yea red alert was the greatest game of all time i got red alert 3 for ps3 but it does not come clost to the rush that i got when i played the classic on my first computer a a child.. ahh those days of smashing the allied forces with v2 rockets :)
@MrJohnboyofsj Then why did the person I replied to suggest that "Whoever disliked the video needs to build this game in javascript see how he or she does it" ?
Just because something is obvious to you does not mean everyone knows it. :P
@wsbarth92 I know this wasn't aimed at me but I'll give a quick thought anyway. If you aren't too bothered about low level stuff like how the background is drawn, how scrolling is handled and so on then check out the Golden T Game Engine, it handles all that for you and allows you to focus on making the actual game.
Really nice... I'm working on a similar project but am having a little trouble with unit/collision detection. I know buildings fit into precise grids/squares. How do you handle unit moving/placing? When I move units on a pixel level, handling unit collision and movement becomes a nightmare... Would appreciate any advice or reference material that you found helpful.....
@adityaravishankar I hear ya. Basically each unit knows what tile it is on, and each tile knows what unit/s are on it. When a unit moves from tile to tile (a "path" from the pathfinding algorithm), before it moves onto a tile, if that tile is empty, the unit "claims" it (so that if another unit comes and tries to move into it - it will know another unit is moving onto it), and then moves onto it -as it does, it "free"s the tile it was just on. I
@birdmanpete14 Because of the way I am moving the units right now, sometimes a unit is on multiple tiles... And if I block four tiles at a time it gets a little clunky navigating around it. Especially when navigating thru bottlenecks. Check out the demo on my site. Let me know what you think about how I can improve it... ... Its HTML5, and works on Chrome or Firefox; I've posted a video demo on my profile and the game URL in the video details... .
Wow! I'm amazed. I love this! I'm tried for years to try and develop something like this, but you're just too good! BIRDMANPETE14 YOU ARE MY HERO! If i could meet you and you could teach me this - I would be the luckiest person in the world.
Thank you so much for creating this - it was an honour to be able to watch it.
God! I've been trying to make it work on my windows 7 machine, without luck so far. Followed a few tutorials, but it doesn't let me start the setup >:C , maybe 64bit has something to do with it... Watching this is torture! I want.. no... I NEED to play this again :3
Holy shit you're remaking the best game ever and it looks authentic :O
You should really consider getting an artist to help you add in more units, make RA1 even better. But make sure it's not shit upgrades like a super-mammoth tank. It has to have the balance that starcraft has.
Is each unit a separate swing component which uses action listener to know when it has been selected, or do you record position of clicks on a screen and then the game tries to find a corresponding unit?
Or maybe some other technique? Thx for your reply
are you planning to open source this? or is this just your pet project that is going to stay private. it would be a pity you know. there are current projects out there trying to clone the game and have not gone as far as you did.
Hi :) My java skills are pretty good. I can make pretty good 2d platformers etc and have recently been trying to make an rts. I have really struggled with this :P Are there any guides/code that helped you in writing this?
@Stuart36543 hey there are plenty of resources out there that are useful for developing an rts! Type 'A* pathfinding beginners' into google (youtube wouldn't let me link for some reason), and its the first link. This site was very useful for understanding tile-based pathfinding!!
it s possible to have a beta to test it and see if possible to make a server online with your java game to play around the world ,my idea is to put your game in java on PHP server with Base SQL to save point and make an international game .if you are agree to give a beta to see your game and work on server php go to warofgenerals on web
it s possible to have a beta to test it and see if possible to make a server online with your java game to play around the world ,my idea is to put your game in java on PHP server with Base SQL to save point and make an international game .if you are agree to give a beta to see your game and work on server php go to warofgenerals on web (its not possible to put links web)
@birdmanpete14 Would their be any chance of releasing a source for this? If not publicly then privately? I'm currently working on a Java course at my college. Really interested in looking at how you put all of this together!
I am not a huge fan of the micromanage building system, but that is just being nitpicky. The original RA game just made it so you built units faster as you build more of that construction facility, you make some sort of queue and reemployment that system, you could come up with a system that requires very little micromanagement (if you had the units list always displayed on the screen or something).
As for that bottom bar.... I really think you should make it a side bar, most people have widescreen, and if this game is going to be able to facilitate those people a lot of them will not want a huge portion of the screen to be taken up by a bar that half empty whenever a construction facility is not selected.
