Added: 3 years ago
From: mikefictiti0us
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  • would the ai operate this so that you can fight down below whilst Ai bombards from above?

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  • link for download please !!! =,O

  • @manuellcamelo

    Y U NO READ DESCRIPTION¡

  • @xXxMartin96xXx Yeap ;p

  • @manuellcamelo

    DO IT, SO!

  • the best...

  • @CyclonicTuna023 it does! lve seen different footages where it takes even more, it depends on how high the ac is actually. But this is a well done game.

  • Why is it that this is Arma 1 and yet this is the best AC - 130 gameplay i have seen. Even better than Arma 2

  • This maybe a stupid question but how do you get to operate the AC130 in the game?

  • Been 3 years release it,fuck

  • so ive seen quite a lot ac 130 variations of arma 2. this looks by far best with its FLIR. is it allways the same mod but just with some updated version?

    cheers

  • @Bowskenarts This is for armed assault not arma 2 dipshit

  • @9cloudersprofile no need to be offensive you mentally retarted internet hero.

  • @Bowskenarts Read the Desc FOR THE FIRST ARMED ASSAULT GAME,I have a uav in first armed assault

  • now hope for selectable ammo types for 105mm gun

  • Wow, this looks a lot better than the AmrA2 version. FLIR looks great.

  • when is this gonna be done?

  • Arma 2's FLIR sucks compared to the first one..

  • @Olivere118 Operation Arrowhead Improves it like crazy. XD

  • Wow, really nice mod, how long did that take you to make?

    Also, is that the loader voice over from Call of Duty?

  • @mikefictiti0us great work....it's a great mod that you have there & i'll be sure to download it...the gun sounds are too plain, however; that would be it's only shortcoming i suppose

  • It's that Multiplayer or Single ?

  • The AC-130 is rarely used in ARMA2. You'd have to find a server that uses the plane or has a mod.

  • @CyclonicTuna023 accualy for some cases it does, but for the most part, i think your right lol

  • Nice! 

  • gun ready sound like cod4

  • @CyclonicTuna023 It actually does depending what the altitude of the aircraft is at.

  • "Gun ready!" MW2? CoD4?

  • @spycell Haha, its a sound mod moron

  • what game is this!!!!!!!!!!!!!!!!!!!!!11

  • You should post a vid of the what the the soldiers are seeing.

  • @GoodEvenings hahahahahhaha

  • Wow! I thought I was watching a video from Afghanistan or something.... then I heard "Good and Ready!".... horrible audio :*(

  • what name thisgame

  • why dont u fire the 25 mm gatling gun?

  • MW2 is a game, Arma 2 is a simulator. end of

    its like telling somone on Microsoft Flight Simulator to go play HAWX cus its better

  • lol they took the gunner voices from cod 4

  • Where I can get this mod?

  • @ide94

    This is for the first Armed Assault and I never managed to finish it. Get "LDL's AC-130" for Armed Assault 2, as it's by far the best AC-130 addon for any game that I've come across.

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  • @mikefictiti0us That mod is, unfortunately, somewhat glitchy, it requires extra cpu power and so can become laggy and frustrating. Also, with OA it uses the new TI which is far to underexposed revealing only heatsources with no visible landscapes or anything else :/ I actually found that this TI-Thermal Imaging from the original arma and Arma2 actually look more realistic. Thanks for the video btw, awesome mod, this looks so real :D is it purely scripted? you should release this on armaholic :)

  • man up and play mw2

  • @deledgend

    obvious troll is obvious

  • @deledgend Man up and play a military simulation.

  • @deledgend You don't man up for MW2 you man down. It's for children.

  • @deledgend mw2 is full of squeeky voices!!! play a war sim!

  • @mikefictiti0us i really need help i dont know exactly how to edit it iiiiiifffff possible can u make a short video of how to do it?

  • @ownageman1240

    I uploaded a modified version of LDL's AC-130 v0.4 for you : users.tpg.com.au/fade2blk/AC13­0.zip

    Disabled tracers (AC-130's don't use tracer rounds in combat anyway), added explosionTime settings so that the rounds appear to take longer to reach the ground and I made the 25mm fire faster and with more dispersion. Also set the ammo counts to realistic amounts.

