i had the same problem untill i changed the font. change the font, experiment with other fonts, because some fonts don't work. i am using arial because arial works, but bauhaus 93, ect doesent work. or at least i don't know how to make it work. but anyways i hope i helped a bit. :P
ok it woks...its cool...the game i made is almost done..and then i noticed somthing
i set the timer for 60 seconds....and all of the sudden as it was going down it began to speed through the seconds (it started around 46 or 47 seconds left) im using macromedia flash 8 so it is 2.0 actionscript software
if you could, please respond on how to fix this bug
im making a game and if the timer runs out i want it to go to a frame (you lose screen) but when i win it goes to the next level and starts it but when the timer runs out it goes to lose screen. ive tried deleting it from the next level but it still goes to the losing screen. my assignment is due next week could you please help. is their a script that could disable the countdown. PLEASE HELP
@YoukilledQWERTY dont wory i found it. if any1 has the same problem just write in the layer of your timer on the frame you want it to stop write the action for the frame
hey this tutorial was very clear and helpful but i have a problem.
when i did everything you did on a new clean page it worked but when i tried to incorporate the timecode into my flash game it doesnt work anymore. how can i fix that? pleasee helppp xp
when I try doing this nothing happens i did everything u said and all that happens are the game controls get messed up, whats wrong? please answer soon
I have a problem.. i have used the code so that when the timer hits 0 it goes to a menu screen and when i go and play the level again from the menu ithe countdown gets faster every time please help :/
For those of you who want the timer to go to another frame a stop;() command is needed at the top and you have to enter the desired frame # you wish to jump to.
so like this
stop;
imer = 10;
countdown = function(){ timer--; if(timer==0){ clearInterval(countdownInterval); gotoAndPlay(231);/////change 231 to the desired frame number
I used it in a target shooting game, with a timer, and when I put in another frame the target and everthing just jumps around very quickly and the "vinnersframe" is jumping... What should I do??
that was very annoying it would have been better if you had sound :S
tom4od 2 days ago
Perfect For creating a timer for the release of windows 8 beta. :3
robloxlover55 1 month ago
Helped a lot! Thanks!
orlanswf 3 months ago in playlist Flash "games" "animation" "gif"
how do you make play again button after the timer plz reply fast
thevolttakle 3 months ago
fuck i need this soo much, the timer works but the numbers don t apear on the screen i don know what to do :"(
DanielTaylorReis 7 months ago
@DanielTaylorReis
i had the same problem untill i changed the font. change the font, experiment with other fonts, because some fonts don't work. i am using arial because arial works, but bauhaus 93, ect doesent work. or at least i don't know how to make it work. but anyways i hope i helped a bit. :P
elemayostudios 5 months ago
@DanielTaylorReis change the char family, some of them doesn't work with some sprite
wuiyang 3 months ago
WRGENT, i did like you did and the timer works but the numbers dont apear on the text box
DanielTaylorReis 7 months ago
thank you :) this helped a lot
MrRedMikey 9 months ago
hey i could really use some help is there anyway i can make it so that at the end of the timer it goes straight to another frame?
Zapperzappy 11 months ago
NaN?
beatallhalos 11 months ago
ok it woks...its cool...the game i made is almost done..and then i noticed somthing
i set the timer for 60 seconds....and all of the sudden as it was going down it began to speed through the seconds (it started around 46 or 47 seconds left) im using macromedia flash 8 so it is 2.0 actionscript software
if you could, please respond on how to fix this bug
thanks
seismicblade3
seismicblade3 1 year ago
@seismicblade3 same things happend to me :/
SmashAnimations 11 months ago
hi
Can anyone tell me how to make countdown timer in 3ds max?
ill be thankful
fairyland007 1 year ago
hi
Can anyone tell me how to make countdown timer in 3ds max?
