Added: 2 years ago
From: aseema
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  • cool!!!

  • when the fuck is going to be this software out !!!!! i need it like nowwww ,i want it !!!!!

  • so where do i get this?

    

  • I am selling my stadycam. I wish they explaind the tecnology more in detail though...

  • awesome

    but at 2:56 the sea is visibly deformed

  • i wish i could thumbs up twice

  • wooow O.O

    that changed everything

  • what a beautiful invention :')

  • Hello, all, a public release in Adobe After Effects has been announced. Look at the YouTube video with ID ATuUTFP5ck4 ("Sneak Preview of New Motion Stabilizer for After Effects").

    Thanks,

    Aseem

  • jesus that is awesome

  • One question: When will this software / plug-in be available?

  • Where can I go to learn how to do this Stabilization effect

  • For all of you wondering, this program is unfindable, as it was a student project done together with adobe.

    There is however an alternative, a Chinese university used almost exactly the same approach and did put it on-line to use for non commercial purposes.

    They have proper manuals and update it as well. they call it ACTS automated camera tracking system. Have fun

    zjucvg.net/acts/acts [dot] html

  • @TimonVinke1991 Thanks a lot! It works very well. Results are faster and better than DeShaker. (Unfortunately it only works with image sequences, but that's OK I guess)

    

  • This was shot in seattle!

  • notice how yours is zoomed in just like every other stabilization program to get rid of the black spiky corners

  • Did anyone think of pokemon at 5:15?

  • Will this be available in commercial software any time soon?

  • Good job!

  • Has this been (or will this be) rolled out as a commercial product?

  • When Will this be out?

  • can you show a video how how you did this?

  • promising...

  • When does this algo make it into canon cameras and adobe premiere anyway? :p

  • You also lose 50% of the videocontent because it has to be cut away.

    Sadly this is a useless technique unless you film at super high resolution. :(

  • @CaptainClass You're right, but I think it's worth it.

  • @CaptainClass You actually only lose what ever is not visible on the next/previous frames. A perfectly stable camera will not lose anything. Further, if you will have a large amount of vibration in your shot, simply zoom out. That way, the desired region will be completely within the safe zone. (PM me if you don't get it.)

  • Awesome.

  • This is incredible

  • When and where we are possible to use it?

  • any word on the availability of this in any plugin form? I heard adobe was looking at this, but I'm not sure it was a reliable source

  • Have you guys added spline interpolation of the camera path?

    WTF; no details of when it will be out? I might have to rewrite this myself if I have to wait X years; the whole algo is in the video lol.

  • awesome, we could use it on Colverfield! You would ba able to tell what is going on^^

  • Is this available somewhere?

  • Definitely something an amateur video maker would be interested in, if it was made available in some easy interface to deal with.

  • this is awesome, I agree with the guy that said steady cam looks like 3d renders. The animation is so smooth its cinematic.

    Which is funny because the camera stabilization in games removes realism.

  • I need this in one single app like Deshaker

  • Unless we can simple drop a clip in and let a program do all the work, this is pointless. The consumer is not going to go through all this effort to stabilize their vids, and the pro's are gonna have the equipment to shoot it stable the first time.

  • I think the point here is that a consumer option might be possible in the near future. Also, just because someone's a professional doesn't mean they'll always have the time, money or equipment available to them to make a perfect shot.

  • there's something about the stabilized images that's so smooth it's unrealistic, which seems to make for a cool effect - like you're watching a photo-realistic 3D rendering or something.

  • It's because they look like they're dolly shots. Even steadycam isn't that stable.

    It's actually really impressive technology; and it looks like it's a plugin, it's "rendered" so that means you have to wait to see the output, and i bet there's a thousand different options you can play with, but there's liable to be an "easy mode" where you let it use saliency maps to find the subject and track on it.

    All in all, this looks AWESOME!

  • you can't polish a turd. It seems you can varnish one though.

  • Mythbusters proves you wrong. Some turds are quite polishable.

  • Seems to work very well, only thing is that it seems to either crop/or scale the picture so you lose what you originally filmed.

  • @Kickflipkid687 if it wasn't cropped or scaled than you would see the wavy border

  • When can we buy this? After watching the credits I'm assuming it will be in an adobe product.

  • I need this !

  • wow. very impressive! it crops the image though but still, the stabilization looks too good!

  • Akira Kurosawa!

  • the only way that could be done is if the program was complex enough to "create" the edges of the frame that are no longer in the frame when the camera shakes off center. The program would have to be able to "think" and be able to determine what is there based in the 3d motion of the objects calculated from frames in the video where they are visible.

  • Also if a new entity were to emerge or an object was to move off frame, the program would have to be able to determine how it moved based of info that is not available which is impossible within the constraints of a traditional camera. if a camera was made with a 3d laser scanner that had a range larger than that of the cameras frame then it could be possible.

  • Much better than other methods, but its not gonna replace a Steadicam. Like all stabilizing software, it crops the image. This both reduces resolution and makes framing the shot difficult.

    By the way guys, this isn't gonna be freeware or anything. I'm sure Adobe will add this to After Effects eventually(note that the credits include Adobe Systems and Univ of Wisconsin-Madison)

  • yes, you have to crop, but that is solved simply by making your shots bigger than you intend the final scene to be.

  • Everytime I dissed the enhance enhance sequences in science fiction films I guess I was wrong.

  • I want this!

  • I want this. Like now. It would be totally awesome if you guys could distribute your implementation of this. I don't care if it crashes every 5 times or something, I just...want it.