Besides that it looks great, I wish you luck on your project, and make sure to post a link when it releases!
Hi. Excellent work. Congrtas. but you should change the name dude. Or you may face some copyright problems. Call it JRed Alert, Java Red, Operation J or something that still mades homage to the RED ALERT game but clearly shows IS NOT Red Alert.
just wondering, ive been seeing some of your comments, and just wanted to ask how you were making out with this, great game. looks awsome, i'd deff play it
Really nice work man I hope you're still working on it. This is a nice tribute to such a legendary game. Red Alert 1 is the only RTS I got into -- great times playing on mPlayer and gamespy :D
first off... this is awesome! I have been programing in JAVA for a good year now, my best game so far is a Galaga spin off! It is amazing that you were able to make this complicated of a game run so smoothly. You have inspired me to follow in your footsteps, its time to move on from 2D polygon graphics! If you could help me out by explaining your thought process... for example all the different classes that I will need to have, how things should be organized, etc. Again awesome man!
This looks cool, maybe not the same as the original, but just as good, maybe even better! The only thing I can strongly suggest, is making the Function keys (f1-f12) useful. So when you click on a structure, you can press these to build something. In addition, the ability to select all units on screen, map, or of a single selected type. So select one mammoth and click a button to select all on screen, then again for all on map.
im sorry to be boring, but please can you tell me how long did you learn java and how much time this took to you? can i buy/download game anywhere? did you created that graphic or some other artist? thank you very much
Quite simply amazing. Just disappointed the starcraft element was thrown in there. Would have loved to simply see RA1 ported into java with all the bugs fixed.
Looks great! I hope you implement a mode where the construction yard system can be used! Also I think you should replace the RADOS icons with the RA95 icons.
Hahaha yeah the RA95 icons are much better, but while its being developed I just went for those because they were different to what I was used to.
Implementing the original mode is not something I was going to do, but it wouldn't be hard, so having a choice between the two will probably be in the final game.
I'm starting to consitently put about 10 hours a night into programming after I get off from work, So i guess it's possible to make something like this in maybe a few months or less.
God I love holidays from uni, let's you learn the computer stuff your actually interested in!
Just got onto the last chapter of Beginning Java Game Programming by J Harbour and it's been really good although it is aimed at applets and not applications but still learnt a lot.
Can I ask are you using the files that came with C&C to take the graphics from or have you removed them some how?
I thought that would be the graphics since they're name winterterain and so on (or something like that)
Would you believe I threw out my copy of C&C First Decade?!! I was copying a CD for work and it kept failing so I had about 4 dead disks I just threw in the bin not relising my C&C was in the same pile!
Was only £5 from a carboot sale but still what a muppet!
wait ... you don't lose mony for buildings?
deVILLA70 2 days ago
This has been flagged as spam show
Cool game :) And can you tell me or someone else ? Java is somthing like Game maker or .... ?
You create games in Java ???? PLS i need answer soon :) (and if you can create games then tell me where i can download it
deVILLA70 3 days ago
decent, whats the progress on this? its been about 3 yrs since this video
samljer 4 days ago
what graphics engine was this game on and is it free?
ultradumbass 1 week ago
Maybe stupid question.
But how long is this source code?
Just to have an idea, for my own programs
Nimivitz 3 weeks ago
yea red alert was the greatest game of all time i got red alert 3 for ps3 but it does not come clost to the rush that i got when i played the classic on my first computer a a child.. ahh those days of smashing the allied forces with v2 rockets :)
Haloxp322 1 month ago
wait what engine is this using??
siggyguy 1 month ago
make one with a sidebar for symbian 3 and i'll marry you
ChaplainDMK 1 month ago
Its kinda like c&c generals with the bottom bar and workers, i liked the idea of it but many people moaned about the bottom bar lol
11JohnThomas11 1 month ago
Whoever disliked the video needs to build this game in javascript see how he or she does it
11JohnThomas11 1 month ago
@11JohnThomas11 Java != Javascript
RyanfaeScotland 1 month ago
@RyanfaeScotland everyone knows that
MrJohnboyofsj 3 weeks ago
This has been flagged as spam show
@MrJohnboyofsj Then why did the person I replied to suggest that "Whoever disliked the video needs to build this game in javascript see how he or she does it" ?