ill be thankful
fairyland007 1 year ago
is there a way to set this timer on game or program when the times up the program will end plz help
MrSurmad 1 year ago
god damit is their a way of reseting the timer back to zero please help
YoukilledQWERTY 1 year ago
@YoukilledQWERTY
Ofcourse my friend :)
timer = 50;
countdown = function(){ timer--; if(timer==0){ clearInterval(countdownInterval); timer = 50; }
}
countdownInterval = setInterval(countdown,1000);
"now when the timer reach zero the timer will reset to 50"
BrokenCak3 1 year ago
im making a game and if the timer runs out i want it to go to a frame (you lose screen) but when i win it goes to the next level and starts it but when the timer runs out it goes to lose screen. ive tried deleting it from the next level but it still goes to the losing screen. my assignment is due next week could you please help. is their a script that could disable the countdown. PLEASE HELP
YoukilledQWERTY 1 year ago
@YoukilledQWERTY dont wory i found it. if any1 has the same problem just write in the layer of your timer on the frame you want it to stop write the action for the frame
"timer = (stop)"
YoukilledQWERTY 1 year ago
Does it have to be in DYMANIC TEXT ?
RawkStarzz 1 year ago
works for Macromedia flash 8 i tried it
pizza4321123 1 year ago
hey this tutorial was very clear and helpful but i have a problem.
when i did everything you did on a new clean page it worked but when i tried to incorporate the timecode into my flash game it doesnt work anymore. how can i fix that? pleasee helppp xp
aznxbootay 1 year ago
when I try doing this nothing happens i did everything u said and all that happens are the game controls get messed up, whats wrong? please answer soon
buddydawg3 1 year ago
thanks, you rly helped me, subbed, and to favorites
rocklee6798 1 year ago
Really helpful
asgerregsa 1 year ago
Thx dude. Took me a while to get it....
smartepantssponge 2 years ago
what is the code??
ikpizza100 2 years ago
I have a problem.. i have used the code so that when the timer hits 0 it goes to a menu screen and when i go and play the level again from the menu ithe countdown gets faster every time please help :/
saberfiend 2 years ago
thnx man this helps im going to subcribe ^^
bagwa03 2 years ago
Really helpful, finally finished my FPS
JJDOMER45 2 years ago
Glad i could help ^^
BrokenCak3 2 years ago
great
bryanjerlyn 2 years ago
when i put the code in, it says ERROR, and im using CS3! whats wrong with the script?
richeedsf 2 years ago
This coding is made in as2. actionscript 2.0
BrokenCak3 2 years ago
@richeedsf did you insert "code:" into the script because that is not part of it.
0987654321284 1 year ago
For those of you who want the timer to go to another frame a stop;() command is needed at the top and you have to enter the desired frame # you wish to jump to.
so like this
stop;
imer = 10;
countdown = function(){ timer--; if(timer==0){ clearInterval(countdownInterval); gotoAndPlay(231);/////change 231 to the desired frame number
}
}
countdownInterval = setInterval(countdown,1000);
evilmonkey477 2 years ago
my mistake forgot to add the () to the stop on the first line of code it has to be stop();
evilmonkey477 2 years ago
this doesn't work...
I used it in a target shooting game, with a timer, and when I put in another frame the target and everthing just jumps around very quickly and the "vinnersframe" is jumping... What should I do??
xSpeedyxxx 2 years ago
hey what about if you want to put a countdown ona picture????
CheerBoyX1 2 years ago
alright, how do you make the timer go up in time, from zero to like thirty
boneykamikazi1 2 years ago
i cannot tell you how much this has helped me on my game
MrIrony1 2 years ago
glad to help :D
BrokenCak3 2 years ago
nice man thanks
akmi5 2 years ago
so if you want to know how to go to another frame when timer reach 0, then just and behind
clearinterval(countdowntimer); gotoAndStop("number of the frame");
BrokenCak3 2 years ago
How to you speed up a flash timer like the ones they use in online schools?
Urbanz1975 2 years ago
if you want to speed up the timer you need to change the number of the setinterval.
like: countdowninterval = setinterval(countdown,"yourNumber");
and if you type in 100 in "yourNumber" the timer is gonna go faster. :)
BrokenCak3 2 years ago
How do you make the timer carry on into a different frame?
lukedawson 2 years ago
thanks dude it really helps
sakiinlaq 2 years ago
Ok i have made the timer how do i make it stop my game
3livingstones 2 years ago 2
Ok i made the timer how do i make it stop my game?
3livingstones 2 years ago
great question ! why did they thumb you down , i dont really know.
thithimimi 2 years ago
third comment!!!
iFrozeNemo 2 years ago
second comment!
themanfario 3 years ago
First comment!
Esvione 3 years ago