I know the terminology of physx I have played around with it I never seemed to have lag with my 8800GTS,but hey don't take it to seriously i was just joking around, But I have a HD5850 now so physx never really bothers me much,but sorry if it offended you
Physx never really runs on the gpu, that's GRB gpu accelerated rigid bodies, wich is not pubicly available yet. anyways this was old and in even more of a software mode state, Also I think a GTX 470 oc should work great with any PhysX, it's just the programing holding it back, do some research first!I
while playing the editor type in the command "behindview" or behind view it will give you a third person view without coding in stuff the engine has to process more, and you could even trigger third person "behindview" in kismet when starting a level
no problem if you got any other questions ask them within a month cause if Apex dont come out in udks next release , i'm ditching UDK, because of there shady administrators and crappy community help with physics.
hi digital , i got a pb when putting a destructible into the scene, the plyer in game, and play on pc won't work after..could help. im using 2010-05 version, goodHardware... please answer me@ : pggnrd@gmail.com
I know the terminology of physx I have played around with it I never seemed to have lag with my 8800GTS,but hey don't take it to seriously i was just joking around, But I have a HD5850 now so physx never really bothers me much,but sorry if it offended you
Laban510 6 months ago
Looks like your gpu can't handle udk itself let alont physx lol
Laban510 6 months ago
@Laban510
Physx never really runs on the gpu, that's GRB gpu accelerated rigid bodies, wich is not pubicly available yet. anyways this was old and in even more of a software mode state, Also I think a GTX 470 oc should work great with any PhysX, it's just the programing holding it back, do some research first!I
DigitalDemolition 6 months ago
@Laban510
if you look at the title it clearly states PhysX destructibles, wich was done in 2010, now in 2011 UDK mainly uses the Apex PhysX stuff.
DigitalDemolition 6 months ago
wow amazibg but it lags shit tonnes!
MOSK8T 7 months ago
how did you make the third-person camera on the player?
ReverseNegativeTV 1 year ago
@ReverseNegativeTV
while playing the editor type in the command "behindview" or behind view it will give you a third person view without coding in stuff the engine has to process more, and you could even trigger third person "behindview" in kismet when starting a level
DigitalDemolition 1 year ago
@DigitalDemolition Thanks. I'm new to UDK and I've been messing around with custom player models.
ReverseNegativeTV 1 year ago
@ReverseNegativeTV
no problem if you got any other questions ask them within a month cause if Apex dont come out in udks next release , i'm ditching UDK, because of there shady administrators and crappy community help with physics.
DigitalDemolition 1 year ago
This has been flagged as spam show
hi digital , i got a pb when putting a destructible into the scene, the plyer in game, and play on pc won't work after..could help. im using 2010-05 version, goodHardware... please answer me@ : pggnrd@gmail.com
MrHeydude81 1 year ago
@MrHeydude81
yes if you need my help directly for multiple question add me at metal_skateboarder@live.com
DigitalDemolition 1 year ago
@DigitalDemolition ok
theking199012 1 year ago