The video is good. But very very confusing. Because you've used too many lines. Might i suggest other colours? Or play with opacity. Cause this tutorial might help those that already get the grasp of perspective. but not for the beginners who just started.
for the second light you should have used a different colour caused there are too much lines and construction going on...good demonstration though...by the way what version of photoshop had you used?
when u draw the shadow of the sun the SVP is an the horizon, ok. But when you draw the other light source, how do u know how far the SVP is away from the light??? Why isnt the SVP on the horizon again???
The SVP of a natural light source (i.e. sun, moon, exploding star) is always going to be on the horizon because it emanates from the source and the horizon is "our" cut off point. On the video, the svp of an artificial light source is always going to be directly below it on the ground. The way I chose the svp is to imagine how high my lamp was from the ground and "make" a decision where it was going to be in relation to the building. These are arbitrary decisions. I hope this helps. Ed
Thank you very much for this tutorial! :) x
psicosisROCKERe1 1 month ago
i was following good but the many lines got me all confused...:(
Jkhordynee 10 months ago
hi, thanks for doing this videos, i've got a test about this tomorrow and it's kind of self explainatory but the video helps never the less.
i was wondering if you could tell me what is this music, i really like it
cuerty654 1 year ago
great vid, thx alot!!!
equisxxxxxxx 1 year ago
The video is good. But very very confusing. Because you've used too many lines. Might i suggest other colours? Or play with opacity. Cause this tutorial might help those that already get the grasp of perspective. but not for the beginners who just started.
yiplame 1 year ago
for the second light you should have used a different colour caused there are too much lines and construction going on...good demonstration though...by the way what version of photoshop had you used?
7199715 1 year ago
I think I heard sun as light source create shadows whos sides do not converge? I think maybe it would be because the sun is so big and far way? Marc
marcusalbertthomas 1 year ago
maybe you should explain what you are doing and why for beginners, rahter than play music.
br00keable 1 year ago
belle démonstration d'ombres au soleil .
gerardrondeau 2 years ago
I have a question, i just dont get it.
when u draw the shadow of the sun the SVP is an the horizon, ok. But when you draw the other light source, how do u know how far the SVP is away from the light??? Why isnt the SVP on the horizon again???
theoneandonlyhut 2 years ago
The SVP of a natural light source (i.e. sun, moon, exploding star) is always going to be on the horizon because it emanates from the source and the horizon is "our" cut off point. On the video, the svp of an artificial light source is always going to be directly below it on the ground. The way I chose the svp is to imagine how high my lamp was from the ground and "make" a decision where it was going to be in relation to the building. These are arbitrary decisions. I hope this helps. Ed
eddaddio 2 years ago
Thanks alot for your fast answer :)
this helped :)
theoneandonlyhut 2 years ago
Is that Windows only Software? I have a Mac, haven't heard of it. :)
Thanks for your reply.
bunnygrunts 2 years ago
What software did you use to make this?
bunnygrunts 2 years ago
Hi BG,
I used snaps pro x and recorded from photoshop.
eddaddio 2 years ago
nice tutorial
it52 2 years ago