Oh wow! pioneer sure changed lately! looks epic! keep it up. ALSO, please try to get a contributing 3d modeler or anyone that doesnt create retarded looking ships with a ''doll with a smiley face and a hat'' inside the ship's cockpit. Thanks
@MrCaioable F5 - Change engine mode between manual, setspeed and autopilot if engaged. F2 - Galaxy map, select a target in-range then leave the galaxy map and press: F7 - Activate hyperdrive, will take you to another system, as long as you have enough fuel and the target is in range.
@MrCaioable cool, yeah regular hyperdrives require hydrogen, larger hyperdrives require more. And Military hyperdrives require military fuel, which creates radioactives once its used, and you must dispose of the radioactives. I usually just dump it outside :) *note* That small jumps through hyperspace will take much less time than larger ones, the scaling is not linear, so a jump with 2xs the distance might take 4xs the time, so 2 small jumps is much quicker than 1 large one.
It looks great, massive potential here, but the shaders on the mountains are so odd. They look really plastic-y or something - it's very bizarre they way they reflect.
@Boaal Hi, thats actually nothing to do with the shaders, its to do with how the colours are generated and it tends to match light and dark colours sometimes that when combined give a shiny appearance. Its something thats almost in the latest builds with the inclusion of better colourfractals (IE procedural textures). But yeah your not the first to comment about our Plastic mars ;) In the future when we have even better colourfractals or shader based fractals, it will be gone entirely.
Any word from Braben?
aegisgfx 3 weeks ago
Any chance of server/multiplayer?
aegisgfx 3 weeks ago
Comment removed
NexussVI 2 months ago
are you flying a camouflaged Oreo?
flintp51 4 months ago 3
Oh wow! pioneer sure changed lately! looks epic! keep it up. ALSO, please try to get a contributing 3d modeler or anyone that doesnt create retarded looking ships with a ''doll with a smiley face and a hat'' inside the ship's cockpit. Thanks
Kvokki 5 months ago
@Kvokki If you know any good modellers please send them our way, we are in need of high quality models of all kinds. Cheers.
nado2s 5 months ago
@nado2s How do i travel in super speed i mean travel to other solar systems? sorry bad english
MrCaioable 2 months ago
@MrCaioable F5 - Change engine mode between manual, setspeed and autopilot if engaged. F2 - Galaxy map, select a target in-range then leave the galaxy map and press: F7 - Activate hyperdrive, will take you to another system, as long as you have enough fuel and the target is in range.
nado2s 2 months ago
Comment removed
MrCaioable 2 months ago
@nado2s And how do i know how fuel i have? And F7 just sets the hyperdrive i want to do it do make the hyperdrive
MrCaioable 2 months ago
@nado2s NOTE I'm on Alpha 17
MrCaioable 2 months ago
@MrCaioable cool, yeah regular hyperdrives require hydrogen, larger hyperdrives require more. And Military hyperdrives require military fuel, which creates radioactives once its used, and you must dispose of the radioactives. I usually just dump it outside :) *note* That small jumps through hyperspace will take much less time than larger ones, the scaling is not linear, so a jump with 2xs the distance might take 4xs the time, so 2 small jumps is much quicker than 1 large one.
nado2s 2 months ago in playlist Uploaded videos
@nado2s OH I FOUDN MYSELF I NEEDED HDYROGEN THX :D
MrCaioable 2 months ago
It looks great, massive potential here, but the shaders on the mountains are so odd. They look really plastic-y or something - it's very bizarre they way they reflect.
Boaal 6 months ago
@Boaal Hi, thats actually nothing to do with the shaders, its to do with how the colours are generated and it tends to match light and dark colours sometimes that when combined give a shiny appearance. Its something thats almost in the latest builds with the inclusion of better colourfractals (IE procedural textures). But yeah your not the first to comment about our Plastic mars ;) In the future when we have even better colourfractals or shader based fractals, it will be gone entirely.
Cheers.
nado2s 6 months ago
@nado2s "Its something thats almost in the latest builds" Read: almost 'Gone' in the latest builds :)
nado2s 6 months ago
Flying hamburger eh?
AlxFitz 6 months ago
awesome work!
Kintaroxx 6 months ago
This has been flagged as spam show
hi, i found this.
video.google.com/videoplay?docid=38455283567435786#
c42cly 6 months ago
Comment removed
InfiniteRedPill 6 months ago