@DannyBurgoyne Good for you! You've done the hard part, now the rest is just playing with the settings (especially the color_map) until you get the look you want. If you can post your work-in-progress somewhere, or a more specific question, I might be able to give you some pointers.
The final "trick" is to render the frames as PNG and use a lossless video codec for the (HUGE) file to post to youtube.
I think I'll be able to get it looking nice, the hardest part is going to be waiting (24fps)(101 powers)(30 minutes/frame) == nearly 2 months for the render to complete :P Maybe I should render in a lower resolution, or render in parts...
Most of these animations, including this one, were rendered with an unmodified version of POV-Ray You can search their website to find many ways to visualize the mandelbulb with this excellent (and free) software.
One of the things I like about POV-Ray is that it can render mathematical objects directly, without an intermediate model. I posted the formulas I've been using, along with a bunch of examples to get started, on their site under the "f_mandelbulb" topic.
No HD animations yet. I just recently developed a smoother coloring function, and a few new ways of making mandelbulb variations. I've only scratched the surface and haven't decided what to commit to a high-quality rendering.
it might just be the backdrop you used, but I'm reminded of Mario Galaxy.
DollarTaco 1 year ago
I grabbed the f_mandelbulb sources and managed to put together a basic animation like this, but how do I make it look as awesome as your render? :D
DannyBurgoyne 2 years ago
@DannyBurgoyne Good for you! You've done the hard part, now the rest is just playing with the settings (especially the color_map) until you get the look you want. If you can post your work-in-progress somewhere, or a more specific question, I might be able to give you some pointers.
The final "trick" is to render the frames as PNG and use a lossless video codec for the (HUGE) file to post to youtube.
waggywagz 2 years ago
I think I'll be able to get it looking nice, the hardest part is going to be waiting (24fps)(101 powers)(30 minutes/frame) == nearly 2 months for the render to complete :P Maybe I should render in a lower resolution, or render in parts...
DannyBurgoyne 2 years ago
I'll be looking forward to seeing the result!
waggywagz 2 years ago
The mandelbrot can be a representation of the universe
juan300590 2 years ago
boldly glowing where no man has gone before
fosheezeey2 2 years ago
How the hack you make all this Mandelbulbs? With some custom software?
oxiigen 2 years ago
Most of these animations, including this one, were rendered with an unmodified version of POV-Ray You can search their website to find many ways to visualize the mandelbulb with this excellent (and free) software.
waggywagz 2 years ago
OK, but POV-Ray is renderer only, I mean how did you make a Mandelbub 'model'?
oxiigen 2 years ago
One of the things I like about POV-Ray is that it can render mathematical objects directly, without an intermediate model. I posted the formulas I've been using, along with a bunch of examples to get started, on their site under the "f_mandelbulb" topic.
waggywagz 2 years ago
i loved it
LynnColorado 2 years ago
Ah, I didn't know that. Thank you!
oxiigen 2 years ago
No HD animations yet. I just recently developed a smoother coloring function, and a few new ways of making mandelbulb variations. I've only scratched the surface and haven't decided what to commit to a high-quality rendering.
Oh, and thanks, bib. Yours are also very fine. :)
waggywagz 2 years ago
nice, any HD?
fractalwizz 2 years ago
looks like a buddhabrot. Nice work :)
bib993 2 years ago