Just because something is obvious to you does not mean everyone knows it. :P
RyanfaeScotland 3 weeks ago
Mind if I ask how did you make the camera to pan?
j7512 2 months ago
@birdmanpete14 make it tomato sauce in the future and we have a winner winner chickin dinner
also: G UNIT, FIDDY CENT
unitednudistmop 2 months ago
wow thats amazing can we download the source anywhere
Handuel13 2 months ago
Hey, a quick question, a few friends of mine are trying to make an rts game in java, any tips or anything, id appriciate it
wsbarth92 2 months ago
@wsbarth92 I know this wasn't aimed at me but I'll give a quick thought anyway. If you aren't too bothered about low level stuff like how the background is drawn, how scrolling is handled and so on then check out the Golden T Game Engine, it handles all that for you and allows you to focus on making the actual game.
RyanfaeScotland 1 month ago
yo cool game...can u let me know if u use any kind of IDE to program this game?
opslon 2 months ago
@opslon Nope not IDE - Crimson Editor !!!
birdmanpete14 2 months ago
May I have the source please??
RMCxMODDERSx 2 months ago
Really nice... I'm working on a similar project but am having a little trouble with unit/collision detection. I know buildings fit into precise grids/squares. How do you handle unit moving/placing? When I move units on a pixel level, handling unit collision and movement becomes a nightmare... Would appreciate any advice or reference material that you found helpful.....
adityaravishankar 3 months ago
@adityaravishankar I hear ya. Basically each unit knows what tile it is on, and each tile knows what unit/s are on it. When a unit moves from tile to tile (a "path" from the pathfinding algorithm), before it moves onto a tile, if that tile is empty, the unit "claims" it (so that if another unit comes and tries to move into it - it will know another unit is moving onto it), and then moves onto it -as it does, it "free"s the tile it was just on. I
f the tile is occupied, just path around it etc!
birdmanpete14 2 months ago
@birdmanpete14 Because of the way I am moving the units right now, sometimes a unit is on multiple tiles... And if I block four tiles at a time it gets a little clunky navigating around it. Especially when navigating thru bottlenecks. Check out the demo on my site. Let me know what you think about how I can improve it... ... Its HTML5, and works on Chrome or Firefox; I've posted a video demo on my profile and the game URL in the video details... .
adityaravishankar 2 months ago
You've done a really good job :)
Yezu666 3 months ago
@Yezu666 Thanks
birdmanpete14 2 months ago
@birdmanpete14
Good job man , and ra1 is an awesome game.
Learning java as well, might soon attempt to make a simple game.
zauii89 1 month ago
Hey man that's amazing, when will you provide us the code for some analyses?
Can you, please, send me an email with the project?
See ya.
rodrigojava3dguitarr 3 months ago
Wow! I'm amazed. I love this! I'm tried for years to try and develop something like this, but you're just too good! BIRDMANPETE14 YOU ARE MY HERO! If i could meet you and you could teach me this - I would be the luckiest person in the world.
Thank you so much for creating this - it was an honour to be able to watch it.
Moopt89 3 months ago
Comment removed
BashAus 4 months ago
OH MY GODDDDDDDDDDDDDDDDDDDD!!!!!!!!!!!!!!!!! AAAAAAAAAAAAAAAAAAAA IT CANT BE MY FAVOURITE GAME!!!!
TommyDDoom 4 months ago
Try OpenRA, just googel it.
Its also a C&C RA and C&C TC clone with orginal models sound and its Multiplayer :D
openra(dot)res0l(dot)net
HammsterRazor 4 months ago
Nice dude ... no .... FANTASTIC ! Holly shit this is in Java ?! Is this a one man production ? ...and YES Red Alert is the best RTS !
MrMatey87 4 months ago
How much time did this take you to build?
BapidBeagle 5 months ago
Help what proggrame should i use to make those kinda buildings?
GSMILEZ360 5 months ago
@GSMILEZ360 Well I just ripped them straight from the original RA .mix files
birdmanpete14 5 months ago
wow its great :D
dwnode 6 months ago
Any idea when this will be O.S.ed?
KXTechnologies 6 months ago
nice. I used to play red alert all the time, I watched for, what, 20 seconds, and here is my face:
: - O
doCtOrHx 6 months ago
This has been flagged as spam show
yet another video on my favorites folder!
Gam3r979 6 months ago
Did you build this game using a Java IDE or text editor and how long did it take you.
