Added: 5 years ago
From: shumbora
Views: 3,222
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  • my biggest program was 30,000 lines of code, single handed.

    it was a model editor.

  • Why is there no C++?

  • XNA is really the best use for college kids (taking computer science)

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  • are you stupid or something?

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  • maybe id appreciate managed code more if i were a bad programmer who couldnt write bug free apps and 'manage' things myself. yes machines are becomming powerful enough to run impressive games in c# but since the same games will always run better in c++ i prefer the latter. c# is good for companies though because less time/money will be spent in development fixing things.

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  • xna is fine, it has a user base of amatuer developers and it can help them get into making games. introducing c# as an option for professional development houses seems like an attempt at lowering the level of skill required to develop games (and perhaps attract more potential employees) whereas people should be encouraged to improve themselves, it's the great programmers who improve games engine technology, people should strive to be better not complain that things are too hard.

  • everette00 OOP is fine in c++. xna will never take over completely anyway, even if it starts to catch on there will always be the companies who make the more ambitious games and they wont accommodate c#'s overheads.

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  • sORRY I DONT SPEAK VIDEO GAME LANGUAGE,PLEASE TRANSLATE THIS IN ENGLISH

  • do i have to now how to program a shooter or a rpg life final fantasy or halo

  • You'll have to know something about programming, yes. And I can guarantee you, nobody -- no single person -- is capable of making a game that will rival FF or Halo. You'd need a team of experts in their respective fields and a budget running in the millions (just like those games have.)

  • ya i know

    i cant find the drag and drop thing

  • dude you are absolutely correct . XNA isn't for one person to but more like for a team of people how are experts on fields of programing, graphics and 3d modeling and many others.

  • To an extent yes. The game on the video here is within reach for 1 person. Me and 2 of my classmates programmed a battle map rpg style game. As well as a sprite walking around town all in 2d. This was about 5000 lines of code and took us about 12 weeks working only on our free time which wasn't that often.

  • well you have to dedicate 40+ hrs a week...

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  • Thanks a lot for these,XNA looks like it will be so cool.

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