i remember one time in MP2 when i played it, i was fighting an Ingsmasher and i went throught the door without beating it. i could still hear it bang on the door and hear the footsteps even thought the door was closed. it was creepy, i thought it was gonna smash through the door.
so if a space pirate had the power beam, it could open a door...that explains why a seegoth's ice breath opened an ice door! but how could an enemy load a room? wouldn't it disappear if it entered another room?
I think the pirates are programmed differently to the other enemies in the game, they don't dissapear as soon as you leave the room. If that makes sense
Enemys refresh in a room only when you move 2 rooms away. The game only loads two rooms at a time, the one you are in the moment and the one you came from. when you open a new door, the old one is "deleted" from yhe memory, so enemys and crates will respawn when you enter back.
getting most of those items require travelling through a firey place and an icy place. in each room, look for unexplored exits with 'Z'. if you have the hint system turned on, it will tell you which direction the next item is
When running into pre-determined locations, a popup message shows on the screen inviting you to press Z. When you press Z, the map screen will place a question mark on the map. The messages are usually to the effect of "there's something going on here" and pointing to rooms that are not yet connected to your current visible map. In Metrod Prime 1, these messages always show up no matter how fast you progress in the game, some players recommend turning it off.
No, the max is 250, and it takes ALOT of looking around to find it all
metroidmarioman 5 months ago
lol poison beam dont works
MrSpEeDrUn 11 months ago
i remember one time in MP2 when i played it, i was fighting an Ingsmasher and i went throught the door without beating it. i could still hear it bang on the door and hear the footsteps even thought the door was closed. it was creepy, i thought it was gonna smash through the door.
samus7124 1 year ago
This door cannot be opened with this weapon
Wave beam
This door cannot be opened with this weapon
Ice beam
This door cannot be opened with this weapon
Plasma beam
This door cannot be opened with this weapon
THIS DOOR CANNOT BE OPENED WITH UR MOM!
cheeseisbad1991 1 year ago
Dude,how do you get that many missles!?!??!
ShadowRocks25 1 year ago
@ShadowRocks25 actually, it says 250/250 thats the common max missiles amount
CreatMind 1 year ago
@ShadowRocks25 very carefully with duct tape
metroidmarioman 5 months ago
@metroidmarioman What? Acition replay mabey?
ShadowRocks25 5 months ago
Poor flower, it cant open doors :(...
Barkilax 1 year ago
best glitch ever lol
coolguy02536 2 years ago
but i thought blue door meant any weapon XD
itsamemario13 2 years ago
it was any beam.
hawk99578 2 years ago
so if a space pirate had the power beam, it could open a door...that explains why a seegoth's ice breath opened an ice door! but how could an enemy load a room? wouldn't it disappear if it entered another room?
kompactdisk 2 years ago
I think the pirates are programmed differently to the other enemies in the game, they don't dissapear as soon as you leave the room. If that makes sense
whyemceeay 2 years ago
old comment, but I need to answer :D
Enemys refresh in a room only when you move 2 rooms away. The game only loads two rooms at a time, the one you are in the moment and the one you came from. when you open a new door, the old one is "deleted" from yhe memory, so enemys and crates will respawn when you enter back.
CreatMind 2 years ago
Lol sorry, but only samus can open doors.
lippo91 2 years ago
This is probably a bad comment, but the SA-X and the Pirates in Zero Mission can also open doors.
RoyboyX 2 years ago
@RoyboyX
Lol it's not.
But don't forget, SA-X is practically Samus, and the pirates tend to try to imitate Samus' weponry (like in mp1)
:)
lippo91 1 year ago
lol
phazonenergy 3 years ago
So even enemy projectiles are registered as bullets? Interesting..
Rovelius 3 years ago
O_O lolz
omega1084 3 years ago
That's a strange glitch.
Nice video.
Xcat2 3 years ago
Wait, Do you need the bloodflower for this?
dragonridley 3 years ago
yep, seems to be the only way to open the door from the other side while in wtr
xpghosted 3 years ago
I'm assuming this needs a wtr glitch.
dragonridley 3 years ago
lmao.
fabulousshane 3 years ago
lol
bugruto 3 years ago
Very cool^^
Kn0p3XX 4 years ago
hey how di u find the fire beam wave beam the ice beam and the different scanners
terrance23442 4 years ago
getting most of those items require travelling through a firey place and an icy place. in each room, look for unexplored exits with 'Z'. if you have the hint system turned on, it will tell you which direction the next item is
xpghosted 4 years ago
whats a 'hint system'?
R3B0RNSH4D0W 3 years ago
When running into pre-determined locations, a popup message shows on the screen inviting you to press Z. When you press Z, the map screen will place a question mark on the map. The messages are usually to the effect of "there's something going on here" and pointing to rooms that are not yet connected to your current visible map. In Metrod Prime 1, these messages always show up no matter how fast you progress in the game, some players recommend turning it off.
xpghosted 3 years ago
hm....never seen it cos i always look at the map and so i hadnt noticed that it appeared xD
R3B0RNSH4D0W 3 years ago
Mostly it shows up to at least point to a general direction
galonski64 2 years ago