I get something that I'll have a hard time explaining in both english and my home language. Let's say I have a painting of a person and they sky behind him. If I make the person black and the sky white in the displacement map then I see parts of the person floating in the sky on his right side and missing parts on his left side.
@ShinzuiUindo The base problem is that the displace filter does "new(x,y) = old(x + map(x,y) , y)", while you want "new(x + map(x,y), y) = old(x,y)"; the latter moves the pixels by their associated displacement value, the first associates the displacement value with that pixel on the NEW image. The problem with doing the latter is that some pixels would need to have two or more values, while others would be undefined, so it's no surprise Photoshop doesn't have the option.
@tdivv41 I have written macros for the common tasks I use in manipulating 3D images. So I only need to hit one key to expand the canvas 200% and move the top layer image next to the bottom layer image and flatten to make one side by side image. It's also handy to have a macro to do the opposite, and take a side by side image and convert it to two layers, and also a macro to flip the left and right half of an image.
Awesome tutorial man, just what I've been looking for.
wadehjb 2 months ago
THANKS A LOT MAN! aaaaaweeesome :)
Majkel1990Poland 7 months ago
isn't it usually white to black?
Iforgot276 7 months ago
I just did this with a painting and put it on my 3DS!
A good tip for anyone trying this is to spend some time blending the different layers with the smudge tool to get a smooth looking result
dannwe123 10 months ago
Thanks for the tutorial
nitrox255 11 months ago
how to layer side by side
sukhvirsingh6194u 1 year ago
I get something that I'll have a hard time explaining in both english and my home language. Let's say I have a painting of a person and they sky behind him. If I make the person black and the sky white in the displacement map then I see parts of the person floating in the sky on his right side and missing parts on his left side.
ShinzuiUindo 1 year ago
@ShinzuiUindo
Try splitting the displacement between the Left and the Right images.
Make the sky 50% grey (126 = No displacement)
Make the person about 25% grey (R=G=B=64)
Make two copies of your image
Apply the displace filter with a horizontal scale of, say 5, to one copy.
Apply the displace filter with a horizontal scale of -5 to the other copy.
Use these two images as your stereo pair.
TomS3D 1 year ago
@ShinzuiUindo The base problem is that the displace filter does "new(x,y) = old(x + map(x,y) , y)", while you want "new(x + map(x,y), y) = old(x,y)"; the latter moves the pixels by their associated displacement value, the first associates the displacement value with that pixel on the NEW image. The problem with doing the latter is that some pixels would need to have two or more values, while others would be undefined, so it's no surprise Photoshop doesn't have the option.
DutchBlackMantha 8 months ago
Comment removed
tdivv41 1 year ago
this is good but it's the longer version
xin0 1 year ago
how did you put the images side by side
tdivv41 1 year ago
@tdivv41 I have written macros for the common tasks I use in manipulating 3D images. So I only need to hit one key to expand the canvas 200% and move the top layer image next to the bottom layer image and flatten to make one side by side image. It's also handy to have a macro to do the opposite, and take a side by side image and convert it to two layers, and also a macro to flip the left and right half of an image.
TomS3D 1 year ago
Comment removed
tdivv41 1 year ago
great. thanks!
hmleao 1 year ago
Very nice!
mogalful 2 years ago