wow very impressive. did you happen to gravitate towards the integral of apple pie squared to receive the nuclear transmitter? What function do you need in apple pie bot 7??
@DollarTaco i'm in this same boat, thought i was the only one to have these strange visualizations as a child, or even hallucinations when in a real heavy fever. and watching this, when the shapes became real twisted and inside-out-esque, i made the same connection. my insides started to churn. its hard to convey the meaning of these, feelings. but i guess thats it, its a visual language of chaos and order combined, that is so connected to the interior of our subconscious minds.
This reminds me of some really bad fever hallucinations I had once when I was little. It was so bad that my mom didn't know what to do, and called the fire department. The strange thing was that when they came, the hallucinations stopped, and I've been told that I said that "the Firefighters were huge and bright and scared away the bad things". True story.
@cynosureCSAF & @brettbed i would have the same feelings as a younger kid and recently through reading several books about energy's and auras and the way this vid came out to me was a very similar if not 2 to 3 points from the exact dot. and no joke it is your bodies energy field getting thrown of kilter and seeing this is a warning to your sub contions to kick ass on whats throwing you off or your in some deep doo doo! as children we use this imagery way better then as we do as adults!
I don't mean to sound weird but when I saw this I cried because since I was a little girl (each time I would get sick or "feel out of sorts") I would try to describe this feeling to my mother and the feeling is this...this visualization...highly texturized things...I would hold my hands together to avoid touching anything (honestly I was always afraid of it) but this animation really sums up exactly what I was feeling (I'm sorry I don't have a language for it but has anyone ever had this?)
@cynosureCSAF Wow, I totally relate to what you are talking about. I would get a similar feeling when I had a very bad fever, probably when I was asleep, but it blows me away that you made that connection. I remember huge waves of tiny pins compressing around my body too, it was unbearable, frightening.
I get the impression that you are using a formula/programming-method to perform the rendering, instead of pre-rendered animation. If so, then this is amazing. I have plans for this sort of dynamic rendering but I'm not sure if your formula can do it.
Case: ObjA morphs into ObjB. ObjB then morphs back into ObjA. ObjA then morphs into ObjC. ObjC then morphs into ObjB and then back to ObjA.
Where ObjA, ObjB, ObjC are different in shapes/polygons/vertices.
@sudeshsookdeo This program used completely another kind of rendering. Object wasn't stored in memory. Shape of object is calculated during raymarching. There is no shapes/polygons/vertices. Only math formula. In this case rendering on some morph is very easy. Program only has to change some formula parameter and don't have to reorganize any polygons (because there is no polygons).
@xlace Oh, I now understand. But I'm still confused as to how a 3D render doesn't have polygons. In an instance, doesn't your formula arrive at an object? Anyways, doesn't matter. My interest is in pre-defined objects blending seemlessly from one to the next. Not relating to your excellent render above, do you think that my plan is possible in today's world? I'm not talking pre-defined morph animation, I mean using an algorithm or something. Anyways, thanks for you reply, great work in your vid.
@sudeshsookdeo Perhaps a sort of pseudo-morph could be acquired by saying that "every vertex within a certain radius will morph into this vertex, if a vertex is claimed by two radii then morph into the closest, if there are no vertices to make into this vertex, 'pull' one out of the closest edge, all unclaimed vertices are then to be claimed by the nearest vertex"? I don't know how good it would look, but maybe give it a go.
Hey, thanks a whole lot for that idea. I'll keep that method in mind whenever I get the opportunity to do what I wanna do with morphing.
My basic thoughts were about presetting certain 'standard' areas, like both creature's heads, appendices etc. Then I guess your method can make the trick work, with morphing near-vertices of both creatures/objects from one to the other.
I'm gonna have nightmares about this now.. You should have coupled the video with some ominous sinister tribal music
Hardtsonfire 3 months ago
looks like a hyper-complex vagina
meowludo 4 months ago
it's creepy, but awesome!
aomimezura11 5 months ago
Hey I have a question about quaternions..?
You know how you can extend the domain of functions to include complex numbers and how this is a foundational principle in analysis...
Can the same be done with quaternions..?
Is there an analogue for complex analysis in the quaternion field..?
CMLaneLV 5 months ago
Абдуленно!
BiboRAn88 7 months ago
my girlfriend can do that with her... ^..^
ridovem 7 months ago
we'll call it mandelvagina
Zareste 7 months ago
It's like Silly Putty from another dimension...
airbendingavatar1 8 months ago
what if you got woken up by this thing in the middle of the night hovering over you head?
drainocleanser 9 months ago
@drainocleanser grab the fly swatter!
CMLaneLV 5 months ago
living icecream!!
Doruruna 10 months ago
great visuals !!
ComputerOveride 11 months ago
I want icecream. :-)
dwyllie 11 months ago
Nice work. At one moment I thought it was gonna explode.
TriKri 11 months ago
Wow, this is what I call nerd-pornografy!
JerichoWalls 11 months ago 5
@JerichoWalls It's way better than watching two ppl have sex, that's for sure!
Jmsn72 10 months ago
wow very impressive. did you happen to gravitate towards the integral of apple pie squared to receive the nuclear transmitter? What function do you need in apple pie bot 7??
thephan1113 1 year ago
@thephan1113 wat.
hisanta32 10 months ago
hehe, was anyone else reminded of silly putty?
