Added: 3 years ago
From: Elec08215
Views: 7,478
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (23)

Sign In or Sign Up now to post a comment!
  • this is kind of a poor example of what glsl materials can do because if you go more in depth you can make fake shadows making it look 3d and realistic no offense but great tut though

  • can i use blender to import CGI into a live action im using

  • Do you know how i can see materials like glass or just reflecting metal inside the game engine?? thx

  • i am not using blender glsl but it open automatically i don't know why on console appear this: loaded Glsl_Text and other stuff (i don't remember what stuff) i cant run game engine because my computer get stuck because of that any one can help me???

  • hate my stupid old videocard

  • :( I can't use it cuz i don't have a graphics card good enough. What do I need?

    Is there any other way to make reflections and water and stuff in the game engine?

  • :( I can't use it cuz i don't have a graphics card good enough. What do I need?

  • this does work with 2.49?

  • Thenk you for good tut :) :)

  • Dude, worst.....tutorial....ever Sorry man!

  • how is this different from just using the UV image editor. It seems that u get the same result in a more complicated way

  • The GLSL mats act more like a renderer than the standard UV image editor.

  • how? and why is that better?

  • @BlenderPenguin GLSL uses "Real-Time" textures and such, glsl is also usually lag laggy and is bet quality. Plus you get the benifit of many real time features like real-time lighting, which is very useful.

  • @BlenderPenguin OK.... with GLSL you can make shadows and even water relfections..... UV images dont cast anything but a image(no shadow or reflection) you can easily just use both... UVs are great back grounds makers

    and GLSL in the fore ground for better texture. even high quality games like ff13 use UVs as back grounds.... just look for a flat open part and study the the background. youl notice its flat looking... like a UV. the only problem is that some UVs dont Show when GLSL is activated

  • whi i cant see "use gsls ..." when pressing on game

  • What about normal maps? How would I go about doing that?

  • cant u just load a normal image?

    Like if i wanted to make a stone wall, cant i just use a normal image

  • Yeah, but GLSL works better doing some things.

  • when i do this on 2:58 and i start the GE the plane disappears

  • pls help! its dont working! everything gets invisible

  • try looking at the plane from the other side

  • i already did but i asked someone else and he said my grafics card is too bad for it :(

  • Thanks, it helped

  • Open the UV image editor, do into edit mode on the plane, select all the verticies and hit U and then select unwrap.

  • u totally lost me when u did the unwrap thing

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more