Adam89710 6 months ago
Sell it on steam Xd I would buy it!
josmasterofvideos 6 months ago
WOW!!! amazing game i'm learning java btw also awesome artwork
mgc480 7 months ago
WOW!!! amazing game i'm learning java btw also awesome artwork
mgc480 7 months ago
Cool :) your units and buildings are well designed. I like java things :]
JavaGameSchool 7 months ago
God! I've been trying to make it work on my windows 7 machine, without luck so far. Followed a few tutorials, but it doesn't let me start the setup >:C , maybe 64bit has something to do with it... Watching this is torture! I want.. no... I NEED to play this again :3
dellekaj 7 months ago
Where's the source?
PhrackTheLord 7 months ago 8
Amazing!@!@! I remember playing Red Alert since I was 6!!!
Canownueasy 8 months ago
Wow that's totally amazing! I loved Red Alert and this sure brings back some memorys, even if it isn't the actual game!
You should totally combine Red Alert II and Generals to make some awesome game.
cre8ticity 8 months ago
awesome! how many did it take to learn and make that game?
xDM0hamm3dxD 8 months ago
What is the name musics pls ? :-)
cabocoaxial 8 months ago
Holy shit you're remaking the best game ever and it looks authentic :O
You should really consider getting an artist to help you add in more units, make RA1 even better. But make sure it's not shit upgrades like a super-mammoth tank. It has to have the balance that starcraft has.
xD0NKEYx 8 months ago
I want to make a game just so I can be crap at it :)
Don't take this the wrong way though! You were great at yours!
ryanjones56 8 months ago
This may be the most amazing thing I have ever seen. Any chance of you releasing some binarys in the near future? :)
Purpleheezy 8 months ago
Is this open source yet, I'd love to peek into it. ^^ I am just beginning with java, but I have some experience in a java-ish language.
So basically I would appreciate it if you could send me the source-code and stuff somehow.
Regards,
JelleCreate 9 months ago
@JelleCreate Edit: Not so I can copy it, just want to see how a more complicated code looks like and this one seems interesting. xD
JelleCreate 9 months ago
Great game! Out of sheer curiosity how much lines of code did this take all together?:P
Aleksandrme 9 months ago
Very VERY impressive...
I'm having a hard time studying for java right now... queues and stacks.. so.. LOL
Congrats, loooks good
pablolankenau 9 months ago
This has been flagged as spam show
That is very impressive! What application did you use for the animation/modeling?
twoofakindmagic 9 months ago
That is very impressive. What application did you use for the animations?
twoofakindmagic 9 months ago
D: I was gonna remake red alert but I couldn't find any downloads for the sprites.
rayboy1995 10 months ago
That is like totally amazing, i cant believe it
Javier2910 10 months ago 16
@Javier2910 you speak the truth !
birdmanpete14 10 months ago
This, best sir, looks Epic.
88Cortex 10 months ago
@88Cortex =D
birdmanpete14 10 months ago
Really like how you made the engineers create the buildings :-) Did you use any frameworks for this game, or did you build it up from scratch?
MischievousGoat 10 months ago
@MischievousGoat All from scratch :D, took a while!
birdmanpete14 10 months ago
This has been flagged as spam show
You can give me the source or tutorials please?
JavaDevolopper2 10 months ago
You can give me the source please?
JavaDevolopper2 10 months ago
@JavaDevolopper2 It will probably be made open source in the future.
birdmanpete14 10 months ago
Looks really impressive. GJ.
I would like to ask, how do you handle selection.
Is each unit a separate swing component which uses action listener to know when it has been selected, or do you record position of clicks on a screen and then the game tries to find a corresponding unit?
Or maybe some other technique? Thx for your reply
Swato007 11 months ago
@Swato007 The latter technique. I record each click on the screen and the game then finds corresponding unit =).
birdmanpete14 10 months ago
looks awesome, how long have you been writing this? did you code it all yourself or in a team? do you have a dog or a cat?
QwAdr0x256 11 months ago
@QwAdr0x256 Started writing it a few years ago all by myself, back when I was starting to learn to program.
birdmanpete14 10 months ago
do you have any website ??? awsome work
umingo 1 year ago
@umingo Not yet :( - but in the future probably
birdmanpete14 10 months ago
You seem to have made a mistake there... Red Alert was released in 1996. The epic game released in 1995 was the first Command & Conquer :p
nyerguds 1 year ago
are you planning to open source this? or is this just your pet project that is going to stay private. it would be a pity you know. there are current projects out there trying to clone the game and have not gone as far as you did.
noahfy 1 year ago
Amazing.
