Added: 4 years ago
From: xpghosted
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  • No, the max is 250, and it takes ALOT of looking around to find it all

  • lol poison beam dont works

  • i remember one time in MP2 when i played it, i was fighting an Ingsmasher and i went throught the door without beating it. i could still hear it bang on the door and hear the footsteps even thought the door was closed. it was creepy, i thought it was gonna smash through the door.

  • This door cannot be opened with this weapon

    Wave beam

    This door cannot be opened with this weapon

    Ice beam

    This door cannot be opened with this weapon

    Plasma beam

    This door cannot be opened with this weapon

    THIS DOOR CANNOT BE OPENED WITH UR MOM!

  • Dude,how do you get that many missles!?!??!

  • @ShadowRocks25 actually, it says 250/250 thats the common max missiles amount

  • @ShadowRocks25 very carefully with duct tape

  • @metroidmarioman What? Acition replay mabey?

  • Poor flower, it cant open doors :(...

  • best glitch ever lol

  • but i thought blue door meant any weapon XD

  • it was any beam.

  • so if a space pirate had the power beam, it could open a door...that explains why a seegoth's ice breath opened an ice door! but how could an enemy load a room? wouldn't it disappear if it entered another room?

  • I think the pirates are programmed differently to the other enemies in the game, they don't dissapear as soon as you leave the room. If that makes sense

  • old comment, but I need to answer :D

    Enemys refresh in a room only when you move 2 rooms away. The game only loads two rooms at a time, the one you are in the moment and the one you came from. when you open a new door, the old one is "deleted" from yhe memory, so enemys and crates will respawn when you enter back.

  • Lol sorry, but only samus can open doors.

  • This is probably a bad comment, but the SA-X and the Pirates in Zero Mission can also open doors.

  • @RoyboyX

    Lol it's not.

    But don't forget, SA-X is practically Samus, and the pirates tend to try to imitate Samus' weponry (like in mp1)

    :)

  • lol

  • So even enemy projectiles are registered as bullets? Interesting..

  • O_O lolz

  • That's a strange glitch.

    Nice video.

  • Wait, Do you need the bloodflower for this?

  • yep, seems to be the only way to open the door from the other side while in wtr

  • I'm assuming this needs a wtr glitch.

  • lmao.

  • lol

  • Very cool^^

  • hey how di u find the fire beam wave beam the ice beam and the different scanners

  • getting most of those items require travelling through a firey place and an icy place. in each room, look for unexplored exits with 'Z'. if you have the hint system turned on, it will tell you which direction the next item is

  • whats a 'hint system'?

  • When running into pre-determined locations, a popup message shows on the screen inviting you to press Z. When you press Z, the map screen will place a question mark on the map. The messages are usually to the effect of "there's something going on here" and pointing to rooms that are not yet connected to your current visible map. In Metrod Prime 1, these messages always show up no matter how fast you progress in the game, some players recommend turning it off.

  • hm....never seen it cos i always look at the map and so i hadnt noticed that it appeared xD

  • Mostly it shows up to at least point to a general direction

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