Added: 4 years ago
From: Umma6umma
Views: 5,153
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  • I checked every room for every item and still couldn't get the whole code for solving the game. Was that one of the bugs?

  • Can someone upload the ending of this version?

  • "The US version of Impossible Mission for the 7800 really is impossible due to a programming bug."

  • i had this game there was no end...

  • If the sound effects sound like something from a 2600 game, you're right. The 7800 uses the same TIA sound chip for that the 2600 used. I learned from Wikipedia that it was possible for game designers to add optional sound chip to the 7800 cartridges, obviously that wasn't done for this game.

  • this port really lived up to its name. It IS an impossible mission!

  • Isn't the second mission actually impossible to beat?

  • I have been trying to figure out what this game was called for the longest time. Reason enough to get the 7800. Thanks!

  • Those sound effects and "music" would drive a crazy man nuts!!

  • The audio generated by the 7800 is generally a disaster, and one can't help but think it was a major mis-step by company president Jack Tramiel. The console was saddled with the same audio chip as the 2600 to save money during production.

  • 1) Tramiel didn't design the system, he inherited. Warner and GCC designed it.

    2) The system has the same audio for 2600 compatibility. The original plan was to have sound in the cartridges (ala Commando and Ballblazer). Tramiel did generally nix that idea.

  • @Umma6umma "Jack Tramiel" comes up a lot amongst Atari or hobbyist computing enthusiasts from that time, in regards to the downward spiral the company experienced. Rightfully so, from what I recall.

    Anyway, great vids, I love stopping by now and then.

  • The trademark speech is missing. :(

    Nice robots though.

  • Seriously awesome opening and elevator sound.

  • and atari expected beat nintendo with these awful piece of shit? hehehehe...

  • Well, at least it was better than the 5200.

  • Thats what wikipedia said.

  • The game hid some kind of code you needed under a terminal, and you couldnt search under it because doing so would turn on the terminal. I think the PAL version started buggy and was fixed, but the NTSC version wasnt fixed. Atari dumped the 7800 before they could fix the NTSC version.

  • right, the NTSC version was therefore crap, the PAL wasn't. #k.

  • If i recall correctly,the PAL version was bug free,and had extra surprises in it also.The NTSC version was faulty,as you couldn't flip a switch,that you had to do in the game to beat it,or was improperly hidden in the game,something like that.

  • This game had a bug in it that made it really impossible.

  • kick booty! i forgot bout this one ;]

  • i saw a 7800 at a place called game pad but its probably not there anymore

  • I tried to buy a 7800 system from Sears, but they only had broken down display models when I went shopping :(

  • yo estaba en 6 grado

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