yes right its still fair to terran being OP >.>?

  • @airkillere100 im a zerg player :(

    but i think if this became automatic then that'd go overboard

  • @TlMpossible nah it would be an advantage we have but just that the automatic has a cooldown of like 5 seconds

  • @airkillere100 I hear a lot of people saying Terran is OP...but I've yet to hear any actually give some viable proof as to how they're OP...

  • @grieversnow A tier 1.5 unit being able to kill a tier 3 unit...

  • @mit871chell

    right, so a marauder can solo a colossus?

    because that is what you're implying, that a marauder can solo a colossus.

    maybe if you read the manual, you'd realize the colossus is a support offensive unit. but you just mass colossi and attack head on right?

    4 marauders almost equal the cost of a colossus and that matchup is somewhat even. but you're just an idiot to think you have a valid argument.

    you know thors are tier 2.5 and roaches are 1.5. ZOMG ZERG OP QQ

  • @mit871chell which units are in question...Also, don't you think it would be a little odd if all battles could be easily won, just by having single units at higher tiers? Stop looking at it like steps on a ladder with anything higher up always winning. Instead, look at the abilities of the units. I don't go into war with a pile top tier units and expect to win.

  • @grieversnow besides people like fruit dealer, the worlds best zerg player, saying that terran is op, means something

  • @mit871chell just cause the guy is good at the game doesn't mean his opinion matters much more. So he got his ass handed to him and bitched about it...just like all the other people that say terran is op. I play terran all the time and occasionally get my ass whipped by void rays...PROTOSS OP...and then get my ass kicked by..well, actually a zerg has never beaten me yet but they must be OP cause they beat some other race sometime huh?

  • @grieversnow He won the GSL, even he commented, that the only reason he was able to was because the terran player made crucial mistakes that caused him to loose.

    Void rays are easy to counter, its called, you backed the fuck off so they don't get their charge.

    His opinion matters way more, blizzard themselves say they examine top level play in order to determine balance. There are clear issues balance issues with terran, its not a simple l2p.

  • @mit871chell @mit871chell can't back away from a void when it's attacking a building...man are you raging or something? You sound mad :P There's all sorts of strats against the terran players as well. I hear people bitching about having like 20 scv's repairing a PF...guess what, kill the scv's dummy. All these simple little strats you have for protoss and zerg work just as well against terran, you just find it easier to blame your shitty play on a race being OP.

  • @grieversnow ITs kinda hard killing the SCV's when the game AI always want to kill the biggest treat at all time and its not easy to micro killing the scv's when a fucking PF is killing you army.

  • @grieversnow Want proof? Terran players win by just massing marines/marauders.

    With both zerg and protoss you need T3 units to count that shit. Throw in some tanks, and imba turtling abilities and voila! Doesn't the fact that 70% of the player base plays terran tell you something? Not Op, yeah right...

  • @Leodorin93 zergs can get banelings to burrow underground and explode when m balls walk over them...collosi can sit on canyons and blast away at em, destroying hundreds easily...much more cost effective than massing m balls. Protoss have shields...and psistorms...do you guys just sit on one strat and bitch when it doesn't work instead of trying something new?

  • @grieversnow You can indeed burrow your banelings, but 1 raven counters that. And yes collosi can destroy hundreds, but you are forgeting that collosi are T3 units... MMM ball is all T1/T1.5 stuff.

  • @Leodorin93 I'm not forgetting tiers...you seem to be the one forgetting that in the time it takes to make a huge mball is about the same time it takes to create a few collosi to counter. When fighting a terran as protoss you should expect the mballs and get collosi ready to counter. The problem with these people complaining is they dont know how to scout. Several barracks = mballs. Problem solved!

  • @grieversnow Yup, I agree that everything is possible to counter if you scout them out. Still doesn't change the fact that terran are OP atm, if only a little bit. Even blizz said so. Well not directly, but one can see that through their actions and incoming terran nerfs

  • @Leodorin93 well actually, putting nerfs doesn't at all mean that they are OP...didn't quite a number of units get nerfed? Not just the seiges or other terran units. All races had specific things changed to make the game more balanced. I'll belive that terrans are OP when Blizzard makes a patch that only effects terrans in a way that makes them weaker.

  • @grieversnow Well, I think that they just did xD Raxs will now require supply depos, and reaper harras will be no more.

  • @Leodorin93 lol it a basic opener you want to have a supply b4 you rack, doesn't change anything in early game. though reaper nitro has a factory requirement.

  • @Leodorin93 ermmm...no they didn't. Read through the patch notes...all the races got nerfed, not just terrans. And what changes terrans did get changes nothing. Basic terran opening is 2 supply depots and then a bunker =\ And I can reaper harass just fine without the nitro packs...in fact, I've never researched them before.

  • @grieversnow Well, arguably zerg got buffed in the recent patch. They lost the ram ability and now do area of effect damage against buildings.

  • @TheEponet lol its useless unless vs small buidlings like 2 sup depos tgeter, so its more of a nerf but watever i dont really care much for it

  • @Leodorin93 It's fun when people make up statistics like 70% and then Blizzard goes and releases the actual numbers :D

  • i want to see that in pro level gamers. if i saw a mass ravens getting fine so that strategy should be more useful xDD

  • nice trick if you have a 200 apm, you can make it worth while with a gold expo. I don't think a reg expo is worth it though.

  • it just a bit hard to get a defense attack force and do that all at the same time. its just easier to make a full base and let the resources pool in.