@Ghostspartan83 I don't understand the mechanics of why it works but first you set the ATB gauge to wait in the config section of the menu. You then have two of your characters throw a grenade at two different enemies. The third character gets ready to throw a grenade at the third enemy but only does so when the damage digits appear for the second attacked enemy.
The result of this is that the enemy's lose a turn.
Mhm so what's the point of this video?
Ghostspartan83 1 year ago
@Ghostspartan83 Read GarlandG's speedrun faq on gamefaqs and you'll understand. Or at least the Shinra Building part.
Paradoxolog 1 year ago
@Paradoxolog Can't you just tell me...
Ghostspartan83 1 year ago
@Ghostspartan83 I don't understand the mechanics of why it works but first you set the ATB gauge to wait in the config section of the menu. You then have two of your characters throw a grenade at two different enemies. The third character gets ready to throw a grenade at the third enemy but only does so when the damage digits appear for the second attacked enemy.
The result of this is that the enemy's lose a turn.
Paradoxolog 1 year ago
@Ghostspartan83 Yeah I'm curious too..... why was this posted at all?
GreivingSoul 1 year ago
Nice vid, where did you find this arrangement of Dancing Mad?
Jago7159 3 years ago
The Black Mages. its on their first album. I like this song too
hihihihi995 2 years ago
LOL damn grenades own. Good job!
zeromk5 4 years ago
nice idea!!
steven9444 4 years ago