Added: 1 year ago
From: DZGuymed
Views: 2,023
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  • My weapon isnt modded when i go into notepad.Its the normal weapon settings. Please help

    

  • @aarontg777 Make sure the gdt files you made over write the ones in your CoD4 directory. Listen closely at 0:43

  • I don't get any item when i type in give weaponname

    In the console

  • i don't get anything :|

  • hey thanks! i did what you said, and made 4 custom guns for my server. do you know how to make it so that the people who enter can only pick those 4 guns? like make it so that only 4 premade ''custom class'' appear when they goto choose a gun?

  • where i can download asset menager????? please help

  • very good tutorail.

  • @redhawkrobin Thanks!

    I sound all nervous towards the end of the video. I'm thinking of making new tutorials.

  • @DZGuymed np :)

    btw i have managed to make a entire new skin type for a year ago or something... i can make a skin that is changing color like a camelion :D

  • 1:20???

  • hey, i got a problem

    when i get to the 9:59 part of the video, where i have to move my modded gun to the CSV box, i get this error in the console...

    Error: Selected file "Modtest\Weapons\mp\ak47_mp" is not supported, skipping

    can you help fix it? i'd apprieate it

  • How do you know if the weapon_ak47 file is modded?

    PLS help!!

  • @jacques550660 Look at the file and see if the modifications you made are there.

  • basically what im trying to do is get the crossbow from the ROTU mod into promod. Do i need to do the same as the tutorial shows? (PS ive already got the crossbow_mp file so instead of using the asset editor i just use the ready made file)

  • hey, thanks for the tut but i have a question, where does it save the IWD to? thanks

  • @Cyrokrypto

    The Asset Manager doesn't actually save an output IWD, you have to convert your assets, then look in your RAW folder for the weapons directory, then find the modded file in there. You would then make a mod folder, put the weapons directory in there, then either compile it using the Mod Builder (for multiplayer mods) or put your files in an IWD file named "zzz_modnamehere_zzz.iwd" without quotes. If this doesn't help, feel free to comment with more information.

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