  • @mikefictiti0us why they dont use tracers?

  • @TheItalianoMafiosi

    I've been told that they don't use tracers for the 25mm because the rounds would give away the presence and position of the AC-130. Also, the fire control computer automatically adjusts each cannon's azimuth to compensate for the angle and distance to the target area. You don't need tracers to visually gauge how close you are to hitting a target when you have a system that does all the work for you.

  • it took 9 seconds for the first shell to splash, how far up were you?

  • @TJ201093

    Not that far. It was something like 1500. I inflated the time period between shot and splash by delaying the explosions with explosionTime to simulate the fact that the AC-130's operational altitude is much higher than what is possible with ARMA 2.

  • @mikefictiti0us so basicly the shells hit the ground, then a few seconds later blew up? like rocket grenades?

  • @TJ201093

    Correct. There's not much else you can do to simulate realistic splash times under the restrictions of ARMA 2's engine.

  • the "gun ready!" person is from Call of Duty 4, as it sounds a lot like him

  • i have the ac130 mod for arma 2 but the rounds move way too fast if any1 knows how to script please help me bcuz ive been trying to edit it for a while now and i cant figure out how to make the rounds move slower

  • @ownageman1240

    If you're talking about LDL's AC130, you can do this : extract the pbo, use unRap to convert the AC130's config.bin to editable .cpp, open it and add "explosionTime=" to each of the weapons (in the CfgAmmo section). Try 8 for the 105mm, 6.5 for the 40mm and 5.5 for the 25mm. You'll need to disable the AC-130's tracers if you do this (they will look weird with the delayed explosion setting) by editing init.sqf in the mission dir ("Show particles", set it to false)

  • How did u do this what did u use

  • holy shit man this looks real!

  • What game or website is this?

  • This is the most realistic AC-130 simulation I have ever witnessed. I am a VBS2 owner, as well.

  • Any chance you could make this for Arma 2?? That would be epic.

  • amazing watching them run away like that.

  • I was watching one guy, he was pretty lucky and dodged all ur shots :P

  • Will this be ported to ArmA2? It simply looks awsome and many people want a nice AC130 addon.

  • yeah but i cant fly or gun the ac 130 gunship in arma 2

  • looks awsome

  • Well i wish you VERY good luck with converting it, and getting it in the first place, hope you'll succeed.

  • when will this be released??? it looks so exciting!

  • So this is basicly cancelled?

    Anyway do you guys have , or know a website where i can get some addons? Like a cargo plane or stuff like that, still learning how to use the mission editor,

  • Try armaholic. It's a great place for mods and stuff like that.

  • @oNLYr4Z0r , yeah, well actually i was searching for a mod similar to this, thanks for the website though!

  • This is realistic compared to MW2 and COD4 because the rounds take a bit before they reach ground level where as in COD series it hits in like 2 seconds.

  • ya but the AC-130 in COD is flying unrealisticly low.

  • Yea that too. I forgot to mention that.

  • Thx dude ! :)

  • Fuck man will script your ass off so i can play this ... i love simple games where i can just fuck around .. specially with ac130 weapons .... MAKE IT ... or atleast make it into some kind of file to send me so i can play it lol

  • Where can i get this to play dude ?

  • I haven't released it because it's merely a helicopter with AC-130 weapons and a couple of tiny scripts. I have nowhere near the scripting skill required to pull off anything more realistic.

  • Hey... Since that you want it realistic... If you continue that script, try to make the plane shake when you fire the weapons. Put a real fire-rate on the GAU... And, please, continue the script... That is insane. Please !!! :)

    And can you make a demo on the GAU ?

    Thanks man.

    PS: I WAN'T THAT THING !! lol

  • its a shame you can't finish the addon mike, but i noticed you created a gore system. So why not release that as a standalone addon?

    Would be cool to have a gore addon for arma, im sick of seeing the soliders flying into the sky when i fire an rpg at them lol

  • The script in this video is basically a conversion of SLX's dismemberment system from Operation Flashpoint, using my own limb models and a slightly different script though.