Willwowlol 1 year ago
well done! whcih engine did you use? or have you written your own?
hardcoregamer3 1 year ago
@hardcoregamer3 All from scratch :D
birdmanpete14 1 year ago
Hi :) My java skills are pretty good. I can make pretty good 2d platformers etc and have recently been trying to make an rts. I have really struggled with this :P Are there any guides/code that helped you in writing this?
Stuart36543 1 year ago
@Stuart36543 hey there are plenty of resources out there that are useful for developing an rts! Type 'A* pathfinding beginners' into google (youtube wouldn't let me link for some reason), and its the first link. This site was very useful for understanding tile-based pathfinding!!
birdmanpete14 1 year ago
Reminds me of starcraft and majesty XD
alucardaj 1 year ago
I'm a Java game developer myself and that very impressive work, keep up the good work.
standalonecpx 1 year ago
Great job :)
gouessej 1 year ago
Nice stuff.. real nice!!!
cirusMEDIA 1 year ago
can i download this pls?
0902studios 1 year ago
@0902studios Its not finished yet :(
birdmanpete14 1 year ago
it s possible to have a beta to test it and see if possible to make a server online with your java game to play around the world ,my idea is to put your game in java on PHP server with Base SQL to save point and make an international game .if you are agree to give a beta to see your game and work on server php go to warofgenerals on web
thank's
warofgenerals 1 year ago
it s possible to have a beta to test it and see if possible to make a server online with your java game to play around the world ,my idea is to put your game in java on PHP server with Base SQL to save point and make an international game .if you are agree to give a beta to see your game and work on server php go to warofgenerals on web (its not possible to put links web)
thank's
warofgenerals 1 year ago
@birdmanpete14 Would their be any chance of releasing a source for this? If not publicly then privately? I'm currently working on a Java course at my college. Really interested in looking at how you put all of this together!
agovu2 1 year ago
@birdmanpete14 ohh..then pls update me if its done.. ill be downloading it :)
0902studios 1 year ago
@0902studios ok!
birdmanpete14 10 months ago
@birdmanpete14
you could make a "beta" ro even alpha lol
anyways im impressed ;)
Xortrox 1 year ago
@Xortrox thanks
birdmanpete14 10 months ago
can you send me this game?
arcijs26 1 year ago
@arcijs26 Haha, its not finished just yet :P
birdmanpete14 1 year ago
How long did it take for you to make? I mean like in terms of hours... Haha...
I'm planning on making a game like this too... :P
seokkyu7 1 year ago
@seokkyu7 I'm not sure...but a lot! it takes a lot longer than you think :P
birdmanpete14 1 year ago
@birdmanpete14 do you know how long it took you,judging by the game complexity it seems like a few months maybe a year but plz answer
oliball123 1 year ago
How did you make this? I am teaching myself Java and to me the GUI doesn't look really good but here, it looks awesome!
ra4king 1 year ago
@ra4king The GUI you see is all programmed by myself :P, it doesnt use any swing components for the GUI
birdmanpete14 1 year ago
Wow! :D
FederationAdmiral 1 year ago
AAAAAAAWSOME!
shiizoo 1 year ago
@shiizoo Thanks! :P
birdmanpete14 1 year ago
Greatest soundtrack ever.
caltake1 1 year ago
I am not a huge fan of the micromanage building system, but that is just being nitpicky. The original RA game just made it so you built units faster as you build more of that construction facility, you make some sort of queue and reemployment that system, you could come up with a system that requires very little micromanagement (if you had the units list always displayed on the screen or something).
JeradGray 1 year ago
As for that bottom bar.... I really think you should make it a side bar, most people have widescreen, and if this game is going to be able to facilitate those people a lot of them will not want a huge portion of the screen to be taken up by a bar that half empty whenever a construction facility is not selected.
Besides that it looks great, I wish you luck on your project, and make sure to post a link when it releases!
JeradGray 1 year ago
very nice‼
is there any websites you can give me
to learn more about making java games?
anitdragon13 1 year ago
Hi. Excellent work. Congrtas. but you should change the name dude. Or you may face some copyright problems. Call it JRed Alert, Java Red, Operation J or something that still mades homage to the RED ALERT game but clearly shows IS NOT Red Alert.
rciafardone 1 year ago
just wondering, ive been seeing some of your comments, and just wanted to ask how you were making out with this, great game. looks awsome, i'd deff play it
IDmann700 1 year ago
Awesome how did you make this?
