Added: 3 years ago
From: tnutty2k8
Views: 962
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  • That is very detailed... Does it generate its own terrain? If so, how? o.o

  • @tcadroas No it doesn't really generate its own terrain. The idea is to first create a flat 3d surface, and then apply a heightmap to give the 3d surface some height at each point, then smooth it out.

  • Looks nice. Im new in opengl so that looks awesome to me. Haha xD.

  • This is ok, but My other one is better than this.

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