    Besides that, the SLX addon for ARMA 2 has a module (SLX Wounds) that features dismemberment. They basically explode into individual limb pieces, but it's still passable. That's what I use now.

  • @mikefictiti0us Hey Mike, i dont know if you know, but someone is making an ac130 addon now, its a beta in its v4 release! Its really cool, but he has to use c130 because there isnt any ac130 in AO lol

    I was wondering if you still have that basic gib script? I was going to see if i can implement it to work with this addon...slx doesnt seem to work anymore lol

    It just will look awesome under AO flir, ive seen your many videos. Let me know anyway buddy!

    MrJS

  • @MrJasonSmarts

    Thanks for the heads up, I just tried it in vanilla ARMA 2 and I'm blow away at how well made it is! I'm glad that someone was able to resolve the issue's that I was having.

    And no, I don't have OA yet so I wouldn't be able to provide you with a gibbing script that would function with OA's FLIR. From what I understand, OA uses a FLR system similar to that of VBS2, which means you have to manually edit the gibs and add the textures required for FLIR. Can't do that till I get AO.

  • @mikefictiti0us its pretty damn good isnt it mike? :)

    I believe steam are selling OA for £25, i dont how much that is in AU$, and Amazon UK, are selling hard copy for £15... not bad prices for such an awesome game.

    Oh, and about the gibs, thanks for the reply buddy, its obviously up to you if you want to try that! :)

  • Wow! Awesome mod! PLEASE continue work on this, it would be a huge hit!

  • where can i download this?

  • wow nice job best one i have seen realistic

  • man thats so real, but hella scary for the guys down there

  • God what do you have to do to become and AC130 operator ?? I'd do anything to do that shit ... ..... " Dont run from spooky you will only die tired "

  • nice battlefield modern warfare 2 qoute.

  • Ive been playin mw2 for 3 months and havent heard that once ... but iight ... i got that from a future weapons show on an attack helicopter

  • There's ticket posted at dev-heaven for ACE team, they've been asked if they would include your addon in ACE 2, they would need your agreement on that, so, would you agree? I'm sure they could figure out scripting part, their main problem so far was plane itself but I can see you have worked that out so...

  • I posted on that ticket. Being that the base aircraft is still a helicopter, I don't think they'd want it. I do plan to eventually try and learn the more complicated scripting functions to try and get a more realistic platform for the weapons but I'm simply too busy at the moment to really sit down for hours on end and work it out. I've only gotten as far as making the weapons and explosion effects for the AC-130 in ARMA 2.

  • @mikefictiti0us

    Sure, thank you for your efforts. I know it's not easy...

    Anyways, I just hope that once we will have this thing fully functional in Arma 2 and ACE! That would be just too awesome!!!

  • @syso01

    on ARMA 2 is some other already working...

  • you should trying using the cj130 or watever the big plane is called

  • are you an idiot?

  • I seriously hope this will someday come out and be MP compatable, now that ACE2 has IR strobes, capabilities are even better. Please tell if you have made any closer to maybe a public release :)

  • i want it!!

  • SHOT!!!!

  • i bet on you !!!!

    and ppl wich want it for arma2...

    wait till arma 1 has his ac-130

  • gun ready!

  • There needs to be better sound when firing the shots and also, it takes too damn long for the bullet to impact the ground. besides that, very good job. looks just like AC130 Missions they would have in the USAF and also in COD4.

  • The shots would sound muffled to a real FCO inside of an AC-130 -- they are inside of the aircraft and are also wearing headphones. Also, in real life the rounds take anywhere between 6 to 10 seconds to reach the ground, depending on the altitude and other factors. COD4 implemented lower splash times in order to make it easier to hit moving targets. Watch some mission reel and you will see that it's actually very difficult to hit fast moving targets, especially with the Bofors.

  • Hey! Nice work... I have seen some videos of real AC-130, and this looks very alike! Really good! Even though, I can't see what is unfinished?