TehDutchStar 1 year ago
That is VERY impressive stuff! Me likey.
EliteGi 1 year ago
Very interesting, i'd definitely give this a whirl when its released.
Zanarkand0857 1 year ago
This looks awesome, congratulations on that
PistoleiroZ 1 year ago
good job! .... I really like it .
ocramas 1 year ago
sweeet man, gr8 work!
8gogochristov8 1 year ago
wow man is this only java? i mean 100% java???? its a great inspiration for us who are thinking about learning java!
MaksimilijanYT 1 year ago
How many months do you spend to complete this game?
Nice work buddy!
CruelArrancar 1 year ago
sexy game
thecoast47 1 year ago
How do you get sounds to work in your Java game? I've tried everything, but i can't get it to work!
TheTIprogrammer 1 year ago
I forgot to ask in my last comment but, how did you get a hold of the sprites? Did you extract them yourself somehow or did you find them online?
AbstractRS 1 year ago
@AbstractRS I extracted them myself. Yeah, Red Alert 1 was awesome!
birdmanpete14 1 year ago
Comment removed
AbstractRS 1 year ago
Really nice work man I hope you're still working on it. This is a nice tribute to such a legendary game. Red Alert 1 is the only RTS I got into -- great times playing on mPlayer and gamespy :D
AbstractRS 1 year ago
it looks like you have the entire architecture indeed, I'm super impressed !
You could tun this as an authoritative server on GAP and have 20+ players at once :)
daslolo 1 year ago
This has been flagged as spam show
hi man i search this as a long time !
how to download this package ?
it s possible for me to put on my website this package to download it for all users ...
warofgenerals website
contact me or send me a email
warofgenerals 1 year ago
hi man i search this as a long time !
how to download this package ?
it s possible for me to put on my website this package to download it for all users ...
warofgenerals website
contact me or send me a email
warofgenerals 1 year ago
Comment removed
warofgenerals 1 year ago
Awesome!!!
Grimmwood 1 year ago
You know... I really like this O.o Making it look like Starcraft-ish kinda did the trick xD Though, I'm always gonna love the original :P
This is pretty well done, mate :D Like'd!
Coresk 1 year ago
@Coresk Thanks :D
birdmanpete14 1 year ago
are you gonna release this to the public anytime so we can test/play it?
xxbluejay21 1 year ago
@xxbluejay21 Of course. Just been a little busy on other stuff lately, but I will get back to it soon.
birdmanpete14 1 year ago
wow.. awesole!
this makes me want to play Red Alert again xD
JeroenAnthierens 1 year ago 22
first off... this is awesome! I have been programing in JAVA for a good year now, my best game so far is a Galaga spin off! It is amazing that you were able to make this complicated of a game run so smoothly. You have inspired me to follow in your footsteps, its time to move on from 2D polygon graphics! If you could help me out by explaining your thought process... for example all the different classes that I will need to have, how things should be organized, etc. Again awesome man!
zngga 1 year ago
This looks cool, maybe not the same as the original, but just as good, maybe even better! The only thing I can strongly suggest, is making the Function keys (f1-f12) useful. So when you click on a structure, you can press these to build something. In addition, the ability to select all units on screen, map, or of a single selected type. So select one mammoth and click a button to select all on screen, then again for all on map.
Great Job!
RhodiumRat 1 year ago
Awesome job. Congrats!
Jarkendia 1 year ago
Comment removed
windextube 1 year ago
forget it, found it. it's the soundtrack for red alert 2. the name of the first one is "Hell March 2" for anyone who wanted to know ;)
windextube 1 year ago
@windextube Sure is! :D
birdmanpete14 1 year ago
dude awesome job!
what's the name of the song?
windextube 1 year ago
Great job, you are awesome ;D !
blax100dk 1 year ago
Nice !
bloodyj8 1 year ago
wow. i'd really like to play this when its done. Red Alert was a part of my childhood. And its such BS to try to get old games to run.
Kaizehk 1 year ago
man is this your game? please answer i would like to know it!!!!! its awesome!
Simunic95 1 year ago
@Simunic95
Thanks.
Yes it is my game :D
birdmanpete14 1 year ago
im inspired to learn java now :O i wanted it but didnt saw anything that i could do with it... great job!!!
