@BennnnJ Basically you take the same single scan-line from an entire sequence of video that records the 360° degree rotation around an object. Next a new frame is created that is the composite of all of the extracted scan-lines. Then you increment down one row and start again. You can scan horizontally or vertically. When you extract horizontal scan-lines you get a spiral effect and vertical scan-lines get the refracted look. You can also extract scan-lines with a time offset for a skew effect.
@waylandbell I worked with a homemade c-code based program using the SDL graphics library. I had some problems however with SDL and 64-bit on the Mac. It is possible to do the same thing with a copy of After Effects or using the Processing language.
very nice andrew.
blueeyedpop 1 year ago
Comment removed
waylandbell 1 year ago
Hey man, great job! Do you mind explaining how you achieved this effect?
BennnnJ 1 year ago
@BennnnJ Basically you take the same single scan-line from an entire sequence of video that records the 360° degree rotation around an object. Next a new frame is created that is the composite of all of the extracted scan-lines. Then you increment down one row and start again. You can scan horizontally or vertically. When you extract horizontal scan-lines you get a spiral effect and vertical scan-lines get the refracted look. You can also extract scan-lines with a time offset for a skew effect.
AndrewHazelden 1 year ago
Comment removed
waylandbell 1 year ago
@waylandbell I worked with a homemade c-code based program using the SDL graphics library. I had some problems however with SDL and 64-bit on the Mac. It is possible to do the same thing with a copy of After Effects or using the Processing language.
AndrewHazelden 1 year ago
@AndrewHazelden Ahh, groovy.
waylandbell 1 year ago