Added: 3 years ago
From: ryanbonos
Views: 2,424
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  • awesome!

  • R - .2 TanV - on

    G - .2

    B - .2

    Ref - 1

    add cloud texture, size .3

    Map input size Y change to 75

    Map to - R G B all .35

    turn on normals to .25

    there ya have it

  • how did you get that material?

  • haha, yeah - it was nothing but a cube at one point. I subdivided it a number of times and extruded rows of selected verticies in. Then just gave it a brushed metal look.

  • cool good job and you say you made this?

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