Simunic95 1 year ago
im sorry to be boring, but please can you tell me how long did you learn java and how much time this took to you? can i buy/download game anywhere? did you created that graphic or some other artist? thank you very much
Simunic95 1 year ago
nice
SlayerDeathBathory 1 year ago
Very good progress. Where did you get the graphics from though? :D
phytra 1 year ago
@phytra From the original red alert .mix files :P
birdmanpete14 1 year ago
@birdmanpete14 Ah, so what do you do with frames? Simply one at a time? ^^ Like when you have a character walking etc.
phytra 1 year ago
@phytra Yep!
birdmanpete14 1 year ago
Quite simply amazing. Just disappointed the starcraft element was thrown in there. Would have loved to simply see RA1 ported into java with all the bugs fixed.
I can dream :)
r34ch 1 year ago
neat.
Which frameworks have you used?
DeathFilip 2 years ago
@DeathFilip
I'm not sure what you mean by 'frameworks', but I only used the jdk 1.5.
birdmanpete14 2 years ago
ok, so no framework.
Thx for reply.
Could you tell me some info about implementation? How many Classes did you use, do you have any diagrams...
DeathFilip 2 years ago
@birdmanpete14 what APi did you use for the graphics gui etc, Swing, awt, or downloaded a 2d engine?
chubbystudios 1 year ago
@chubbystudios AWT
birdmanpete14 1 year ago
Wow! Very cool. This takes me back...
rugt0r 2 years ago
Alright, so I'm taking a course on Java and was wondering aboot how many classes do you have and examples of what a few do?
That would help meh wonders
HellspawnChrist166 2 years ago
Actually, RA1 was released in 1996... the "95" in "RA95" is simply to discerm between the DOS version (RA.exe) and the Win95 version (RA95.exe).
Though I have to agree one of the best games ever was released in 1995... but that was the ORIGINAL Command & Conquer :p
nyerguds 2 years ago
Erp!
You are right :P.
Oh I knew the "95" in "RA95" was the windows 95 version, but I still thought it was released in 1995...oh well :P.
birdmanpete14 2 years ago
Heh. Actually, even C&C1 was released in the second half of 1995. End of august, IIRC.
nyerguds 2 years ago
Looks great! I hope you implement a mode where the construction yard system can be used! Also I think you should replace the RADOS icons with the RA95 icons.
Tore299 2 years ago
Hahaha yeah the RA95 icons are much better, but while its being developed I just went for those because they were different to what I was used to.
Implementing the original mode is not something I was going to do, but it wouldn't be hard, so having a choice between the two will probably be in the final game.
birdmanpete14 2 years ago
I also noticed Tore made a news post about this! :D
gavinthegamerfreak 2 years ago
Cool!
Thankyou Tore!
birdmanpete14 2 years ago
great work!
GoldenIgnorance 2 years ago 12
thanks!
birdmanpete14 2 years ago
I've played it, it's really good!
UrsiesBear07 2 years ago
This looks good, nice job. How long did it take you to make?
yasuodances 2 years ago
I started making it a little over a year ago.
But I mean, I'd just started to learn programming back then, and I was only casually doing this for a long period :P.
birdmanpete14 2 years ago
Cool man.
Casually, ok.
I'm starting to consitently put about 10 hours a night into programming after I get off from work, So i guess it's possible to make something like this in maybe a few months or less.
yasuodances 2 years ago
Absolutely!
Go for it !
Good luck!
birdmanpete14 2 years ago
Thanks :-)
yasuodances 2 years ago
God I love holidays from uni, let's you learn the computer stuff your actually interested in!
Just got onto the last chapter of Beginning Java Game Programming by J Harbour and it's been really good although it is aimed at applets and not applications but still learnt a lot.
Can I ask are you using the files that came with C&C to take the graphics from or have you removed them some how?
RyanfaeScotland 2 years ago
I used the program "XCC Mixer" to open the .mix files that the C&C graphics are in.
The format of the graphics are .shp (shapefile) and I extracted and converted them to .png format with the XCC program.
- Simple :D.
So yeah I'm not using those files, I've just removed them.
birdmanpete14 2 years ago
I thought that would be the graphics since they're name winterterain and so on (or something like that)
Would you believe I threw out my copy of C&C First Decade?!! I was copying a CD for work and it kept failing so I had about 4 dead disks I just threw in the bin not relising my C&C was in the same pile!
Was only £5 from a carboot sale but still what a muppet!
RyanfaeScotland 2 years ago