Added: 2 years ago
From: AbhinavZ3d
Views: 2,398
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (2)

Sign In or Sign Up now to post a comment!
  • this is simply brilliant! i'm curious though as to how you worked out your collisions (i see you used a 'path') since they seem effective even on sloped surfaces. would you mind enlightening me or pointing me int he direction of a good tutorial on this? ziggyware is down and i can't find a good tutorial on how to work out a collision system that's efficient, elegant, and applicable for a platformer! thanks and great work!!!

  • I really like the art style of this game! There's so much cool stuff coming out of the XNA community right now.

  • Thank you

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more