@4nof Yep that's correct we're using infrared, we can also record in the visible light spectrum.
As there is a small light on the headgear illuminating the face using IR has the advantage of not having a light shining into your eyes, as IR is not visible to the human eye.
Wow, ..and no touch-ups...that is really amazing!
gninjagnome75 1 week ago
is the camera using infrared instead of the standard RGB? it looks different.
4nof 1 month ago
@4nof Yep that's correct we're using infrared, we can also record in the visible light spectrum.
As there is a small light on the headgear illuminating the face using IR has the advantage of not having a light shining into your eyes, as IR is not visible to the human eye.
brekelj1 1 month ago
A.W.E.S.O.M.E. and it supports every program/engine... seriously, no words.
MonkeyDSeehr 1 month ago
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dheijnemans 1 month ago
does this mean there needs to be a whole range of morphers modelled beforehand ?
098765432qwertyuiop 1 month ago
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dheijnemans 1 month ago
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@098765432qwertyuiop Nope, what you see here is one model, one shape.
dheijnemans 1 month ago
@098765432qwertyuiop Nope, we're using a custom retargeting/rigging method using joints to achieve this level of quality.
You can see the joints in the second part of the movie.
brekelj1 1 month ago
nice!
GisoSpijkerman 1 month ago
Sure, impressive!!
alexkarate 1 month ago
Very impressive :) !
joshpurple 1 month ago