  • @MeGeKiSm

    The reason the rounds in COD4 and MW2 in the AC130s take 1 and a half second to hit the ground is because they're at such a low altitude with no zoom capability.

  • Wow you could probobly record this, remove the audio or atleast the guys "good and ready" voice. Render it in crappy quality and pass it off as "AC 130 footage from Iraq" HOLY CRAP THIS IS COOL cant wait for it to be on ARMA 2

  • OH and BTW! I'm a 3d modeler/texturer and I can offer my help for free, just PM me if there's anything I could do to make this work in Arma 2. I would be glad to help, this is the best AC-130 version for Arma I've seen....

  • Much appreciated, though the only real issue that's preventing me from working on it again (almost a year since I've touched it) is that I can't, for the life of me, work out how to script an aircraft, or a static object for that matter, to orbit a target area. As in, you open the map, click the area you want and the object\aircraft moves to and circles the area. If someone could work that out, I'd get it over to ARMA 2 ASAP. ARMA2 already has the C-130, which I could use as a temporary model.

  • I think there already is a script for that because there are Predator drones in Arma 2 and there's even Editor tutorial on Youtube on how to make drones fly in circle pattern over some area. I'm telling you this because I would really love to see this in Arma 2, it's simply much better then the others I've seen so far... This one looks amazing...

  • Hrm, I had a quick look but I couldn't find the video that demonstrates how to make the drones fly in a circular pattern. Could you PM me the link?

    I tried, a few months ago, to get the bugger to circle an area, but it didn't work properly. Kept jerking about and it would sometimes suddenly change direction.

  • I hope you get it dude. This looks wicked awesome. How did they do the helo drop on the first mission in arma 2? One would think it can't be too difficult.

  • @Xanifur

    Hehe, I haven't even played the first mission of ARMA 2 yet so I'm not sure. I've only used it for the mission editor and modding capabilities thus far, trying to work out how to get an AC-130 into it :)

  • I agree on Description... Just ignore those COD assholes whining about how long it takes for round to reach ground...

    Yeah, it takes some time... But you guys don't know that because you play COD and similar a bit too much... If you just took some time to check real AC-130 footage you would see how long it can take for round to reach ground from HIGH altitude...

  • awesome! need this in arma 2

  • Hope you'll at least release it for AH which will have some accurate simulated flir !! :)

  • why don't you release it for arma 2? it looks perfect !

  • why not are download AC-130 !

  • :) this looks so real

  • how can i let groups walk ? not run but walk :P

    like patrol an patrol ?

  • once creating a waypoint for each individual soldier or the group leader, double click the waypoint and on speed or such click limited

  • Yeah, looking forward to seeing this in ArmA 2.

  • i hope this will b in arrowhead

  • wow awesome, i'v been waiting for a long time for an AC-130 spooky Gunship for Arma like in CoD 4, even the FLIR is awesome. for this, i'm gonna have to get arma 2 cos i'm still kickin arse in arma 1, i have so many mods & addons that r much fun. 5/5 great vid

  • Don't buy ArmA II. It's really dissapointing honestly, Keep 1 X_x

  • Now that u mention it my brother bought it & its full of bugs, nothing special, all they added some animals, a few planes & some militia. when i chacked it out i expected to have much more weapons, tanks, units ect,ect but i was really disappointed, thats why i'm still playing Arma, especially with the mods & addons i have on it its totally awesome but arma 2 is deffinatly not what i expected.

  • It upset me a lot :[ I trusted them to make something nice and they didn't, HUGE dissapointment.... and yeah i thought so too, but they didn't. It's the same everything just some graphic tweaks T_T

  • So, will you release that for ArmA2?

  • how did u do this i hav arma and i finished missions but where is this part plz help

  • Holy shit! It's a mission made by himself. You can make your mission in Editor... ArmA isn't only for playing mission, you can make your missions too.

  • Awesome, try FLIR_v1.1 on this..

    And pleaseeee make it Arma2 :P

  • how did you did this?:D and when/how is it going to come out for ARMA2?:D

  • that guy saying "good read" it sounds exactly like the guy in Call of Duty 4 on the AC-130 mission.