    Also, 1.85:1 is back, baby. Hell yeah.

  • Awesome technique!

  • Was that Lenin at 5:09 ?

  • Brilliant.. BRAVO!

  • Looks awesome! Can't wait to be able to do this.

  • Great work people! Congratulations! This could launch independent filmography sky-high! Keep it up!

  • this is amazing. a true step forward for low-budget independent filmmaking.

  • Very convincing!! Is there some where to download this app to try it out?

  • what app? they already told you what they use... if you don't know what they are talking about then i'm sorry... but try and learn professional programs because they allow you to achieve such results!

  • Awesome. Hope this gets into consumer software.

  • Great work.. You can get as great results in After Effects.. and you dont have to "slice" the image so much like this one does. They have zoomed in to get rid of the shake.

  • Incredible

  • Very good stabilization, I'm impressed. Are you going to sell a product out of it?

  • They are, but probably in 2-3 years.

  • Amazing,

    congratulations!

  • great demo

  • can you ensure that in your implementation, you allow for a single target camera path to be used, for multiple input camera paths. Ie, smooth all of these, to this target......this would allow for multiple motion control passes, to be made more accurate, as in our experience, they rarely line up as well as they need to. This would be extremely useful.

  • id love to see it with a stereoscopic camera set up, or even more cameras, to get more data for the new paths, or combined with laser surveying!

  • it looks as though the software would have to zoom in really far for it to work properly, im just scared of it makin the picture look awful on lower end cameras

  • man that is solid.  Where can one get his hands on this software?

  • awesome work!

  • increíble, tan bueno como el Seam Carvin para redimensionado, tengo ganas de echarle el guante, esperemos alguna demo técnica integrada en algún ejemplo pronto, de todas formas me temo que solo sirva para vídeos muy concretos

  • has sabido algo de este sofware? kiero utilizarlo, y un favor extra, sabes de algun sofware como este que no baje la calidad de imagen y funcione bien? he estado tratando con el "mercalli" pero los resultados no me convencen.

    gracias

    saludos

  • WOW !

  • Very interesting research however I can only see this being effective for the amateur.

    Steadicams and dollys will always be king due to their ability to pan and tilt while in motion. Something that is almost impossible to achieve hand held.

  • yes but even steadicam operators and dolly grips screw up now and then!

    And sometimes directors think they want the hand held feel, but then change their minds later. Sometimes it's just too expensive to lay a quarter mile of track! The bigger problem is the scaling necessary to achieve the fix- a complete solution would incorporate any of the various methods already known to partially, if not fully recover pixels that break frame.

    still super cool though!

  • Me want music! What's the name of the song at the end? it's beautiful

  • i too.

  • Got the name :) The band is Nuttin but stringz and the song Broken Sorrow

  • Jajajaja, gracias tio, curioso que estemos hablando en ingles eh xDD~~~~

  • I still desperately want to know, yes!

  • increible!!!

    sois grandes!

  • O_O Cool!

  • Whilst I think this software looks quite impressive, I can see several artefacts in the output (some of the shots are flawless, of course)... But I am more than happy with the performance of Syntheyes, which can do this (perfectly) and much more besides.

    Good luck with it anyway, I'll keep watching!

  • So what is this product called? Is it a PlugIn? a stand-alone package? DETAILS PLEASE... or least some indication of what to look for. Maybe my steadicam will become obsolete after all?!

  • Amazing work!

  • ok yes, but you have to crop a lot of the image to achieve this? bleh

  • Just shoot a little wider than normal. You will lose some resolution, but it is unlikely viewers will notice this.

    Syntheyes is perfectly capable of doing all of this and more. It's good to have competition though, so I'll consider looking into this software.

  • This would be excellent for iPhone 3GS videos, which are typically quite clear (especially in bright light), but suffer from natural hand shake movements.

  • Amazing technology!

  • Very cool. I want it!

    Interesting how, in the segment at 2:56, the effect of the up/down motion of the camera can be seen in some parts of the scene (the handrail at the left) but not others (the lights overhead).

  • Yeah the sea looks bad here but in general it's pretty remarkable.

  • Someone get a copy of this software to Tony Scott immediately! ;)

    Nice work, fellas! :) Very cool.

  • I must know: what's the music at the end?!

  • Definitely wanting to know what that music is!

    More related... the software looks quite impressive! Looking forward to being able to get my hands on it commercially.

  • The frame rate really makes me feel ill. Why is it skipping frames?

  • probably the conversion to web.

  • You can kinda see the warping effect on the horizon at 3:00

  • lol i saw it... they need to fix that i guess

  • Nice job! Can't wait for consumer cameras to implement this in-camera!

  • Not gonna happen for many years. This kind of thing is pretty challenging for desktop computers to do in real-time, never mind consumer electronics. I wouldn't be surprised if the software can do this with single-digit framerates.

  • Seems like you lose a lot of data and are forced to crop. This is especially apparent in the examples in the end of the video. What's the average frame area loss?

  • Very cool. But now that I know what to look for, I can see the warping in your output. Still, if I knew not to look for it, I wouldn't have seen it. Very nice work!

  • Please take the movie CLOVERFIELD and fix it! Pelase Please Please.

  • Comment removed

  • nooo... shit?

  • Beautiful video. I've tried something similar, but did not get anything close to your results! Looking forward to the siggraph presentation

  • Very good video, even though I think the video probably shows fewer 3D points than actually are used in the calculations. You ought to get many more just by having shorter track times :) Still impressive results!

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