@truebones Sure, I just said the that the iCub humanoid robot teleoperation that I've implemented and which is shown on my channel is based on OpenNI rather than on KinectSDK.
@mpeniak Linux would be nice, yeah. I am using OpenNI, too. Problem is that I always have to do a pose for calibration. Did you get around this? The skeleton recognition looks much better with the SDK. Your robot looks amazing though
Has anyone tried this new SDK with duel kinects yet? I hope ipisoft finds a use for them.
Also I do feel you repeat yourself a bit too much when the website is always linked in your descriptions.
ZeF2007inc 4 weeks ago
@ZeF2007inc finds a use for it*
ZeF2007inc 4 weeks ago
real time, nice. but... pretty junky :D lots of mess there.
octavianmihailescu 8 months ago
@octavianmihailescu I agree, I use iPisoft for more accurate results
truebones 8 months ago
That looks good. You're getting a decent framerate. I'm getting a pathetic 5 to 10 fps from the depth stream. Any ideas?
TimLondonGuitarist 8 months ago
Wow. I need to get this. Makes mocap so much easier.
CyberKineticFilms 8 months ago
@CyberKineticFilms Actually No, This makes it harder because its not as accurate as high end mocap. For high quality animations visit Truebones
truebones 8 months ago
truebooones :D:D
MistrVahag 8 months ago
Looks good Joe. Happy to see all those bvhacker icons on your desktop too! ;-)
:-Davedub
bvhacker. com
davedub. com
dubmation. com
animazooanimations. com
davedubuk 8 months ago
You look excited :)
It tracks better then brekel kinect as far as I can see.
cra0kalo 8 months ago
looks cool, I wish I could use this on linux, check my channel for humanoid robot teleoperation with kinect. this is based on OpenNI :)
mpeniak 8 months ago
@mpeniak Howdy, This is not OPEN NI, This is Kinect SDK. Just wanted you to make sure that thre is a difference. Thanks and Cheers
truebones 8 months ago
@truebones Sure, I just said the that the iCub humanoid robot teleoperation that I've implemented and which is shown on my channel is based on OpenNI rather than on KinectSDK.
mpeniak 8 months ago
@mpeniak Thanks for clarifying. Please feel free to post your video as a response.
truebones 8 months ago
@mpeniak Linux would be nice, yeah. I am using OpenNI, too. Problem is that I always have to do a pose for calibration. Did you get around this? The skeleton recognition looks much better with the SDK. Your robot looks amazing though
t3nGu666 8 months ago
hey truebones what type of camera are you using? is it still kinect?
kicbocsir 8 months ago
@kicbocsir Im still using just the one kinect camera, ALthough I heard this viewer scans with 2 kinects and 2 people as well.
truebones 8 months ago
Man these new developments are so impressive!
GisoSpijkerman 8 months ago
@GisoSpijkerman Thanks Giso, Cheers
truebones 8 months ago