The mere fact that the sun cannot sustain its orbit is irrelevant. If the sun wants to move out of its orbit it should take all the planets with it, but because the reference frame is fixed to the earth, the sun's movement will not show up. Your mistake is that you choose another reference frame entirely, other than the earth, then see the whole sun / earth system move away in this new ref frame.
The Geocentric model is not shown correctly - the reference frame should be fixed to the planet, but your model does not show this. Your conclusion is wrong as it directly conflicts with Einstein's relativity. There is No one correct reference frame - ALL are correct and the Laws of Physics correctly work in all of them. We merely choose the reference frame to calculate in, based on ,for example, simplicity of calculation.
The sim is named X gravity. It is a crude simulator I put together as a linux X application using Newton's equation and basic algebra.
There are better sims out there that use more elaborate methods to calculate gravitational interaction but I wanted something I could quickly modify and play with.
The program is written in C and I will gladly e-mail the source code to anyone who is interested.
dude come on im doin an assignment and ur doin this bullshit wasting my time
shinruko100 7 months ago
super*****
workergirls 10 months ago
The mere fact that the sun cannot sustain its orbit is irrelevant. If the sun wants to move out of its orbit it should take all the planets with it, but because the reference frame is fixed to the earth, the sun's movement will not show up. Your mistake is that you choose another reference frame entirely, other than the earth, then see the whole sun / earth system move away in this new ref frame.
BRAIDERMAN 1 year ago
The Geocentric model is not shown correctly - the reference frame should be fixed to the planet, but your model does not show this. Your conclusion is wrong as it directly conflicts with Einstein's relativity. There is No one correct reference frame - ALL are correct and the Laws of Physics correctly work in all of them. We merely choose the reference frame to calculate in, based on ,for example, simplicity of calculation.
BRAIDERMAN 1 year ago
@bienienow Yes, it does. Note the law stated at ~3:20. Google is your friend.
HIB0x7B3 1 year ago
i t does not explainan anything at all!!!!!!!
bienienow 1 year ago
that was cool whats the sim name?
Lallapalalable 2 years ago
The sim is named X gravity. It is a crude simulator I put together as a linux X application using Newton's equation and basic algebra.
There are better sims out there that use more elaborate methods to calculate gravitational interaction but I wanted something I could quickly modify and play with.
The program is written in C and I will gladly e-mail the source code to anyone who is interested.
chaogenus 2 years ago