Interesting to see the project advancing! I'm not a programmer or a 3D artist but I might pop in the forums at some point to contribute some 2D art and concept design or illustration once the coding side of the game is a little more fleshed out. Maybe some monster and space ship designs :)
@Floatharr If you're open for suggestions, go for 2D creature or environment concept art. Space ships are cool, but will be of limited help early game creation.
@Bloodshot021 Huh? Of course I want programmers. The project is already hosted on Google Code and anyone can grab a copy and start development. (You can find the link in the forum stickies.)
@quill18 I know, I grabbed a 'clone'. Are you letting people commit? I haven't tried, and there doesn't seem to be a lot of information regarding that. Without any organization, the only thing I could imagine one doing is providing a huge extension and sending you a zipped up copy which might overlap with what you have anyway, or very small snippets.
@quill18 I know, I grabbed a 'clone'. Are you letting people commit? I haven't tried, and there doesn't seem to be a lot of information regarding that. Without any organization, the only thing I could imagine one doing is providing a huge extension and sending you a zipped up copy which might overlap with what you have anyway, or very small snippets.
Ok, i looked on the forums for a place for my idea but i carnt fined it so i guess ill put it here. i dont know about you guys but when i play a rougelike and you attack and it sais "you did 125 damage" and thats is its boring so i thoaut that if you implemented a real time blow by blow combat system it would make it a lot more exiting for an example "you fire your laser pistol at creature hitting it in the arm burning the skin and muscle dealing 125 damage" more complex but more exiting.
Your know how to program Java? I am very jealous :(
Nice work on the game!
BrothersCoffee 1 month ago
Can I bring you spaceships made in 3ds max 9 instead of blender, or blender is a must?
Yigalization 1 month ago
All that old school computer game charisma! This looks like it's gonna be a lot of fun :D
IUsedToBeNumberOne 1 month ago
You sir need to continue your Let's Plays (Civ 5)
MysteriousPaul 1 month ago
keep it up
owenpat 1 month ago
will there be Merchents? also I dont think you should go throught mobs
Umedark 1 month ago
History in the making..we're behind you Quill!!!
yaniv24 1 month ago
So will this be a dungeon crawler type game? Is there a design document for this somewhere? I'm very curious about this project.
GigaBoost 1 month ago
@GigaBoost You're right, this is the best place to ask those questions...as opposed to following the link in the video's description. ;)
quill18 1 month ago
@GigaBoost You're right, this is the best place to ask those questions...as opposed to following the link in the video's description. ;)
quill18 1 month ago
@GigaBoost You're right, this is the best place to ask those questions...as opposed to following the blue thing in the video's description. ;)
quill18 1 month ago
Interesting to see the project advancing! I'm not a programmer or a 3D artist but I might pop in the forums at some point to contribute some 2D art and concept design or illustration once the coding side of the game is a little more fleshed out. Maybe some monster and space ship designs :)
Floatharr 1 month ago
@Floatharr If you're open for suggestions, go for 2D creature or environment concept art. Space ships are cool, but will be of limited help early game creation.
Briarstoned 1 month ago
I still want to see quill play Minecraft xD
1201rico 1 month ago
@1201rico he has....
Umedark 1 month ago
am i the only one that was like: A cube? 6 sided? oh wait the top and bottom oh...
theopsops2 1 month ago
I don't understand a word he is saying in this video, but I still watched it. That's what Quill does to you.
MaggogZ 1 month ago 2
What are the reasons for you not letting in programmers? Complexity of organizing such a feat? Subversion isn't that complicated once you explain it.
Bloodshot021 1 month ago
@Bloodshot021 Sorry, Mercurial
Bloodshot021 1 month ago
@Bloodshot021 Or he prefers to do this on his own
eatbeavers 1 month ago
@Bloodshot021 Huh? Of course I want programmers. The project is already hosted on Google Code and anyone can grab a copy and start development. (You can find the link in the forum stickies.)
quill18 1 month ago 4
@quill18 I know, I grabbed a 'clone'. Are you letting people commit? I haven't tried, and there doesn't seem to be a lot of information regarding that. Without any organization, the only thing I could imagine one doing is providing a huge extension and sending you a zipped up copy which might overlap with what you have anyway, or very small snippets.
I also get around 12 FPS.
[Pastebin]/XNXJ2nUP
Bloodshot021 1 month ago
This has been flagged as spam show
@quill18 I know, I grabbed a 'clone'. Are you letting people commit? I haven't tried, and there doesn't seem to be a lot of information regarding that. Without any organization, the only thing I could imagine one doing is providing a huge extension and sending you a zipped up copy which might overlap with what you have anyway, or very small snippets.
I also get around 12 FPS.
[Pastebin] + XNXJ2nUP
Bloodshot021 1 month ago
how much coffe did u drink!!!you sound so jittery
xxXcrazytreeXxx 1 month ago
About map generator. Here is a link to Grinding Gear Games video about random map generator used in Path of Exile.
watch?v=GcM9Ynfzll0 I imagine it will be hard to do advanced generator like in PoE, but maybe you can simplyfy it to fit your needs.
erenhardt 1 month ago
this is awsome, but can you have a sneak skill so you can assassinate creatures before they see you?
MajorZgameing 1 month ago
Space battles!!! i love you so much just for that Quill lol cant wait to see how this progresses
shadowOrgon 1 month ago
Ok, i looked on the forums for a place for my idea but i carnt fined it so i guess ill put it here. i dont know about you guys but when i play a rougelike and you attack and it sais "you did 125 damage" and thats is its boring so i thoaut that if you implemented a real time blow by blow combat system it would make it a lot more exiting for an example "you fire your laser pistol at creature hitting it in the arm burning the skin and muscle dealing 125 damage" more complex but more exiting.
TheDeagleator 1 month ago
Ah now i understand
nilockin 1 month ago
I'm actually studying java at my University but it's too soon for me to help with a game :(
MrKamnum 1 month ago
@MrKamnum Same! so frustrating.
monsterSK2 1 month ago
What happened to quill18 creates
jmsat9225 1 month ago
excuse me for not keeping up to date but what exactly is going on? This seems really interesting but i have no idea whats going on.
nilockin 1 month ago 18
@nilockin Here's the video where I discuss the idea of us making a game together: ?v=oUVK7h2qx-0
quill18 1 month ago 4
How about, in "firing mode", you draw a line to see how you fire?
MetaSkipper 1 month ago