  • I'm pretty sure he's saying "Gun ready" O.o

  • o now that i listen closer i can hear is is saying gun ready, lol im embarrassed.

  • he says gun ready and it IS the guy from cod 4

  • I like your enthusiasm, Mikefictiti0us!

    Can't wait to see your AC-130 in ArmA 2, and I'm far from the only one!

  • i love you man, lol release it

  • please release it .... ! it's so awesome !

  • Nope, I'm not going to release the ARMA1 version. It's kind of crappy in my opinion. Sorry :(

    But I've grabbed a copy of ARMA2 from eBay and I'm waiting for it to arrive. ARMA2 has new scripting functionality that will allow me to put a proper gunners position on any fixed wing aircraft, so it should be a piece of cake to come up with a realistic AC-130 addon. I'm surprised that one hasn't already been created...

  • also, in hope to try and enthuse you into further developing this mod, Arma 2 has a built in FLIR system, better than this by far, have a look at some Arma 2 UAV test flight footage, the FLIR is incredible

  • Yeah, I've seen that video -- very impressive. Looks like it's only black hot mode though, no white hot, which is unfortunate, and I still don't know if ground units and vehicles have simulated thermals, as they do in VBS2.

  • i've tested it and noticed it myself, in fact i posted about it on armaholic, i was a bit dissapointed with that, all BIS have done is the same as the modders have come up with in Arma 1, btw you can switch from black hot to white hot using the N key, but ground units don't correspond to either, which like i said, is a disapointment :(

  • Ahh, a dirty way to get around that is to add hidden selections to the surface of the models and use a setObjectTexture script to change the texture of the units to either white or black when FLIR is enabled. It works in ARMA1. Unfortunately, you'd have to individually edit each model. Maybe there's an easier way of doing it though.

  • I've never heared of that method, but you can copy and paste units, and i'm sure it copies and paste's anything entered into the init feild, btw if you could PM me that setObjectTexture script it would be great, maybe for making your own FLIR effect you could not only bind a key to turn FLIR on but use the same key to apply that script to any availible units in the map, i have no idea how hard or easy that would be, but it sounds practical to me...

  • actually sorry to double post but i think you should make a video on how to script the units to change their texture to make the FLIR seem more realistic, it's suprising how many people don't care for this feature in the game, i think it adds so much to the realism...

  • Awesome!

    What a pity you stopped it.

    Could you release the current version? I know some people who are interested in an AC-130 and could continue the project... =D

  • Now that Arma2 is out, have you planed any release ?

    I'm just asking cause this look so awesome would be very very sad if you give up. :)

  • where i can find this addons??????

  • its cool man :D

  • really beautiful pity you stopped working on it =) but anyway nice job!

  • can i get this as it is now? or is it stable ingame? idc if it flys straigh. thx

  • Looooking good, you going to be working the Apache Gunner again?

  • Sweet! What script command do you use to get the screen to turn black and white?

  • VERY NICE! Release Date?

  • WOW this is awesome Mike, but didnt you say you stopped working on this addon?

    Anyway its f***ing awesome, i can't wait to see more. :)

    BTW i like your new channel design :)

  • Yeah, yesterday I had the urge to add some new stuff to it but I'm not going to work on it any more until ARMA2 comes out. I lost the other gib script so I'm just using a simple one at the moment. Also, it's a gunner-only addon so you can't actually fly it (movement will be scripted as well) and you can't view it in third-person because it doesn't have a proper model. It's just a box :)

  • Hey Mike, you got arma 2 yet? I need to buy a new PC before I can play it :(

    Are you still going to make this addon for arma 2? I was hoping that arma 2 would already have dismemberment, so you just concentrate on the actual addon lol

    Ive not seen any flir effects in arma 2 either lol, what going on lol

  • When you said "working on it" did you mean that you developed the game? This looks like real life though it's hard to tell lol.

  • Heh, should have been more specific! The game engine is Armed Assault, the AC-130 is my addon for the game.

  • Quick question, does this video include your updated gib script? It looks like it does.

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