DollarTaco 1 year ago
@DollarTaco i'm in this same boat, thought i was the only one to have these strange visualizations as a child, or even hallucinations when in a real heavy fever. and watching this, when the shapes became real twisted and inside-out-esque, i made the same connection. my insides started to churn. its hard to convey the meaning of these, feelings. but i guess thats it, its a visual language of chaos and order combined, that is so connected to the interior of our subconscious minds.
oli0880 8 months ago
@oli0880 Mm, I understand.
This reminds me of some really bad fever hallucinations I had once when I was little. It was so bad that my mom didn't know what to do, and called the fire department. The strange thing was that when they came, the hallucinations stopped, and I've been told that I said that "the Firefighters were huge and bright and scared away the bad things". True story.
DollarTaco 8 months ago
@cynosureCSAF & @brettbed i would have the same feelings as a younger kid and recently through reading several books about energy's and auras and the way this vid came out to me was a very similar if not 2 to 3 points from the exact dot. and no joke it is your bodies energy field getting thrown of kilter and seeing this is a warning to your sub contions to kick ass on whats throwing you off or your in some deep doo doo! as children we use this imagery way better then as we do as adults!
Rockorollo 1 year ago
nice texture, looks real
benstenson 1 year ago
why is it when you see something like this theres an overwhelming urge to wanna touch it O.o
Leiland62 1 year ago
@Leiland62 u can't touch this! ;)
halcyon107 1 year ago
I don't mean to sound weird but when I saw this I cried because since I was a little girl (each time I would get sick or "feel out of sorts") I would try to describe this feeling to my mother and the feeling is this...this visualization...highly texturized things...I would hold my hands together to avoid touching anything (honestly I was always afraid of it) but this animation really sums up exactly what I was feeling (I'm sorry I don't have a language for it but has anyone ever had this?)
cynosureCSAF 1 year ago
@cynosureCSAF Wow, I totally relate to what you are talking about. I would get a similar feeling when I had a very bad fever, probably when I was asleep, but it blows me away that you made that connection. I remember huge waves of tiny pins compressing around my body too, it was unbearable, frightening.
brettbed 1 year ago
ugh i want a million of these stages 3d printed
jerzkid87 1 year ago
Don't do drugs, kids.
DeliciousBubbleTea 1 year ago
Creepy. Like watching time-lapse video of fruit decaying or something.
fitznicely 1 year ago
that just made me go a little crazy for a second there towards the end, lol
getkilledslowly 1 year ago
This gives me the creeps...
pnserious 1 year ago
Have you ever heard about Geometric Algebra and how they use rotors instead of quaternions?
CodeWarriorx0539 1 year ago
wow
Phagedaena 1 year ago
Very impressive. if only you would make it open source...
Rinxinx 1 year ago
@Rinxinx, It is open source. Please find Mandelbulber on SourceForge
xlace 1 year ago 7
@xlace Whoah... :) cool
Rinxinx 1 year ago
I get the impression that you are using a formula/programming-method to perform the rendering, instead of pre-rendered animation. If so, then this is amazing. I have plans for this sort of dynamic rendering but I'm not sure if your formula can do it.
Case: ObjA morphs into ObjB. ObjB then morphs back into ObjA. ObjA then morphs into ObjC. ObjC then morphs into ObjB and then back to ObjA.
Where ObjA, ObjB, ObjC are different in shapes/polygons/vertices.
Can this be done with your program?
sudeshsookdeo 1 year ago
@sudeshsookdeo This program used completely another kind of rendering. Object wasn't stored in memory. Shape of object is calculated during raymarching. There is no shapes/polygons/vertices. Only math formula. In this case rendering on some morph is very easy. Program only has to change some formula parameter and don't have to reorganize any polygons (because there is no polygons).
xlace 1 year ago
@xlace Oh, I now understand. But I'm still confused as to how a 3D render doesn't have polygons. In an instance, doesn't your formula arrive at an object? Anyways, doesn't matter. My interest is in pre-defined objects blending seemlessly from one to the next. Not relating to your excellent render above, do you think that my plan is possible in today's world? I'm not talking pre-defined morph animation, I mean using an algorithm or something. Anyways, thanks for you reply, great work in your vid.
sudeshsookdeo 1 year ago
@sudeshsookdeo Perhaps a sort of pseudo-morph could be acquired by saying that "every vertex within a certain radius will morph into this vertex, if a vertex is claimed by two radii then morph into the closest, if there are no vertices to make into this vertex, 'pull' one out of the closest edge, all unclaimed vertices are then to be claimed by the nearest vertex"? I don't know how good it would look, but maybe give it a go.
Smartguy1992 1 year ago
@Smartguy1992
Hey, thanks a whole lot for that idea. I'll keep that method in mind whenever I get the opportunity to do what I wanna do with morphing.
My basic thoughts were about presetting certain 'standard' areas, like both creature's heads, appendices etc. Then I guess your method can make the trick work, with morphing near-vertices of both creatures/objects from one to the other.
Again, that's a great idea.
sudeshsookdeo 1 year ago
Very nice, how long did it take to render this?
What did you use to make this?
(on another note, it looks like cardboard/ sillyputty lol)
dagonra 1 year ago
@dagonra, I was rendered using my experimental program written in C++. It took about 10 days to render this
xlace 1 year ago
very nice, how long did it take to render this?
(on another note, it looks like cardboard/ sillyputty lol)
dagonra 1 year ago
amazing!!!!
v3dDotRu 1 year ago
Reminds me of Kindernoiser by RGBA
u61d 2 years ago
I really want to implement something like this myself, those 3d fractals look great.
veers0r 2 years ago