Added: 2 years ago
From: thisroomthatIkeep
Views: 16,323
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  • Blast Card for graphics to use? quadro?

  • ooooooooooooooooooooooo disridtid vidert olais couw

  • @nemohobo ye i no but i no what tool he is using now

  • @specialk2201 he is using sculpt tool..?

  • this is realy good what tool are you using?

  • lokks kind of like abe from abes exxodus

  • that must have been likes 4,000,000 polies

  • Ewwww! KILL IT! Is that a Mudokon, by the way?

  • @krononomikon hehe :) not exactly a mudokon, but i searched for a lot of reference images of mudokon's before creating it.

  • @thisroomthatIkeep Good work, regardless of the references :)

  • @krononomikon Thanks! ^_^

  • @thisroomthatIkeep LOL would be beast if it were a Mudokon LOL it's crazy cause i thought it was the same thing!

  • Simply beautiful, good job!

  • @Yerocregnes Thanks :)

  • ...how... 

  • does it take a powerful computer to do somthing like this?

  • thats a great model. I wanna see this composited over real footage (or at least a rendered image).

    Does Blender actually have a screencast feature or did you use an external program (becuase in the description you said "A short test of the new screencast feature in blender 2.5")?

  • @TheFXGuy yes, there's a screencast feature now, you can see in the video at top bar a button that reads capture to make it stop. You start it with Ctrl+F3, not sure if you can access it from somewhere else. Also, you can set the frames per second in the User Preferences.

  • @TheFXGuy If your going to sculpt in blender with a model that is this high poly you need a good compiutor. With Zbrush you can do a high poly model a pretty slow compiutor.

  • DAMN. what kind of grfx card do you have??!!!! i can barely run 500,000(in non sculpt mode)

  • Blender go always in a good direction, i hope it's more easy to animate character, for that kind of detail i prefer zbrush memory consuption.

  • oh snap! is that a mudokon? does anyone even know what i'm talking about?

  • I do like the way the new interface looks, seems much easier to navigate. I'm also exicted about the new solidify feature, that will make life much easier...

  • ENORMOUS!!!!!

  • woaaaaaa.... never thought that Blender has this kind of feature xD gonna try it today =D

  • Great work! Reminds me of The Naked Lunch :-) Also there's a nice sculpting tute on Venom's Lab DVD. Well worth a look.

  • wow if i could i'd give U 20 stars but 5 will have 2 do do ;-)

  • i dont know exactly what is it,,, but if it is lines of the musculature , soo... i thing you need spend more time witch study of boody structure.

  • This may sound like a stupid question but how did you get blender to look like that?

  • You don't it's Blender 2.5 (2.50)

  • it's the new verson 2.50 alfho 1

  • @Kyladragon It is Blender 2.5 Alpha. They redesigned the user interface in 2.5.

  • It's the new 2.5 alpha version of blender, which uses the new interface you see here.

  • very nice due 5/5

    and could you tell why in youre multires apear more opcion like Preview,Sculp,render etc??

  • how do you suggest me to learn? by zbrush books? mudbox tutorials?

    i think there no good sculpt mode tutorials yet by the internet ?

  • there are a few videos showing how to configure sculpt mode tools around.

    But I think you should focus on sculpting(digital or traditional).

    Watching other people sculpt and practice are the best way to learn for me.

  • I can't really see... but it looks like that model has over 6 million polys. Is that so?

  • Yep, there are 6.881.280 faces :)

  • @thisroomthatIkeep lol...too less xD

  • This is again some World class work right here!

    And to think this was done in blender!

    Outstanding my friend!

    I dont know how you do it, but you have!=D

    Great job!

    -matt

  • Thanks a lot :)

    Actually, if you want to see someone who's good at sculpting search for Wayne Robson's videos...I'm just trying to learn what I can from him.

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